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Pearl River Aqua 350E BWS (PR-2367) (PR2367ST.R20)
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; 'Pearl River Aqua 350E BWS (PR-2367) Standard, 26 DMX', 26 DMX Channels, filename: PR2367ST.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 27-03-18 Nic Morris Created ; 27-03-18 Pers Creator Created - Exported from Diamond 4 file. ; 27-03-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PR2367ST mode=Standard, 26 DMX 26 DMX Channels NAME "Pearl River" "Aqua 350E BWS Standard" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 26 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard, 26 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=486 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 4 61 L 4 100 1N 0 1 "CMY Macro" 0 0 0 10 1 L 5 100 1N B 1 "Cyan" 0 0 255 9 61 L 6 100 1N D 1 "Yellow" 0 255 51 10 61 L 7 100 1N C 1 "Magenta" 0 0 255 4 1 s 8 100 1N A 1 "Colour" 0 0 0 0 0 L 9 100 1N A 1 "Colour Low" 0 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 11 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 12 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 13 100 1N M 1 "Gobo 2 R Low" 0 0 0 9 1 L 14 100 1N P 1 "Effect" 0 0 0 8 1 L 15 100 1N R 1 "Effect Rot" 0 0 0 19 1 L 16 100 1N P 1 "Prism" 0 0 0 18 1 L 17 100 1N R 1 "Prism Rot" 0 0 0 19 61 L 18 100 1N 0 1 "Animation" 0 0 0 5 61 L 19 100 1N L 1 "Focus" 127 0 0 5 1 L 20 100 1N Q 1 "Zoom" 127 0 0 3 61 s 21 100 1N E 1 "Pan" 127 0 0 0 0 L 22 100 1N E 1 "Pan Low" 127 0 0 3 1 s 23 100 1N F 1 "Tilt" 127 0 0 0 0 L 24 100 1N F 1 "Tilt Low" 127 0 0 8 61 L 25 100 1N 0 1 "P/T Speed" 0 0 0 11 1 L 26 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Pearl River Aqua 350E BWS (PR-2367) Standard, 26 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 FF "Slow Strobe" 32 7D "Fast Strobe" 33 E1 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 21 23 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 5 7 6 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 10 11 "Open" 11 0 0 "Gobo 1" 12 8 0 "Gobo 2" 13 12 0 "Gobo 3" 14 1C 0 "Gobo 4" 15 26 0 "Gobo 5" 16 30 0 "Gobo 6" 17 3A 0 "Gobo 7" 18 44 0 "Gobo 8" 19 4E 0 "Gobo 9" 20 58 0 PFEND PFTABLE "Beam" -1 20 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp Half" 1 26 "data" 0 25 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Full" 2 26 "data" 0 2A "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 3 26 "data" 0 86 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 4 26 "data" 0 90 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Colour" 5 26 "data" 0 9A "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 6 26 "data" 0 A4 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Int" 7 26 "data" 0 AE "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 8 26 "data" 0 B8 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 9 26 "data" 0 CC "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 10 26 "data" 0 EA "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 26 225 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 226 246 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;CMY Macro 0 16 "Open" 17 35 "Red" 36 54 "Yellow" 55 73 "Green" 74 92 "Cyan" 93 111 "Blue" 112 128 "Magenta" 129 255 "Scrl %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Colour 0 63 "Index %3d%%"(c-a)*100/(b-a) 68 71 "Colour 1" 72 75 "Colour 2" 76 79 "Colour 3" 80 83 "Colour 4" 84 87 "Colour 5" 88 91 "Colour 6" 92 95 "Colour 7" 96 99 "Colour 8" 100 103 "Colour 9" 104 107 "Colour 10" 108 111 "Colour 11" 112 115 "Colour 12" 116 119 "Colour 13" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 1 0 7 "Open" 8 17 "Gobo 1" 18 27 "Gobo 2" 28 37 "Gobo 3" 38 47 "Gobo 4" 48 57 "Gobo 5" 58 67 "Gobo 6" 68 77 "Gobo 7" 78 87 "Gobo 8" 88 97 "Gobo 9" 98 107 "Gobo 10" 108 117 "Gobo 11" 118 127 "Gobo 12" 128 143 "Sc CW %3d%%"(c-a)*100/(b-a) 144 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 168 "G1 Sk %3d%%"(c-a)*100/(b-a) 169 177 "G2 Sk %3d%%"(c-a)*100/(b-a) 178 186 "G3 Sk %3d%%"(c-a)*100/(b-a) 187 195 "G4 Sk %3d%%"(c-a)*100/(b-a) 196 204 "G5 Sk %3d%%"(c-a)*100/(b-a) 205 213 "G6 Sk %3d%%"(c-a)*100/(b-a) 214 222 "G7 Sk %3d%%"(c-a)*100/(b-a) 223 231 "G8 Sk %3d%%"(c-a)*100/(b-a) 232 240 "G9 Sk %3d%%"(c-a)*100/(b-a) 241 249 "G10 Sk %3d%%"(c-a)*100/(b-a) 250 255 "G11 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 2 0 7 "Open" 8 17 "Gobo 1" 18 27 "Gobo 2" 28 37 "Gobo 3" 38 47 "Gobo 4" 48 57 "Gobo 5" 58 67 "Gobo 6" 68 77 "Gobo 7" 78 87 "Gobo 8" 88 97 "Gobo 9" 98 107 "Gobo 10" 108 117 "Gobo 11" 118 127 "Gobo 12" 128 143 "Sc CW %3d%%"(c-a)*100/(b-a) 144 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 167 "G1 Sk %3d%%"(c-a)*100/(b-a) 168 175 "G2 Sk %3d%%"(c-a)*100/(b-a) 176 183 "G3 Sk %3d%%"(c-a)*100/(b-a) 184 191 "G4 Sk %3d%%"(c-a)*100/(b-a) 192 199 "G5 Sk %3d%%"(c-a)*100/(b-a) 200 207 "G6 Sk %3d%%"(c-a)*100/(b-a) 208 215 "G7 Sk %3d%%"(c-a)*100/(b-a) 216 223 "G8 Sk %3d%%"(c-a)*100/(b-a) 224 231 "G9 Sk %3d%%"(c-a)*100/(b-a) 232 239 "G10 Sk %3d%%"(c-a)*100/(b-a) 240 247 "G11 Sk %3d%%"(c-a)*100/(b-a) 248 255 "G12 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Gobo 2 Rot 0 128 "Index %3d%%"(c-a)*100/(b-a) 129 188 "Sp CW %3d%%"(c-a)*100/(b-a) 189 195 "No Spin" 196 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Effect 0 63 "Open" 64 127 "Circular" 128 191 "Frost" 192 255 "Linear" REND RANGE 15 ;Effect Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 191 "Sp CW %3d%%"(c-a)*100/(b-a) 192 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Prism 0 16 "Open" 17 255 "Prism" REND RANGE 17 ;Prism Rot 0 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 191 "Sp CW %3d%%"(c-a)*100/(b-a) 192 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Animation 0 10 "No Anim" 11 20 "Animation" 21 255 "Bnce %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 26 ;Control 0 19 "Safe" 20 24 "Display On" 25 29 "Display Off" 35 39 "Lamp Half" 40 44 "Lamp Full" 90 94 "P/T Speed" 95 99 "P/T Time" 130 139 "Lamp On" 140 149 "Reset P/T" 150 159 "Reset Col" 160 169 "Reset Gobo" 170 179 "Reset Int" 180 189 "Reset Beam" 200 209 "Reset All" 230 239 "Lamp Off" REND