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MilTec BattenIp (MIBTIP14.R20)
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; 'MilTec BattenIP 14 DMX, 8bit', 14 DMX Channels, filename: MIBTIP14.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 14-01-09 Pers Creator Created - Exported from Diamond 4 file. ; 14-01-09 Jonathan Moreton Checked ; 16-01-09 David Hunt Checked ; 18-02-10 John Rogers Changed Green channel from instant to LTP. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE MI_BTIP14 mode=14 DMX, 8bit 14 DMX Channels NAME "MilTec" "BattenIP 14 DMX, 8bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 14 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 14 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=498 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 10 1 L 3 100 1N T 1 "Red" 255 255 0 10 61 L 4 100 1N U 1 "Green" 255 255 0 9 1 L 5 100 1N V 1 "Blue" 255 0 229 8 1 L 6 100 1N 0 1 "Red 2" 255 255 0 8 61 L 7 100 1N 0 1 "Green 2" 255 255 0 9 61 L 8 100 1N 0 1 "Blue 2" 255 0 229 7 1 L 9 100 1N 0 1 "Red 3" 255 255 0 7 61 I 10 100 1N 0 1 "Green 3" 255 255 0 6 1 L 11 100 1N 0 1 "Blue 3" 255 0 229 5 1 L 12 100 1N 0 1 "Red 4" 255 255 0 5 61 I 13 100 1N 0 1 "Green 4" 255 255 0 6 61 L 14 100 1N 0 1 "Blue 4" 255 0 229 2 61 L 1 100 1N 0 1 "Chases" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT MilTec BattenIP 14 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Colour" -1 3 4 5 6 9 12 7 10 13 8 11 14 "Open" 1 FF FF FF FF FF FF FF FF FF FF FF FF "Red" 2 FF 0 0 FF FF FF 0 0 0 0 0 0 "Amber" 3 FF 7F 0 FF FF FF 7F 7F 7F 0 0 0 "Yellow" 4 FF FF 0 FF FF FF FF FF FF 0 0 0 "Green" 5 0 FF 0 0 0 0 FF FF FF 0 0 0 "Cyan" 6 0 FF FF 0 0 0 FF FF FF FF FF FF "Blue" 7 0 0 FF 0 0 0 0 0 0 FF FF FF "Purple" 9 7F 0 FF 7F 7F 7F 0 0 0 FF FF FF "Magenta" 10 FF 0 FF FF FF FF 0 0 0 FF FF FF "Lavender" 8 B5 6E F0 B5 B5 B5 6E 6E 6E F0 F0 F0 PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Red 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Green 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Blue 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Red 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Green 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Blue 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 1 ;Chases 0 3 "Lamp Off" 4 9 "Lamp On" 10 39 "Strobe %3d%%"(c-a)*100/(b-a) 40 69 "X Col %3d%%"(c-a)*100/(b-a) 70 99 "7 Col %3d%%"(c-a)*100/(b-a) 100 110 "Chase 1" 111 121 "Chase 2" 122 132 "Chase 3" 133 143 "Chase 4" 144 154 "Chase 5" 155 165 "Chase 6" 166 176 "Chase 7" 177 187 "Chase 8" 188 198 "Chase 9" 199 209 "Chase 10" 210 220 "Chase 11" 221 231 "Chase 12" 232 244 "Chase 1-12" 245 250 "Sound Chase" 251 255 "Sound Stb" REND