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Omni Lighting OL250-SP (OL250SP.R20)
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; 'Omni Lighting OL250-SP', 10 DMX Channels, filename: OL250SP.R20 ; ; Date By Description ; 10-10-06 D.Milligan Created - Exported from Diamond 4 file. ; 10-10-06 D.Milligan Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE OL_OL250-SP mode=10 DMX, 16bit 10 DMX Channels NAME "Omni Lighting" "OL250-SP" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 10 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 360 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 10 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=502 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 4 1 I 1 100 1N A 1 "Colour 1" 0 0 0 7 1 L 2 100 1N K 1 "Gobo 1 Rot" 0 0 0 6 1 I 3 100 1N I 1 "Gobo 1" 0 0 0 2 61 H 4 100 1N O 1 "Shutter" 139 0 0 3 61 s 5 100 1N E 1 "Pan" 128 0 0 0 0 L 9 100 1N E 1 "Pan Low" 128 0 0 3 1 s 6 100 1N F 1 "Tilt" 128 0 0 0 0 L 10 100 1N F 1 "Tilt Low" 128 0 0 9 1 I 7 100 1N P 1 "Effect" 0 0 0 5 61 L 8 100 1N L 1 "Focus" 128 0 0 END ; ;---------------------------------------------------------------------------- TEXT Omni Lighting OL250-SP 10 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Colour 1 0 0 "Open" 1 15 "Op/Red %3d%%"0+(((c-a)*100)/(b-a)) 16 16 "Red" 17 31 "Red/Ye %3d%%"0+(((c-a)*100)/(b-a)) 32 32 "Yellow" 33 47 "Ye/Pu %3d%%"0+(((c-a)*100)/(b-a)) 48 48 "Purple" 49 63 "Pu/Gr %3d%%"0+(((c-a)*100)/(b-a)) 64 64 "Green" 65 79 "Gr/Or %3d%%"0+(((c-a)*100)/(b-a)) 80 80 "Orange" 81 95 "Or/Bl %3d%%"0+(((c-a)*100)/(b-a)) 96 96 "Blue" 97 111 "Bl/Pi %3d%%"0+(((c-a)*100)/(b-a)) 112 112 "Pink" 113 127 "Pi/Op %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 2 ;Gobo 1 Rot 0 127 "Index %3d%%"0+(((c-a)*100)/(b-a)) 128 190 "Sp CCW %3d%%"100-(((c-a)*100)/(b-a)) 191 193 "No Spin" 194 255 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Gobo 1 0 36 "Open" 37 73 "Gobo 1" 74 110 "Gobo 2" 111 147 "Gobo 3" 148 184 "Gobo 4" 185 221 "Gobo 5" 222 255 "Gobo 6" REND RANGE 4 ;Shutter 0 139 "Shuttr %3d%%"0+(((c-a)*100)/(b-a)) 140 243 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 244 255 "Open" REND RANGE 7 ;Effect 0 17 "Open" 18 76 "CTB" 77 143 "CTO" 144 179 "No Func" 180 200 "Frost" 201 254 "No Func" 255 255 "Prism" REND