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Mega Lite Axis Beam 2R (MGLABM2R.R20)
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; 'Mega Lite Axis Beam 2R', 15 DMX Channels, filename: MGLABM2R.R20 ; Copyright © Avolites Ltd. 2016 ; ; Date By Description ; 24-04-16 Nic Morris Created ; 24-04-16 Pers Creator Created - Exported from Diamond 4 file. ; 24-04-16 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MGLABM2R mode=15 DMX 15 DMX Channels NAME "Mega Lite" "Axis Beam 2R" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 15 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 15 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=497 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 3 100 1N E 1 "Pan Low" 128 0 0 3 1 s 2 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 5 100 1N 0 1 "P/T Speed" 0 0 0 2 61 L 6 100 1N O 1 "Shutter" 255 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 8 1 L 8 100 1N 0 1 "Auto" 0 0 0 4 1 L 9 100 1N A 1 "Colour" 0 24 34 6 1 L 10 100 1N I 1 "Gobo" 0 0 0 9 1 L 11 100 1N P 1 "Prism" 0 0 0 9 61 L 12 100 1N R 1 "Prism Rot" 0 0 0 5 61 L 13 100 1N L 1 "Focus" 127 0 0 11 1 L 14 100 1N 0 1 "Reset" 0 0 0 11 61 L 15 100 1N 0 1 "Lamp" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Mega Lite Axis Beam 2R 15 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 6 "Open" 31 FF "Slow Strobe" 32 80 "Fast Strobe" 33 FA "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 9 "Open" 1 0 "Red" 2 E "Orange" 3 36 "Yellow" 4 18 "Green" 5 2C "Light Blue" 6 54 "Dark Blue" 7 22 "Purple" 9 40 "Congo Blue" 10 68 "Congo Blue" 8 68 PFEND PFTABLE "Gobo" -1 10 "Open" 11 0 "Gobo 1" 12 7 "Gobo 2" 13 C "Gobo 3" 14 11 "Gobo 4" 15 16 "Gobo 5" 16 1B "Gobo 6" 17 20 "Gobo 7" 18 25 "Gobo 8" 19 2A "Gobo 9" 20 2F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset P/T" 1 14 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 2 14 "data" 0 C0 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 3 15 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 4 15 "data" 0 B2 "delay" 1 3C "data" 0 0 MEND MACRO "Demo" 5 8 "data" 0 FF "delay" 1 46 "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Shutter 0 4 "Closed" 5 250 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 251 255 "Open" REND RANGE 7 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Auto 0 127 "Safe" 128 255 "Demo" REND RANGE 9 ;Colour 0 9 "Open" 10 19 "Red" 20 29 "Yellow" 30 39 "Dark Blue" 40 49 "Green" 50 59 "Orange" 60 69 "Purple" 70 79 "Pink" 80 89 "Light Blue" 90 99 "CTO" 100 109 "Congo Blue" 110 119 "Lime Green" 120 129 "CTB" 130 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 0 4 "Open" 5 9 "Gobo 1" 10 14 "Gobo 2" 15 19 "Gobo 3" 20 24 "Gobo 4" 25 29 "Gobo 5" 30 34 "Gobo 6" 35 39 "Gobo 7" 40 44 "Gobo 8" 45 49 "Gobo 9" 50 54 "Gobo 10" 55 59 "Gobo 11" 60 64 "Gobo 12" 65 69 "Gobo 13" 70 71 "Gobo 14" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 118 "No Scroll" 119 160 "Sc CCW %3d%%"(c-a)*100/(b-a) 161 165 "Open" 166 172 "G1 Sk %3d%%"(c-a)*100/(b-a) 173 179 "G2 Sk %3d%%"(c-a)*100/(b-a) 180 186 "G3 Sk %3d%%"(c-a)*100/(b-a) 187 193 "G4 Sk %3d%%"(c-a)*100/(b-a) 194 200 "G5 Sk %3d%%"(c-a)*100/(b-a) 201 207 "G6 Sk %3d%%"(c-a)*100/(b-a) 208 214 "G7 Sk %3d%%"(c-a)*100/(b-a) 215 221 "G8 Sk %3d%%"(c-a)*100/(b-a) 222 228 "G9 Sk %3d%%"(c-a)*100/(b-a) 229 235 "G10 Sk %3d%%"(c-a)*100/(b-a) 236 242 "G11 Sk %3d%%"(c-a)*100/(b-a) 243 249 "G12 Sk %3d%%"(c-a)*100/(b-a) 250 255 "G13 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Prism 0 127 "Open" 128 255 "Prism" REND RANGE 12 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 190 "Sp CW %3d%%"(c-a)*100/(b-a) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Reset 0 76 "Safe" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 15 ;Lamp 0 25 "Safe" 26 100 "Lamp Off" 101 255 "Lamp On" REND