View Personality
Pearl River JNR BEAM 200 (JNR-8069B) (PR8069B2.R20)
View Table
; 'Pearl River JNR BEAM 200 (JNR-8069B) 20 DMX', 20 DMX Channels, filename: PR8069B2.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 29-07-17 Nic Morris Created (very poor documentation) ; 29-07-17 Pers Creator Created - Exported from Diamond 4 file. ; 29-07-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PR8069B2 mode=20 DMX 20 DMX Channels NAME "Pearl River" "JNR BEAM 200 (JNR-8069B) 20ch" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 20 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 20 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=492 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 4 1 L 1 100 1N A 1 "Colour" 0 0 0 2 61 L 2 100 1N O 1 "Shutter" 255 0 0 1 1 H 3 100 1N H 1 "Dimmer" 255 0 0 6 1 L 4 100 1N I 1 "Gobo" 0 0 0 9 1 L 5 100 1N P 1 "Prism" 0 0 0 9 61 L 6 100 1N R 1 "Prism Rot" 0 0 0 12 1 L 7 100 1N 0 1 "Reserved" 0 0 0 5 1 L 8 100 1N S 1 "Frost" 0 0 0 5 61 L 9 100 1N L 1 "Focus" 127 0 0 3 61 s 10 100 1N E 1 "Pan" 127 0 0 0 0 L 11 100 1N E 1 "Pan Low" 127 0 0 3 1 s 12 100 1N F 1 "Tilt" 127 0 0 0 0 L 13 100 1N F 1 "Tilt Low" 127 0 0 12 61 L 14 100 1N 0 1 "Reserved" 0 0 0 11 1 L 15 100 1N 0 1 "Reset" 0 0 0 11 61 L 16 100 1N 0 1 "Lamp" 0 0 0 8 1 L 17 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 18 100 1N 0 1 "Col Speed" 0 0 0 18 1 L 19 100 1N 0 1 "Beam Speed" 0 0 0 18 61 L 20 100 1N 0 1 "Gobo Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Pearl River JNR BEAM 200 (JNR-8069B) 20 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 2 "Open" 31 FF "Slow Strobe" 32 35 "Fast Strobe" 33 67 "Slow Pulse" 36 9D "Fast Pulse" 37 CF "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 10 12 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Gobo" -1 4 "Open" 11 0 "Gobo 1" 12 5 "Gobo 2" 13 A "Gobo 3" 14 F "Gobo 4" 15 14 "Gobo 5" 16 19 "Gobo 6" 17 1E "Gobo 7" 18 23 "Gobo 8" 19 28 "Gobo 9" 20 2D PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 15 "data" 0 BF "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 15 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 3 15 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 4 16 "data" 0 37 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 5 16 "data" 0 B2 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Colour 0 0 "Open" 1 5 "Colour 1" 6 10 "Colour 2" 11 15 "Colour 3" 16 20 "Colour 4" 21 25 "Colour 5" 26 30 "Colour 6" 31 35 "Colour 7" 36 40 "Colour 8" 41 45 "Colour 9" 46 50 "Colour 10" 51 55 "Colour 11" 56 60 "Colour 12" 61 65 "Colour 13" 66 70 "Colour 14" 71 75 "Colour 15" 76 80 "Colour 16" 81 85 "Colour 17" 86 90 "Colour 18" 91 95 "Colour 19" 96 100 "Colour 20" 101 105 "Colour 21" 106 110 "Colour 22" 111 115 "Colour 23" 116 120 "Colour 24" 121 125 "Colour 25" 126 130 "Colour 26" 131 135 "Colour 27" 136 140 "Colour 28" 141 145 "Colour 29" 146 255 "Scrl %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 3 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Gobo 0 4 "Open" 5 9 "Gobo 1" 10 14 "Gobo 2" 15 19 "Gobo 3" 20 24 "Gobo 4" 25 29 "Gobo 5" 30 34 "Gobo 6" 35 39 "Gobo 7" 40 44 "Gobo 8" 45 49 "Gobo 9" 50 54 "Gobo 10" 55 59 "Gobo 11" 60 64 "Gobo 12" 65 69 "Gobo 13" 70 74 "Gobo 14" 75 79 "Gobo 15" 80 84 "Gobo 16" 85 89 "Gobo 17" 90 129 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 130 134 "No Scroll" 135 170 "Sc CCW %3d%%"(c-a)*100/(b-a) 171 175 "G1 Sk %3d%%"(c-a)*100/(b-a) 176 180 "G2 Sk %3d%%"(c-a)*100/(b-a) 181 185 "G3 Sk %3d%%"(c-a)*100/(b-a) 186 190 "G4 Sk %3d%%"(c-a)*100/(b-a) 191 195 "G5 Sk %3d%%"(c-a)*100/(b-a) 196 200 "G6 Sk %3d%%"(c-a)*100/(b-a) 201 205 "G7 Sk %3d%%"(c-a)*100/(b-a) 206 210 "G8 Sk %3d%%"(c-a)*100/(b-a) 211 215 "G9 Sk %3d%%"(c-a)*100/(b-a) 216 220 "G10 Sk %3d%%"(c-a)*100/(b-a) 221 225 "G11 Sk %3d%%"(c-a)*100/(b-a) 226 230 "G12 Sk %3d%%"(c-a)*100/(b-a) 231 235 "G13 Sk %3d%%"(c-a)*100/(b-a) 236 240 "G14 Sk %3d%%"(c-a)*100/(b-a) 241 245 "G15 Sk %3d%%"(c-a)*100/(b-a) 246 250 "G16 Sk %3d%%"(c-a)*100/(b-a) 251 255 "G17 Sk %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Prism 0 127 "Open" 128 255 "Prism" REND RANGE 6 ;Prism Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Frost 0 127 "Open" 128 255 "Frost" REND RANGE 9 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Reset 0 25 "Safe" 26 76 "Reset Other" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 16 ;Lamp 0 9 "Safe" 10 100 "Lamp Off" 101 255 "Lamp On" REND RANGE 17 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 18 ;Col Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 19 ;Beam Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Gobo Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND