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Novalight High Ground (NVHIGRNB.R20)
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; 'Novalight High Ground 10 DMX, B', 10 DMX Channels, filename: NVHIGRNB.R20 ; Copyright © Avolites Ltd. 2013 ; ; Date By Description ; 22-03-06 Ed Created ; 22-03-06 Ed Checked ; 21-06-06 Ed Put a space in manufacturer name ; 18-07-06 D4 Pers Fixer Updated Colour ID to Colour1 ; 18-07-06 D4 Pers Fixer Updated Colour Func ID to Colour1Func ; 18-07-06 D4 Pers Fixer Updated Pan Power on to Locate value ; 18-07-06 D4 Pers Fixer Updated Tilt Power on to Locate value ; 19-07-06 D4 Pers Fixer Updated Colour Func ID to Colour1Func ; 28-01-09 D4 Personality Fixer 2009Changed manufacturer from Nova Light to Novalight ; 02-02-09 D4 Personality Fixer 2009Changed Function Names ; 21-02-13 Peter Budd Updated to include preset palettes. ; 21-02-13 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE NV_HighGndB mode=10 DMX, B 10 DMX Channels NAME "Novalight" "High Ground 10 DMX, B" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 10 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 262 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 10 DMX, B" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=502 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 4 1 I 1 100 1N A 1 "Colour" 12 0 0 1 1 H 2 100 1N H 1 "Dimmer" 128 0 0 5 1 L 3 100 1N Q 1 "Zoom" 127 0 0 10 1 L 4 100 1N 0 1 "Control" 160 0 0 3 61 s 5 100 1N E 1 "Pan" 128 0 0 0 0 L 6 100 1N E 1 "Pan Low" 128 0 0 3 1 s 7 100 1N F 1 "Tilt" 128 0 0 0 0 L 8 100 1N F 1 "Tilt Low" 128 0 0 8 61 L 9 100 1N 0 1 "Pan Speed" 0 0 0 8 1 L 10 100 1N 0 1 "Tilt Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Novalight High Ground 10 DMX, B INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 5 7 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 "Open" 1 C "Red" 2 76 "Yellow" 3 20 "Yellow" 4 20 "Green" 5 34 "Open" 6 C "Blue" 7 4B "Magenta" 9 60 "Magenta" 10 60 "Magenta" 8 60 PFEND PFTABLE "Beam" -1 3 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 4 "data" 0 A0 "delay" 1 A MEND MACRO "Lamp Off" 2 4 "data" 0 28 "delay" 1 A MEND MACRO "Reset" 3 4 "data" 0 E0 "delay" 1 A MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Colour 0 23 "Open" 24 41 "Yellow" 42 63 "Green" 64 86 "Blue" 87 106 "Magenta" 107 128 "Red" 128 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Dimmer 0 128 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 144 240 "Strobe %3d%%"(c-a)*100/(b-a) 241 255 "Open" REND RANGE 3 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Control 0 16 "Hyster %3d%%"(c-a)*100/(b-a) 17 64 "Lamp Off" 65 127 "Hyster %3d%%"(c-a)*100/(b-a) 128 191 "Lamp On" 192 255 "Reset" REND RANGE 5 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Pan Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Tilt Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND