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Robe Robin Cyclone (RBCYCLN2.R20)
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; 'Robe Robin Cyclone Mode 2, 24 DMX', 24 DMX Channels, filename: RBCYCLN2.R20 ; Copyright © Avolites Ltd. 2013 ; ; Date By Description ; 27-03-13 Peter Budd Created ; 27-03-13 Peter Budd Created from Robe Robin CycFx ; 22-04-13 Pers Creator Created - Exported from Diamond 4 file. ; 23-09-13 Peter Budd Updated shutter locate to 255 on request from Robe. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE RB_Cycln_M2 mode=Mode 2, 24 DMX 24 DMX Channels NAME "Robe" "Robin Cyclone Mode 2, 24 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 2, 24 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=488 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 20 1 L 6 100 1N 0 1 "Control" 0 0 0 8 61 L 7 100 1N 0 1 "Fan Speed" 0 0 0 10 1 s 8 100 1N T 1 "Red" 255 255 0 0 0 L 9 100 1N T 1 "Red Low" 255 255 0 10 61 s 10 100 1N U 1 "Green" 255 255 0 0 0 L 11 100 1N U 1 "Green Low" 255 255 0 9 61 s 12 100 1N V 1 "Blue" 255 0 230 0 0 L 13 100 1N V 1 "Blue Low" 255 0 230 9 1 s 14 100 1N 0 1 "White" 0 0 0 0 0 L 15 100 1N 0 1 "White Low" 0 0 0 4 61 L 16 100 1N 0 1 "CTO" 0 0 0 4 1 I 17 100 1N A 1 "Colour" 0 0 0 6 1 L 18 100 1N 0 1 "Pixel Effect" 1 0 0 7 1 L 19 100 1N 0 1 "Pixel Eff Sp" 0 0 0 5 1 s 20 100 1N Q 1 "Zoom" 128 0 0 0 0 L 21 100 1N Q 1 "Zoom Low" 128 0 0 2 61 L 22 100 1N O 1 "Shutter" 255 0 0 1 1 H 23 100 1N H 1 "Dimmer" 255 0 0 0 0 s 24 100 1N H 1 "Dimmer Low" 255 0 0 END ; ;---------------------------------------------------------------------------- TEXT Robe Robin Cyclone Mode 2, 24 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 22 "Open" 31 30 "Slow Strobe" 32 50 "Fast Strobe" 33 5F "Slow Random Strobe" 34 D0 "Fast Random Strobe" 35 DF "Slow Pulse" 36 88 "Fast Pulse" 37 8F "Closed" 38 10 PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 8 10 12 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 80 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 80 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND PFTABLE "Beam" -1 20 "Zoom Small" 41 0 "Zoom Medium" 42 80 "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset P/T" 1 6 "data" 0 90 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 2 6 "data" 0 B8 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 6 "data" 0 CC "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 0 "Tracking" 1 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Control 0 9 "Safe" 10 14 "Wired DMX" 15 19 "WirelessDMX" 50 59 "P/T Speed m" 60 69 "P/T Time mo" 70 79 "Move inDark" 80 89 "Disabled" 180 189 "Reset Beam" 200 209 "Reset All" REND RANGE 7 ;Fan Speed 0 0 "Off" 1 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;White 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;CTO 0 0 "No Function" 1 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Colour 0 0 "Open" 1 2 "2700 K" 3 3 "2700 K Halo" 4 5 "3200 K" 6 6 "3200 K Halo" 7 9 "4200 K" 10 12 "5600 K" 13 15 "8000 K" 16 16 "Blue" 17 55 "Bl/LtB %3d%%"(c-a)*100/(b-a) 56 56 "Light Blue" 57 95 "LtB/Gr %3d%%"(c-a)*100/(b-a) 96 96 "Green" 97 134 "Gr/Yel %3d%%"(c-a)*100/(b-a) 135 135 "Yellow" 136 174 "Yel/Rd %3d%%"(c-a)*100/(b-a) 175 175 "Red" 176 214 "Red/Ma %3d%%"(c-a)*100/(b-a) 215 215 "Magenta" 216 246 "Mag/Bl %3d%%"(c-a)*100/(b-a) 247 247 "Blue" 248 251 "Rainbow Fad" 252 255 "Rainbow Eff" REND RANGE 18 ;Pixel Effects 0 2 "Safe" 3 255 "Effe %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Pixel Eff Spd 0 127 "Effect %3d%%"(c-a)*100/(b-a) 128 255 "Effect %3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 96 127 "Open" 128 143 "Pls Op %3d%%"(c-a)*100/(b-a) 144 159 "Pls Cl %3d%%"(c-a)*100/(b-a) 160 191 "Open" 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 224 255 "Open" REND RANGE 23 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND