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PRG Bad Boy (PRGBBOY.R20)
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; 'PRG Bad Boy', 42 DMX Channels, filename: PRGBBOY.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 22-07-09 Pers Creator Created - Exported from Diamond 4 file. ; 22-07-09 David Hunt Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PRG_BadBoy mode=42 DMX, 16bit 42 DMX Channels NAME "PRG" "Bad Boy" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 42 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 42 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=470 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 0 0 s 2 100 1N H 1 "Dimmer Low" 255 0 0 2 61 L 37 100 1N O 1 "Shutter" 0 0 0 3 61 s 3 100 1N E 1 "Pan" 128 0 0 0 0 L 4 100 1N E 1 "Pan Low" 128 0 0 3 1 s 5 100 1N F 1 "Tilt" 128 0 0 0 0 L 6 100 1N F 1 "Tilt Low" 128 0 0 10 1 s 7 100 1N C 1 "Cyan" 0 0 96 0 0 L 8 100 1N C 1 "Cyan Low" 0 0 96 20 1 L 9 100 1N B 1 "Cyan Func" 0 0 0 9 61 s 10 100 1N 0 1 "Yellow" 0 96 19 0 0 I 11 100 1N 0 1 "Yellow Low" 0 96 19 19 1 I 12 100 1N 0 1 "Yellow Func" 0 0 0 10 61 s 13 100 1N N 1 "Magenta" 0 0 96 0 0 I 14 100 1N N 1 "Magenta Low" 0 0 96 20 61 L 15 100 1N 0 1 "Magenta Func" 0 0 0 4 61 s 16 100 1N A 1 "Colour" 0 0 0 0 0 I 17 100 1N A 1 "Colour Low" 0 0 0 4 1 L 18 100 1N 0 1 "Colour Func" 0 0 0 6 61 s 19 100 1N I 1 "Gobo 1" 0 0 0 0 0 I 20 100 1N I 1 "Gobo 1 Low" 0 0 0 6 1 L 21 100 1N 0 1 "Gobo 1 Func" 0 0 0 16 61 s 22 100 1N 0 1 "Gobo 1 Rot" 0 0 0 0 0 I 23 100 1N 0 1 "Gobo 1 R Low" 0 0 0 16 1 L 24 100 1N 0 1 "Gobo 1 R Fun" 0 0 0 7 61 s 25 100 1N J 1 "Gobo 2" 0 0 0 0 0 I 26 100 1N J 1 "Gobo 2 Low" 0 0 0 7 1 L 27 100 1N 0 1 "Gobo 2 Func" 0 0 0 17 61 s 28 100 1N 0 1 "Gobo 2 Rot" 0 0 0 0 0 I 29 100 1N 0 1 "Gobo 2 R Low" 0 0 0 17 1 L 30 100 1N 0 1 "Gobo 2 R Fun" 0 0 0 5 1 s 31 100 1N Q 1 "Zoom" 128 0 0 0 0 L 32 100 1N Q 1 "Zoom Low" 128 0 0 15 1 s 33 100 1N 0 1 "Focus" 128 0 0 0 0 L 34 100 1N 0 1 "Focus Low" 128 0 0 2 1 s 35 100 1N G 1 "Iris" 255 0 0 0 0 L 36 100 1N G 1 "Iris Low" 255 0 0 5 61 L 38 100 1N L 1 "Frost" 0 0 0 8 1 L 39 100 1N 0 1 "P/T Speed" 255 0 0 8 61 L 40 100 1N 0 1 "Colour Speed" 255 0 0 19 1 L 41 100 1N 0 1 "Bm/Gb Speed" 255 0 0 9 1 L 42 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT PRG Bad Boy 42 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 3 5 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 42 "data" 0 1E "delay" 1 32 "data" 0 0 MEND MACRO "Lamp Off" 2 42 "data" 0 14 "delay" 1 32 "data" 0 0 MEND MACRO "Reset All" 3 42 "data" 0 A "delay" 1 32 "data" 0 0 MEND MACRO "Reset Zoom/Edge" 4 42 "data" 0 C "delay" 1 32 "data" 0 0 MEND MACRO "Reset Colour" 5 42 "data" 0 E "delay" 1 32 "data" 0 0 MEND MACRO "Reset Gobo" 6 42 "data" 0 10 "delay" 1 32 "data" 0 0 MEND MACRO "Reset Int/Iris/Frst" 7 42 "data" 0 12 "delay" 1 32 "data" 0 0 MEND MACRO "Reset PT" 8 42 "data" 0 13 "delay" 1 32 "data" 0 0 MEND MACRO "Lamp Full Power" 9 42 "data" 0 28 "delay" 1 32 "data" 0 0 MEND MACRO "Lamp 1200W Power" 10 42 "data" 0 2D "delay" 1 32 "data" 0 0 MEND MACRO "Lamp 900W Power" 11 42 "data" 0 32 "delay" 1 32 "data" 0 0 MEND MACRO "Zoom Normal" 12 42 "data" 0 3C "delay" 1 32 "data" 0 0 MEND MACRO "Zoom Short" 13 42 "data" 0 46 "delay" 1 32 "data" 0 0 MEND MACRO "Gobo Home Pos" 14 42 "data" 0 50 "delay" 1 32 "data" 0 0 MEND MACRO "Display Light On" 15 42 "data" 0 5A "delay" 1 32 "data" 0 0 MEND MACRO "Display Light Off" 16 42 "data" 0 5F "delay" 1 32 "data" 0 0 MEND MACRO "Pan Lock" 17 42 "data" 0 64 "delay" 1 32 "data" 0 0 MEND MACRO "Pan Unlock" 18 42 "data" 0 66 "delay" 1 32 "data" 0 0 MEND MACRO "Tilt Lock" 19 42 "data" 0 68 "delay" 1 32 "data" 0 0 MEND MACRO "Tilt Unlock" 20 42 "data" 0 6A "delay" 