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Optima Lighting Matrix 300 (OMMTX300.R20)
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; 'Optima Lighting Matrix 300', 16 DMX Channels, filename: OMMTX300.R20 ; ; Date By Description ; 21-12-04 Pers Creator Created - Exported from Diamond 4 file. ; 14-01-05 Phil Revised device name ; 16-12-08 David Hunt Fixed duplicate dmx values in range tables ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE OM_Matrx300 mode=16 DMX, 8bit 16 DMX Channels NAME "Optima Lighting" "Matrix 300" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 15 100 1N O 1 "Shutter" 32 0 0 1 1 H 16 100 1N H 1 "Dimmer" 255 0 0 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 3 100 1N E 1 "Pan Low" 128 0 0 3 1 s 2 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 4 1 I 7 100 1N A 1 "Colour" 0 0 0 6 1 I 8 100 1N I 1 "Gobo 1" 0 0 0 7 1 L 9 100 1N K 1 "Gobo 1 Shake" 0 0 0 6 61 L 10 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 11 100 1N M 1 "Gobo 2 Rot" 0 0 0 5 61 L 14 100 1N L 1 "Focus" 0 0 0 9 1 I 12 100 1N P 1 "Prism" 0 0 0 9 61 L 13 100 1N R 1 "Prism Rot" 0 0 0 8 1 L 5 100 1N 0 1 "Speed" 0 0 0 10 1 I 6 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Optima Lighting Matrix 300 16 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 6 "data" 0 18 "delay" 1 23 "data" 0 8 "delay" 1 32 MEND MACRO "Lamp Off" 2 6 "data" 0 38 "delay" 1 23 "data" 0 8 "delay" 1 32 MEND MACRO "Reset" 3 6 "data" 0 98 "delay" 1 23 "data" 0 8 "delay" 1 32 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 15 ;Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 96 127 "Open" 128 143 "Op Pls %3d%%"0+(((c-a)*100)/(b-a)) 144 159 "Cl Pls %3d%%"100-(((c-a)*100)/(b-a)) 160 191 "Open" 192 223 "Rnd St %3d%%"0+(((c-a)*100)/(b-a)) 224 255 "Open" REND RANGE 7 ;Colour 0 0 "Open" 10 10 "Amber" 21 21 "Lavender" 32 32 "Green" 43 43 "Purple" 54 54 "Red" 64 64 "Blue" 75 75 "Orange" 86 86 "Pink" 96 96 "Blue" 107 107 "Pink" 118 118 "Blue" 1 9 "Open/A %3d%%"0+(((c-a)*100)/(b-a)) 11 20 "Amb/La %3d%%"0+(((c-a)*100)/(b-a)) 22 31 "Lav/Gr %3d%%"0+(((c-a)*100)/(b-a)) 33 42 "Grn/Pu %3d%%"0+(((c-a)*100)/(b-a)) 55 63 "Red/Bl %3d%%"0+(((c-a)*100)/(b-a)) 44 53 "Purp/R %3d%%"0+(((c-a)*100)/(b-a)) 65 74 "Blue/O %3d%%"0+(((c-a)*100)/(b-a)) 76 85 "Orng/P %3d%%"0+(((c-a)*100)/(b-a)) 87 95 "Pink/B %3d%%"0+(((c-a)*100)/(b-a)) 97 106 "Blue/P %3d%%"0+(((c-a)*100)/(b-a)) 108 117 "Pink/B %3d%%"0+(((c-a)*100)/(b-a)) 119 127 "Blue/O %3d%%"0+(((c-a)*100)/(b-a)) 189 194 "No Scroll" 128 188 "Scr CW %3d%%"100-(((c-a)*100)/(b-a)) 195 255 "Sc CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 8 ;Gobo 1 0 9 "Open" 10 19 "Gobo 1" 20 29 "Gobo 2" 30 39 "Gobo 3" 40 49 "Gobo 4" 50 59 "Gobo 5" 60 69 "Gobo 6" 70 79 "Gobo 7" 80 89 "Gobo 8" 90 99 "Gobo 9" 100 109 "Gobo 10" 110 119 "Gobo 11" 128 188 "Scr CW %3d%%"0+(((c-a)*100)/(b-a)) 189 194 "No Scroll" 195 255 "Sc CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;Gobo 1 Shake 0 3 "No Shake" 4 127 "Small %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Large %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 10 ;Gobo 2 0 24 "Open" 25 49 "Gobo 1" 50 74 "Gobo 2" 75 99 "Gobo 3" 100 124 "Gobo 4" 125 149 "Gobo 5" 150 174 "Gobo 6" 175 199 "Gobo 7" 200 224 "Gobo 8" 224 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Gobo 2 Rot 0 127 "Index %3d%%"0+(((c-a)*100)/(b-a)) 128 189 "Spn CW %3d%%"0+(((c-a)*100)/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"100-(((c-a)*100)/(b-a)) REND RANGE 12 ;Prism 0 95 "Open" 96 159 "Prism" 160 171 "Macro 1" 172 183 "Macro 2" 184 195 "Macro 3" 196 207 "Macro 4" 208 219 "Macro 5" 220 231 "Macro 6" 232 243 "Macro 7" 244 255 "Macro 8" REND RANGE 13 ;Prism Rot 0 0 "No Spin" 1 125 "Spn CW %3d%%"100-(((c-a)*100)/(b-a)) 126 130 "No Spin" 131 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 5 ;Speed 0 0 "Tracking" 1 249 "Speed %3d%%"100-(((c-a)*100)/(b-a)) 250 255 "Tracking" REND RANGE 6 ;Control 0 15 "Safe" 16 31 "Lamp On" 32 47 "Safe" 48 63 "Lamp Off" 64 79 "Safe" 80 95 "Fans Auto" 69 111 "Safe" 112 127 "Fans High" 128 143 "Safe" 144 159 "Reset" 160 255 "Safe" REND