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Robe R-Vision (RORVISGO.R20)
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; 'Robe R-Vision 2-4. Gobo Layers', 29 DMX Channels, filename: RORVISGO.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 12-11-10 Pers Creator Created - Exported from Diamond 4 file. ; 12-11-10 John Rogers Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE RO_RVisGobo mode=2-4. Gobo Layers 29 DMX Channels NAME "Robe" "R-Vision 2-4. Gobo Layers" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 29 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 530 280 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 2-4. Gobo Layers" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=483 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 s 21 100 1N 0 1 "Gobo Pan " 128 0 0 0 0 L 22 100 1N 0 1 "Gobo Pan Low" 128 0 0 3 1 s 23 100 1N 0 1 "Gobo Tilt" 128 0 0 0 0 L 24 100 1N 0 1 "Gobo Til Low" 128 0 0 6 1 L 2 100 1N 0 1 "Gobo Folder" 0 0 0 6 61 I 3 100 1N 0 1 "Gobo" 0 0 0 10 61 L 9 100 1N 0 1 "Gobo Control" 0 0 0 7 61 s 11 100 1N K 1 "Gobo Rot" 128 0 0 0 0 L 12 100 1N K 1 "Gobo Rot Low" 128 0 0 5 1 s 25 100 1N 0 1 "Gobo Zoom X" 128 0 0 0 0 L 26 100 1N 0 1 "Gobo Zoo Low" 128 0 0 5 61 s 27 100 1N 0 1 "Gobo Zoom Y" 128 0 0 0 0 L 28 100 1N 0 1 "Gobo Zoo Low" 128 0 0 16 1 L 13 100 1N 0 1 "Gobo Eff 1" 0 0 0 16 61 I 14 100 1N 0 1 "GoboEff 1 P1" 0 0 0 17 1 L 15 100 1N 0 1 "GoboEff 1 P2" 0 0 0 17 61 L 16 100 1N 0 1 "GoboEff 1 P3" 0 0 0 18 1 I 17 100 1N 0 1 "Gobo Eff 2" 0 0 0 18 61 L 18 100 1N 0 1 "GoboEff 2 P1" 0 0 0 19 1 L 19 100 1N 0 1 "GoboEff 2 P2" 0 0 0 19 61 L 20 100 1N 0 1 "GoboEff 2 P3" 0 0 0 9 1 s 4 100 1N 0 1 "Gobo In Frm" 0 0 0 0 0 L 5 100 1N 0 1 "Gobo In Low" 0 0 0 9 61 s 6 100 1N 0 1 "Gobo Out Frm" 255 0 0 0 0 I 7 100 1N 0 1 "Gobo Out Low" 255 0 0 10 1 L 8 100 1N 0 1 "Gobo Ctrl" 0 0 0 8 1 L 10 100 1N 0 1 "Gobo Play Sp" 0 0 0 7 1 L 29 100 1N 0 1 "Gobo Sync ID" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Robe R-Vision 2-4. Gobo Layers INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Internal PC Reset" 1 "delay" 1 A "delay" 1 28 MEND MACRO "Ceiling Projection On" 2 "delay" 1 23 "delay" 1 23 MEND MACRO "Ceiling Projection Off" 3 "delay" 1 23 "delay" 1 23 MEND MACRO "Rear Projection On" 4 "delay" 1 23 "delay" 1 23 MEND MACRO "Rear Projection Off" 5 "delay" 1 23 "delay" 1 23 MEND MACRO "DMX Input" 6 "delay" 1 23 "delay" 1 23 MEND MACRO "Artnet Input" 7 "delay" 1 23 "delay" 1 23 MEND MACRO "Graphic Engine Reset" 8 "delay" 1 28 MEND MACRO "Shutdown" 9 "delay" 1 3C MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Gobo Pan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 23 ;Gobo Tilt 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Gobo Folder 0 19 "Factory" 20 20 "Test Card" 21 240 "User" 241 250 "Reserved" 251 251 "Live" 252 252 "Remote Src" 253 255 "Reserved" REND RANGE 3 ;Gobo 0 0 "Open" 1 19 "Gobo" 1 20 "Comp In PAL" 20 40 "Gobo" 21 40 "Svid In PAL" 41 59 "Gobo" 41 60 "Comp In NTS" 60 80 "Gobo" 61 80 "Svid In NTS" 81 99 "Gobo" 81 100 "Comp In SEC" 100 119 "Gobo" 101 120 "Svid In SEC" 120 139 "Gobo" 121 140 "Reserved" 140 159 "Gobo" 141 160 "VGA Input" 160 179 "Gobo" 161 180 "DVI-I Input" 181 200 "SDI Input" 201 220 "Gobo" 201 220 "ASI Input" 221 254 "Gobo" 221 255 "ReserveD" REND RANGE 11 ;Gobo Rot 0 63 "Sp %3d%%"100-((c-a)*100/(b-a)) 64 127 "Index %3d%%"100-((c-a)*50/(b-a)) 128 128 "Centre" 129 192 "Ind %3d.%d%%"50+((c-a)*50/(b-a)),10*(50+((c-a)*50%(b-a)))/(b-a) 193 255 "Sp %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Gobo Zoom X 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Gobo Zoom Y 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Gobo Eff 1 P1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Gobo Eff 1 P2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Gobo Eff 1 P3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Gobo Eff 2 P1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Gobo Eff 2 P2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Gobo Eff 2 P3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Gobo In Frame 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Gobo Out Frame 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Gobo Play Spd 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Gobo Sync ID 0 0 "No Func" 1 255 "Sync" REND