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Nu-Light Graphic Scan Laser (NUGSCNL.R20)
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; 'Nu-Light DMX Graphic Scan Laser', 8 DMX Channels, filename: NUGScnL.R20 ; ; Date By Description ; 28-07-04 Pers Creator Created - Exported from Diamond 4 file. ; 18-10-04 Phil Rogers Renamed file and device to use manufacturer shortname ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE NUGraphScan mode=8 DMX, 8bit 8 DMX Channels NAME "Nu-Light" "Graphic Scan Laser" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 8 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 8 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=504 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 4 61 I 6 100 1N A 1 "Colour" 0 0 0 2 61 I 7 100 1N O 1 "Shutter" 200 0 0 8 1 L 8 100 1N 0 1 "Speed" 0 0 0 9 1 I 3 100 1N P 1 "Effect" 0 0 0 9 61 I 5 100 1N R 1 "Effect Rot" 0 0 0 8 61 I 4 100 1N 0 1 "Size" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Nu-Light DMX Graphic Scan Laser 8 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Store Character" 1 7 "data" 0 0 "delay" 1 1 "data" 0 FF "delay" 1 1 "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 2 ;Tilt 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 6 ;Colour 0 59 "Cyan" 60 119 "Green" 120 179 "Blue" 180 239 "Scroll" 240 255 "Text Entry " REND RANGE 4 ;Shutter 200 230 "Open" 21 40 "Open" 231 255 "No Func" 0 20 "Closed" 41 199 "Strobe" REND RANGE 5 ;Speed 0 5 "Tracking" 6 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Effect 0 7 "Star" 8 15 "Square" 16 23 "Horz Flat" 24 31 "Vert. Flat" 32 39 "Circle" 40 47 "Boxed Cross" 48 55 "Wave" 56 63 "Solid Arrow" 64 71 "Triangle" 72 79 "3 Circles" 80 87 "Heart" 88 95 "Cross Hairs" 96 103 "3 Petals" 104 111 "Beam" 112 119 "Broken Sq" 120 127 "Meteor Show" 128 135 "Lightening" 136 143 "4 Sq Array" 144 151 "Leaf" 152 159 "Diamond Sta" 160 167 "Eye Triangl" 168 175 "Musical Not" 176 183 "Dollar" 184 191 "Splash" 192 199 "4 Splats" 200 207 "S Girder Pr" 208 215 "Text Bank 1" 216 223 "Text Bank 2" 224 231 "Text Bank 3" 232 239 "Text Bank 4" 240 247 "Text Bank 5" 248 255 "Text Bank 6" REND RANGE 7 ;Effect Rot 0 32 "Open" 224 255 "Open" 33 63 "Horz Spin" 64 95 "Vert Spin" 96 127 "Rotation" 128 159 "Pulse" 160 191 "Rot & Pulse" 192 223 "Rot & Pulse" REND RANGE 8 ;Size 0 255 "%3d%%"0+(((c-a)*100)/(b-a)) REND