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Pearl River Aqua 480 BWS (PR-2497) (PR2497EX.R20)
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; 'Pearl River Aqua 480 BWS (PR-2497) Extended, 34 DMX', 34 DMX Channels, filename: PR2497EX.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 19-07-17 Nic Morris Created ; 05-01-18 Nic Morris Created from Pearl River Phantom (PR-2482) ; 05-01-18 Pers Creator Created - Exported from Diamond 4 file. ; 05-01-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PR2497EX mode=Extended, 34 DMX 34 DMX Channels NAME "Pearl River" "Aqua 480 BWS Extended" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 34 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Extended, 34 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=478 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 4 61 L 4 100 1N 0 1 "Colour Macro" 0 0 0 10 1 s 5 100 1N B 1 "Cyan" 0 0 255 0 0 L 6 100 1N B 1 "Cyan Low" 0 0 255 9 61 s 7 100 1N D 1 "Yellow" 0 255 51 0 0 L 8 100 1N D 1 "Yellow Low" 0 255 51 10 61 s 9 100 1N C 1 "Magenta" 0 0 255 0 0 L 10 100 1N C 1 "Magenta Low" 0 0 255 9 1 s 11 100 1N 0 1 "CTO" 0 0 0 0 0 L 12 100 1N 0 1 "CTO Low" 0 0 0 4 1 s 13 100 1N A 1 "Colour" 0 0 0 0 0 L 14 100 1N A 1 "Colour Low" 0 0 0 6 1 L 15 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 16 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 17 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 18 100 1N M 1 "Gobo 2 R Low" 0 0 0 18 1 L 19 100 1N 0 1 "Animation" 0 0 0 18 61 L 20 100 1N 0 1 "Animation Ro" 0 0 0 20 1 L 21 100 1N P 1 "Prism 1" 0 0 0 20 61 L 22 100 1N R 1 "Prism 1 Rot" 0 0 0 19 1 L 23 100 1N 0 1 "Prism 2" 0 0 0 19 61 L 24 100 1N 0 1 "Prism 2 Rot" 0 0 0 5 61 s 25 100 1N L 1 "Focus" 127 0 0 0 0 L 26 100 1N L 1 "Focus Low" 127 0 0 5 1 s 27 100 1N Q 1 "Zoom" 127 0 0 0 0 L 28 100 1N Q 1 "Zoom Low" 127 0 0 3 61 s 29 100 1N E 1 "Pan" 127 0 0 0 0 L 30 100 1N E 1 "Pan Low" 127 0 0 3 1 s 31 100 1N F 1 "Tilt" 127 0 0 0 0 L 32 100 1N F 1 "Tilt Low" 127 0 0 8 61 L 33 100 1N 0 1 "P/T Speed" 0 0 0 11 1 L 34 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Pearl River Aqua 480 BWS (PR-2497) Extended, 34 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 FF "Slow Strobe" 32 7D "Fast Strobe" 33 E1 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 29 31 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 5 9 7 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 15 16 "Open" 11 0 0 "Gobo 1" 12 14 0 "Gobo 2" 13 1A 0 "Gobo 3" 14 20 0 "Gobo 4" 15 26 0 "Gobo 5" 16 2C 0 "Gobo 6" 17 32 0 "Gobo 7" 18 38 0 "Gobo 8" 19 3E 0 "Gobo 9" 20 44 0 PFEND PFTABLE "Beam" -1 27 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 34 "data" 0 86 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 34 "data" 0 90 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 3 34 "data" 0 9A "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 4 34 "data" 0 A4 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Int" 5 34 "data" 0 AE "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 6 34 "data" 0 B8 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 7 34 "data" 0 CC "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 8 34 "data" 0 EA "delay" 1 3C "data" 0 0 MEND MACRO "Display On" 9 34 "data" 0 16 "delay" 1 3C "data" 0 0 MEND MACRO "Display Off" 10 34 "data" 0 1B "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Half Power" 11 34 "data" 0 25 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Full Power" 12 34 "data" 0 2A "delay" 1 3C "data" 0 0 MEND MACRO "P/T