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Prolights MOSAICO (PGMSACO3.R20)
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; 'Prolights MOSAICO Scenes Record, 12 DMX', 12 DMX Channels, filename: PGMSACO3.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 21-01-18 Nic Morris Created ; 21-01-18 Pers Creator Created - Exported from Diamond 4 file. ; 21-01-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE PGMSACO3 mode=Scenes Record, 12 DMX 12 DMX Channels NAME "Prolights" "MOSAICO Scenes Record, 12 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 12 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Scenes Record, 12 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=500 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 255 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 4 1 L 3 100 1N A 1 "Colour 1" 0 25 17 4 61 L 4 100 1N N 1 "Colour 2" 0 0 0 6 1 L 5 100 1N I 1 "Gobo" 0 0 0 7 1 L 6 100 1N K 1 "Gobo Rot" 0 0 0 9 1 L 7 100 1N P 1 "Prism" 0 0 0 2 1 L 8 100 1N S 1 "Frost" 0 0 0 5 61 L 9 100 1N L 1 "Focus" 127 0 0 5 1 L 10 100 1N Q 1 "Zoom" 127 0 0 10 1 L 11 100 1N 0 1 "Animation" 0 0 0 10 61 L 12 100 1N 0 1 "Animation Ro" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Prolights MOSAICO Scenes Record, 12 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 FF "Slow Strobe" 32 4F "Fast Strobe" 33 5F "Slow Pulse" 36 8F "Fast Pulse" 37 9F "Closed" 38 0 PFEND PFTABLE "Colour" -1 3 4 "Open" 1 0 0 "Dark Red" 2 8 0 "Light Orange" 3 28 0 "Yellow" 4 18 0 "Green" 5 20 0 "Cyan" 6 0 38 "Dark Blue" 7 10 0 "UV" 9 38 0 "Magenta" 10 30 0 "UV" 8 38 0 PFEND PFTABLE "Gobo" -1 5 "Open" 11 0 "Gobo 1" 12 6 "Gobo 2" 13 B "Gobo 3" 14 10 "Gobo 4" 15 15 "Gobo 5" 16 1A "Gobo 6" 17 1F "Gobo 7" 18 24 PFEND PFTABLE "Beam" -1 10 8 "Zoom Small" 41 0 0 "Zoom Medium" 42 7F 0 "Zoom Large" 43 FF 0 "Frost Off" 47 7F 0 "Frost Full" 48 7F FF PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 159 "Pulse %3d%%"(c-a)*100/(b-a) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 2 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Colour 1 0 3 "Open" 4 7 "Op/ D Rd" 8 11 "Dark Red" 12 15 "D Rd/ D Blu" 16 19 "Dark Blue" 20 23 "D Blu/ Yel" 24 27 "Yellow" 28 31 "Yel/ Grn" 32 35 "Green" 36 39 "Grn/ L Org" 40 43 "Lt Orange" 44 47 "L Org/ Mag" 48 51 "Magenta" 52 55 "Mag/ UV" 56 59 "UV" 60 63 "UV/ Op" 64 94 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 95 96 "No Scroll" 97 127 "Sc CCW %3d%%"(c-a)*100/(b-a) 128 255 "Index %3d%%"(c-a)*100/(b-a) REND RANGE 4 ;Colour 2 0 3 "Open" 4 7 "Op/ CTO" 8 11 "CTO" 12 15 "CTO/ Jd" 16 19 "Jade" 20 23 "Jd/ CTB" 24 27 "CTB" 28 31 "CTB/ Pk" 32 35 "Pink" 36 39 "Pk/ L Grn" 40 43 "Light Green" 44 47 "L Grn/D Org" 48 51 "Dark Orange" 52 55 "D Org/ Cy" 56 59 "Cyan" 60 63 "Cy/ Op" 64 94 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 95 96 "No Scroll" 97 127 "Sc CCW %3d%%"(c-a)*100/(b-a) 128 255 "Index %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Gobo 0 5 "Open" 6 10 "Gobo 1" 11 15 "Gobo 2" 16 20 "Gobo 3" 21 25 "Gobo 4" 26 30 "Gobo 5" 31 35 "Gobo 6" 36 40 "Gobo 7" 41 55 "G1 Sk %3d%%"(c-a)*100/(b-a) 56 70 "G2 Sk %3d%%"(c-a)*100/(b-a) 71 85 "G3 Sk %3d%%"(c-a)*100/(b-a) 86 100 "G4 Sk %3d%%"(c-a)*100/(b-a) 101 115 "G5 Sk %3d%%"(c-a)*100/(b-a) 116 130 "G6 Sk %3d%%"(c-a)*100/(b-a) 131 145 "G7 Sk %3d%%"(c-a)*100/(b-a) 146 199 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 200 201 "No Scroll" 202 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Gobo Rot 0 191 "Index %3d%%"(c-a)*100/(b-a) 192 221 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 222 225 "No Spin" 226 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Prism 0 0 "Open" 1 127 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 189 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Animation 0 7 "Open" 8 255 "Anim %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Animation Rot 0 191 "Indx %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 192 221 "Sp CW %3d%%"(c-a)*100/(b-a) 222 225 "No Spin" 226 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND