View Personality
Robe Hip-Hop (ROHIPHOP.R20)
View Table
; 'Robe Hip-Hop', 4 DMX Channels, filename: ROHIPHOP.R20 ; ; Date By Description ; 01-03-06 Pers Creator Created - Exported from Diamond 4 file. ; 01-03-06 Ed Spencer Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE RO_HipHop mode=4 DMX, 8bit 4 DMX Channels NAME "Robe" "Hip Hop" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 4 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 4 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=508 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; DMX 6 1 I 1 100 1N I 1 "Gobo" 0 0 0 7 1 L 2 100 1N J 1 "Gobo Rot" 0 0 0 1 1 H 3 100 1N H 1 "Dimmer" 95 0 0 9 1 L 4 100 1N P 1 "Prism" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Robe Hip-Hop 4 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables RANGE 1 ;Gobo 0 7 "Open" 8 11 "G1" 12 15 "G2" 16 19 "G3" 20 23 "G4" 24 27 "G5" 28 31 "G6" 32 35 "G7" 36 39 "G8" 40 43 "G9" 44 47 "G10" 48 51 "G11" 52 55 "G12" 56 59 "G13" 60 63 "G14" 64 69 "Open" 70 75 "G1 %3d%%"0+(((c-a)*100)/(b-a)) 76 81 "G2 %3d%%"0+(((c-a)*100)/(b-a)) 82 87 "G3 %3d%%"0+(((c-a)*100)/(b-a)) 88 93 "G4 %3d%%"0+(((c-a)*100)/(b-a)) 94 99 "G5 %3d%%"0+(((c-a)*100)/(b-a)) 100 105 "G6 %3d%%"0+(((c-a)*100)/(b-a)) 106 111 "G7 %3d%%"0+(((c-a)*100)/(b-a)) 112 117 "G8 %3d%%"0+(((c-a)*100)/(b-a)) 118 123 "G9 %3d%%"0+(((c-a)*100)/(b-a)) 124 129 "G10 %3d%%"0+(((c-a)*100)/(b-a)) 130 135 "G11 %3d%%"0+(((c-a)*100)/(b-a)) 136 141 "G12 %3d%%"0+(((c-a)*100)/(b-a)) 142 147 "G13 %3d%%"0+(((c-a)*100)/(b-a)) 148 153 "G14 %3d%%"0+(((c-a)*100)/(b-a)) 158 161 "Op> G1 %3d%%"0+(((c-a)*100)/(b-a)) 154 157 "BO to %3d%%"0+(((c-a)*100)/(b-a)) 162 165 "G1> G2 %3d%%"0+(((c-a)*100)/(b-a)) 166 169 "G2> G3 %3d%%"0+(((c-a)*100)/(b-a)) 170 173 "G3> G4 %3d%%"0+(((c-a)*100)/(b-a)) 174 177 "G4> G5 %3d%%"0+(((c-a)*100)/(b-a)) 178 181 "G5> G6 %3d%%"0+(((c-a)*100)/(b-a)) 182 185 "G6> G7 %3d%%"0+(((c-a)*100)/(b-a)) 186 189 "G7> G8 %3d%%"0+(((c-a)*100)/(b-a)) 190 193 "G8> G9 %3d%%"0+(((c-a)*100)/(b-a)) 194 197 "G9>G10 %3d%%"0+(((c-a)*100)/(b-a)) 198 201 "G10>G11%3d%%"0+(((c-a)*100)/(b-a)) 202 205 "G11>G12%3d%%"0+(((c-a)*100)/(b-a)) 206 209 "G12>G13%3d%%"0+(((c-a)*100)/(b-a)) 210 213 "G13>G14%3d%%"0+(((c-a)*100)/(b-a)) 214 217 "G14>BO %3d%%"0+(((c-a)*100)/(b-a)) 218 229 "Scroll %3d%%"100-(((c-a)*100)/(b-a)) 230 231 "No Scroll" 232 243 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) 244 249 "Rand Audio" 250 255 "Rand Auto" REND RANGE 2 ;Gobo Rot 0 0 "No Spin" 1 63 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 64 64 "No Spin" 65 127 "Sp CCW %3d%%"100-(((c-a)*100)/(b-a)) 128 128 "No Spin" 129 191 "T Puls %3d%%"0+(((c-a)*100)/(b-a)) 192 192 "No Spin" 193 243 "T Puls %3d%%"100-(((c-a)*100)/(b-a)) 244 249 "Rand Audio" 250 255 "Rand Auto" REND RANGE 3 ;Dimmer 0 95 "%3d%%"0+(((c-a)*100)/(b-a)) 96 127 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 128 139 "Reset" 140 191 "Time" 192 223 "Audio" 224 255 "Rand Audio" REND RANGE 4 ;Prism 0 0 "No Spin" 1 63 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 64 64 "No Spin" 65 127 "Sp CCW %3d%%"100-(((c-a)*100)/(b-a)) 128 128 "No Spin" 129 191 "Rot P %3d%%"100-(((c-a)*100)/(b-a)) 192 192 "No Spin" 193 243 "Rot P %3d%%"0+(((c-a)*100)/(b-a)) 244 249 "Audio Prism" 250 255 "Auto Prism" REND