View Personality
Prolights MOONSTONE (PGMOONS3.R20)
View Table
; 'Prolights MOONSTONE Standard', 21 DMX Channels, filename: PGMOONS3.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 08-09-14 Nic Morris Created ; 08-09-14 Pers Creator Created - Exported from Diamond 4 file. ; 08-09-14 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PGMOONS3 mode=Standard 21 DMX Channels NAME "Prolights" "MOONSTONE Standard" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 21 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=491 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 128 0 0 3 1 L 2 100 1N F 1 "Tilt" 128 0 0 8 1 L 3 100 1N 0 1 "P/T Speed" 0 0 0 2 61 L 4 100 1N 0 1 "Shutter Func" 8 0 0 2 1 L 5 100 1N O 1 "Shutter" 240 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 4 61 L 7 100 1N 0 1 "Colour Func" 8 0 0 4 1 L 8 100 1N A 1 "Colour" 6 0 0 7 1 L 9 100 1N 0 1 "Gobo 1 Func" 8 0 0 6 1 L 10 100 1N I 1 "Gobo 1" 16 0 0 16 61 L 11 100 1N 0 1 "Gobo 1 Rot F" 8 0 0 16 1 L 12 100 1N 0 1 "Gobo 1 Rot" 0 0 0 7 61 L 13 100 1N 0 1 "Gobo 2 Func" 8 0 0 6 61 L 14 100 1N J 1 "Gobo 2" 16 0 0 9 1 L 15 100 1N P 1 "Prism" 32 0 0 9 61 L 16 100 1N R 1 "Prism Rot" 0 0 0 5 1 L 17 100 1N 0 1 "Focus Func" 8 0 0 5 61 L 18 100 1N L 1 "Focus" 127 0 0 12 1 L 19 100 1N 0 1 "Iris Func" 8 0 0 12 61 L 20 100 1N G 1 "Iris" 0 0 0 11 1 L 21 100 1N 0 1 "Control" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT Prolights MOONSTONE Standard INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 21 "data" 0 C "delay" 1 3C "data" 0 4 MEND MACRO "Reset P/T" 2 21 "data" 0 14 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Col" 3 21 "data" 0 1C "delay" 1 3C "data" 0 4 MEND MACRO "Reset Gobo" 4 21 "data" 0 24 "delay" 1 3C "data" 0 4 MEND MACRO "Reset Other" 5 21 "data" 0 34 "delay" 1 3C "data" 0 4 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 4 ;Shutter Func 0 15 "Strobe" 16 31 "Open Pulse" 32 47 "Close Pulse" 48 63 "Random" REND RANGE 5 ;Shutter 0 31 "Closed" 32 223 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 224 255 "Open" REND RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Colour Func 0 15 "Fixed" 16 31 "Fixed w/ BO" 32 47 "Scroll CW" 48 63 "Scroll CCW" 64 79 "Index" 80 111 "Bounce" REND RANGE 8 ;Colour 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Gobo 1 Func 0 15 "Fixed" 16 31 "Fixed w/ BO" 32 47 "Scroll CW" 48 63 "Scroll CCW" 64 79 "Index" 80 95 "Shake" REND RANGE 10 ;Gobo 1 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Gobo 1 Rot Func 0 15 "Index" 16 31 "Spin CW" 32 47 "Spin CCW" 48 63 "Anim CW" 64 79 "An CW BO" 80 95 "Anim CCW" 96 111 "An CCW BO" REND RANGE 12 ;Gobo 1 Rot 0 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Gobo 2 Func 0 15 "Fixed" 16 31 "Fixed w/ BO" 32 47 "Scroll CW" 48 63 "Scroll CCW" 64 79 "Index" 80 95 "Shake" REND RANGE 14 ;Gobo 2 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Prism 0 63 "Open" 64 127 "Prism 1" 128 191 "Prism 2" 192 255 "Prism 3" REND RANGE 16 ;Prism Rot 0 127 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Focus Func 0 15 "Continuous" 16 31 "5m Auto" 32 47 "7.5m Auto" 48 63 "10m Auto" 64 95 "15m Auto" 96 127 ">20m Auto" REND RANGE 18 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Iris Func 0 15 "Indexed" 16 31 "Op Pls FW" 32 47 "Op Pls REV" 48 63 "Cl Pls FW" 64 95 "Cl Pls REV" REND RANGE 20 ;Iris 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 21 ;Control 0 7 "Safe" 8 15 "Reset All" 16 23 "Reset P/T" 24 31 "Reset Col" 32 39 "Reset Gobo" 48 55 "Reset Other" 56 63 "Display OFF" 64 71 "Display ON" 88 95 "Hibernate" REND