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Martin Maxedia (MTMXKS25.R20)
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; 'Martin Maxedia', 48 DMX Channels, filename: MTMXKS25.R20 ; ; Date By Description ; 16-10-06 D.Milligan Created from v2.1 Pearl File ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MT_MxdKV2.5 mode=v2.5 (Keystone) 48 DMX Channels NAME "Martin" "Maxedia (Keystone Layer, v2.5)" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 48 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to v2.5 (Keystone)" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=464 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 40 100 1N E 1 "Mask X Pos" 128 0 0 0 0 L 41 100 1N E 1 "Mask X P Low" 128 0 0 3 1 s 42 100 1N F 1 "Mask Y Pos" 128 0 0 0 0 L 43 100 1N F 1 "Mask Y P Low" 128 0 0 9 61 S 44 100 1N 0 1 "Mask Scale" 128 0 0 0 0 I 45 100 1N 0 1 "Mask Scale L" 128 0 0 9 1 s 46 100 1N 0 1 "Mask Rotate" 128 0 0 0 0 L 47 100 1N 0 1 "Mask Rot Low" 128 0 0 10 61 L 48 100 1N 0 1 "Mask Blur" 32 0 0 4 1 s 1 100 1N 0 1 "Key Left" 0 0 0 0 0 L 2 100 1N 0 1 "Key L Low" 0 0 0 4 61 s 3 100 1N 0 1 "Key L Rot" 128 0 0 0 0 L 4 100 1N 0 1 "Key L Rot" 128 0 0 5 1 s 5 100 1N 0 1 "Key Right" 0 0 0 0 0 L 6 100 1N 0 1 "Key R Low" 0 0 0 5 61 s 7 100 1N 0 1 "Key R Rot" 128 0 0 0 0 L 8 100 1N 0 1 "Key R Rot" 128 0 0 6 1 s 9 100 1N 0 1 "Key Top" 0 0 0 0 0 L 10 100 1N 0 1 "Key T Low" 0 0 0 6 61 s 11 100 1N 0 1 "Key T Rot" 128 0 0 0 0 L 12 100 1N 0 1 "Key T Rot" 128 0 0 7 1 s 13 100 1N 0 1 "Key Bottom" 0 0 0 0 0 L 14 100 1N 0 1 "Key B Low" 0 0 0 7 61 s 15 100 1N 0 1 "Key B Rot" 128 0 0 0 0 L 16 100 1N 0 1 "Key B Rot" 128 0 0 8 1 s 17 100 1N 0 1 "Key Rot All" 128 0 0 0 0 L 18 100 1N 0 1 "Key Rot Low" 128 0 0 14 1 s 19 100 1N 0 1 "Frm Left" 0 0 0 0 0 L 20 100 1N 0 1 "Frm L Low" 0 0 0 14 61 s 21 100 1N 0 1 "Frm L Rot" 128 0 0 0 0 L 22 100 1N 0 1 "Frm L Rot" 128 0 0 15 1 s 23 100 1N 0 1 "Frm Right" 0 0 0 0 0 L 24 100 1N 0 1 "Frm R Low" 0 0 0 15 61 s 25 100 1N 0 1 "Frm R Rot" 128 0 0 0 0 L 26 100 1N 0 1 "Frm R Rot" 128 0 0 16 1 s 27 100 1N 0 1 "Frm Top" 0 0 0 0 0 L 28 100 1N 0 1 "Frm T Low" 0 0 0 16 61 s 29 100 1N 0 1 "Frm T Rot" 128 0 0 0 0 L 30 100 1N 0 1 "Frm T Rot" 128 0 0 17 1 s 31 100 1N 0 1 "Frm Bottom" 0 0 0 0 0 L 32 100 1N 0 1 "Frm B Low" 0 0 0 17 61 s 33 100 1N 0 1 "Frm B Rot" 128 0 0 0 0 L 34 100 1N 0 1 "Frm B Rot" 128 0 0 18 1 s 35 100 1N 0 1 "Frm Rot All" 128 0 0 0 0 L 36 100 1N 0 1 "Frm A Low" 128 0 0 20 1 I 37 100 1N 0 1 "No Func" 0 0 0 2 61 I 38 100 1N I 1 "Mask Select" 0 0 0 2 1 I 39 100 1N 0 1 "Mask Bank" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Martin Maxedia v2.5 (Keystone) INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 38 ;Mask Select 0 0 "No Mask" 1 255 "Mask %3d"1+(((c-a)*254)/(b-a)) REND RANGE 39 ;Mask Bank 0 1 "Bank 1" 2 255 "Bank %3d"1+(((c-a)*253)/(b-a)) REND