Speed Mode" 13 34 "data" 0 5C "delay" 1 3C "data" 0 0 MEND MACRO "P/T Time Mode" 14 34 "data" 0 61 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 26 225 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 226 246 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Colour Macro 0 16 "Open" 17 35 "Red" 36 54 "Yellow" 55 73 "Green" 74 92 "Cyan" 93 111 "Violet" 112 128 "Magenta" 129 255 "Scrl %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;CTO 0 5 "Open" 6 255 "CTO %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Colour 0 63 "Index %3d%%"(c-a)*100/(b-a) 64 68 "Red" 69 73 "Light Green" 74 78 "Blue" 79 83 "Cyan" 84 88 "Yellow" 89 93 "Magenta" 94 98 "Orange" 99 103 "Green" 104 108 "Dark Blue" 109 113 "UV" 114 118 "Lt Yellow" 119 123 "CTO" 124 127 "Open" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Gobo 1 0 19 "Open" 20 25 "Gobo 1" 26 31 "Gobo 2" 32 37 "Gobo 3" 38 43 "Gobo 4" 44 49 "Gobo 5" 50 55 "Gobo 6" 56 61 "Gobo 7" 62 67 "Gobo 8" 68 73 "Gobo 9" 74 79 "Gobo 10" 80 85 "Gobo 11" 86 91 "Gobo 12" 92 97 "Gobo 13" 98 103 "Gobo 14" 104 109 "Gobo 15" 110 115 "Gobo 16" 116 121 "Gobo 17" 122 127 "Gobo 18" 128 155 "Sc CW %3d%%"(c-a)*100/(b-a) 156 183 "Sc CCW %3d%%"(c-a)*100/(b-a) 184 187 "G1 Sk %3d%%"(c-a)*100/(b-a) 188 191 "G2 Sk %3d%%"(c-a)*100/(b-a) 192 195 "G3 Sk %3d%%"(c-a)*100/(b-a) 196 199 "G4 Sk %3d%%"(c-a)*100/(b-a) 200 203 "G5 Sk %3d%%"(c-a)*100/(b-a) 204 207 "G6 Sk %3d%%"(c-a)*100/(b-a) 208 211 "G7 Sk %3d%%"(c-a)*100/(b-a) 212 215 "G8 Sk %3d%%"(c-a)*100/(b-a) 216 219 "G9 Sk %3d%%"(c-a)*100/(b-a) 220 223 "G10 Sk %3d%%"(c-a)*100/(b-a) 224 227 "G11 Sk %3d%%"(c-a)*100/(b-a) 228 231 "G12 Sk %3d%%"(c-a)*100/(b-a) 232 235 "G13 Sk %3d%%"(c-a)*100/(b-a) 236 239 "G14 Sk %3d%%"(c-a)*100/(b-a) 240 243 "G15 Sk %3d%%"(c-a)*100/(b-a) 244 247 "G16 Sk %3d%%"(c-a)*100/(b-a) 248 251 "G17 Sk %3d%%"(c-a)*100/(b-a) 252 255 "G18 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Gobo 2 0 15 "Open" 16 31 "Gobo 1" 32 47 "Gobo 2" 48 63 "Gobo 3" 64 79 "Gobo 4" 80 95 "Gobo 5" 96 111 "Gobo 6" 112 127 "Gobo 7" 128 156 "Sc CW %3d%%"(c-a)*100/(b-a) 157 185 "Sc CCW %3d%%"(c-a)*100/(b-a) 186 195 "G1 Sk %3d%%"(c-a)*100/(b-a) 196 205 "G2 Sk %3d%%"(c-a)*100/(b-a) 206 215 "G3 Sk %3d%%"(c-a)*100/(b-a) 216 225 "G4 Sk %3d%%"(c-a)*100/(b-a) 226 235 "G5 Sk %3d%%"(c-a)*100/(b-a) 236 245 "G6 Sk %3d%%"(c-a)*100/(b-a) 246 255 "G7 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Gobo 2 Rot 0 128 "Index %3d%%"(c-a)*100/(b-a) 129 188 "Sp Cw %3d%%"(c-a)*100/(b-a) 189 195 "No Spin" 196 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Animation 0 20 "Open" 21 255 "Animation" REND RANGE 20 ;Animation Rot 0 0 "No Spin" 1 127 "Sp CW %3d%%"(c-a)*100/(b-a) 128 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 21 ;Prism 1 0 16 "Open" 17 255 "Prism" REND RANGE 22 ;Prism 1 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 128 "No Spin" 129 191 "Sp CW %3d%%"(c-a)*100/(b-a) 192 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 23 ;Prism 2 0 16 "Open" 17 255 "Prism" REND RANGE 24 ;Prism 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 128 "No Spin" 129 191 "Sp CW %3d%%"(c-a)*100/(b-a) 192 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 25 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 34 ;Control 0 19 "Safe" 20 24 "Display On" 25 29 "Display Off" 35 39 "Lamp Half" 40 44 "Lamp Full" 90 94 "P/T Speed" 95 99 "P/T Time" 130 139 "Lamp On" 140 149 "Reset P/T" 150 159 "Reset Col" 160 169 "Reset Gobo" 170 179 "Reset Int" 180 189 "Reset Beam" 200 209 "Reset All" 230 239 "Lamp Off" REND