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Prolight Equinox Fusion Beam Quad (PTEQFBQ2.R20)
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; 'Prolight Equinox Fusion Beam Quad 4 DMX', 4 DMX Channels, filename: PTEQFBQ2.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 10-10-15 Nic Morris Created ; 10-10-15 Pers Creator Created - Exported from Diamond 4 file. ; 10-10-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PTEQFBQ2 mode=4 DMX 4 DMX Channels NAME "Prolight" "Equinox Fusion Beam Quad 4 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 4 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 240 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 4 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=508 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 128 0 0 3 1 L 2 100 1N F 1 "Tilt" 128 0 0 1 1 H 3 100 1N H 1 "Dimmer" 255 0 0 9 1 L 4 100 1N 0 1 "Colour Macro" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT Prolight Equinox Fusion Beam Quad 4 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Colour Macro 0 7 "Open" 8 11 "Colour 1" 12 15 "Colour 2" 16 19 "Colour 3" 20 22 "Colour 4" 23 26 "Colour 5" 27 30 "Colour 6" 31 34 "Colour 7" 35 37 "Colour 8" 38 41 "Colour 9" 42 45 "Colour 10" 46 48 "Colour 11" 49 52 "Colour 12" 53 56 "Colour 13" 57 60 "Colour 14" 61 63 "Colour 15" 64 67 "Colour 16" 68 71 "Colour 17" 72 75 "Colour 18" 76 78 "Colour 19" 79 82 "Colour 20" 83 86 "Colour 21" 87 89 "Colour 22" 90 93 "Colour 23" 94 97 "Colour 24" 98 101 "Colour 25" 102 104 "Colour 26" 105 108 "Colour 27" 109 112 "Colour 28" 113 115 "Colour 29" 120 123 "Colour 30" 124 127 "Colour 31" 128 191 "Chase %3d%%"(c-a)*100/(b-a) 192 255 "Fade %3d%%"(c-a)*100/(b-a) REND