1 32 "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 37 ;Shutter 0 9 "Open" 10 19 "Closed" 20 49 "Rnd St %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 3 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Cyan Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Scroll" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Yellow Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Scroll" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Magenta Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Scroll" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Colour 0 0 "Open" 1 28 "Op/C1 %3d%%"(c-a)*100/(b-a) 29 29 "Colour 1" 30 61 "C1/2 %3d%%"(c-a)*100/(b-a) 62 62 "Colour 2" 63 94 "C2/3 %3d%%"(c-a)*100/(b-a) 95 95 "Colour 3" 96 127 "C3/4 %3d%%"(c-a)*100/(b-a) 128 128 "Colour 4" 129 159 "C4/5 %3d%%"(c-a)*100/(b-a) 160 160 "Colour 5" 161 192 "C5/6 %3d%%"(c-a)*100/(b-a) 193 193 "Colour 6" 194 225 "C6/7 %3d%%"(c-a)*100/(b-a) 226 226 "Colour 7" 227 254 "C7/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 18 ;Colour Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Scroll" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Gobo 1 0 0 "Open" 1 28 "Op/Gb1 %3d%%"(c-a)*100/(b-a) 29 29 "Gobo 1" 30 61 "Gb1/2 %3d%%"(c-a)*100/(b-a) 62 62 "Gobo 2" 63 94 "Gb2/3 %3d%%"(c-a)*100/(b-a) 95 95 "Gobo 3" 96 127 "Gb3/4 %3d%%"(c-a)*100/(b-a) 128 128 "Gobo 4" 129 159 "Gb4/5 %3d%%"(c-a)*100/(b-a) 160 160 "Gobo 5" 161 192 "Gb5/6 %3d%%"(c-a)*100/(b-a) 193 193 "Gobo 6" 194 225 "Gb6/7 %3d%%"(c-a)*100/(b-a) 226 226 "Gobo 7" 227 254 "Gb7/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 21 ;Gobo 1 Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Scroll" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Gobo 1 Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 24 ;Gobo 1 R Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Spin" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 25 ;Gobo 2 0 0 "Open" 1 28 "Op/Gb1 %3d%%"(c-a)*100/(b-a) 29 29 "Gobo 1" 30 61 "Gb1/2 %3d%%"(c-a)*100/(b-a) 62 62 "Gobo 2" 63 94 "Gb2/3 %3d%%"(c-a)*100/(b-a) 95 95 "Gobo 3" 96 127 "Gb3/4 %3d%%"(c-a)*100/(b-a) 128 128 "Gobo 4" 129 159 "Gb4/5 %3d%%"(c-a)*100/(b-a) 160 160 "Gobo 5" 161 192 "Gb5/6 %3d%%"(c-a)*100/(b-a) 193 193 "Gobo 6" 194 225 "Gb6/7 %3d%%"(c-a)*100/(b-a) 226 226 "Gobo 7" 227 254 "Gb7/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 27 ;Gobo 2 Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Spin" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 28 ;Gobo 2 Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 30 ;Gobo 2 R Func 0 9 "Continuous" 10 19 "Discrete" 20 39 "Spin" 40 49 "Random %3d%%"(c-a)*100/(b-a) 50 255 "Speed %3d%%"(c-a)*100/(b-a) REND RANGE 31 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 35 ;Iris 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 38 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 39 ;P/T Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 40 ;Colour Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 41 ;Bm/Gb Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 42 ;Control 0 0 "Safe" 10 10 "Reset All" 11 11 "Safe" 12 12 "Reset Zm/Fc" 13 13 "Safe" 14 14 "Reset Col" 15 15 "Safe" 16 16 "Reset Gobo" 17 17 "Safe" 18 18 "Reset IIF" 19 19 "Reset PT" 20 20 "Lamp Off" 21 29 "Safe" 30 30 "Lamp On" 31 39 "Safe" 40 40 "Lamp Full" 41 44 "Safe" 45 45 "Lamp 1200W" 46 49 "Safe" 50 50 "Lamp 900W" 51 59 "Safe" 60 60 "Zoom Normal" 61 69 "Safe" 70 70 "Zoom Short" 71 79 "Safe" 80 80 "Gb Home Pos" 81 89 "Safe" 90 90 "Dis Lite On" 91 94 "Safe" 95 95 "Dis Lit Off" 96 99 "Safe" 100 100 "Pan Lock" 101 101 "Safe" 102 102 "Pan Unlock" 103 103 "Safe" 104 104 "Tilt Lock" 105 105 "Safe" 106 106 "Tilt Unlock" 107 255 "Safe" REND