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Robe Robin DLS Profile (RO_DLSM2.R20)
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; 'Robe Robin DLS Mode 2, 37 DMX', 38 DMX Channels, filename: RO_DLSM2.R20 ; Copyright © Avolites Ltd. 2012 ; ; Date By Description ; 25-08-11 Nic Morris Created ; 06-02-12 Peter Budd Edited checked personality for V1.0 fixture release, added ranges to control and macros. ; 06-06-12 Peter Budd Edited updated to V1.1 ; 15-08-12 Peter Budd Edited added V1.0 back in after requests from users. ; 16-08-12 Peter Budd Created from Robin DLX Spot to v0.9 Spec ; 30-08-12 Peter Budd Updated due to change in Robe Spec ; 30-08-12 Pers Creator Created - Exported from Diamond 4 file. ; 01-10-12 Peter Budd Updated blade locate values ; 06-11-12 Peter Budd Updated colour macro range ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE RO_DLSm2 mode=Mode 2, 37 DMX 38 DMX Channels NAME "Robe" "Robin DLS Mode 2, 37 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 38 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 280 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 2, 37 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=474 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 128 0 0 0 0 L 2 100 1N E 1 "Pan Low" 128 0 0 3 1 s 3 100 1N F 1 "Tilt" 128 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 128 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 18 1 L 6 100 1N 0 1 "Control" 0 0 0 4 1 L 7 100 1N 0 1 "Colour Macro" 0 0 0 10 1 L 8 100 1N T 1 "Red" 255 255 0 10 61 L 9 100 1N U 1 "Green" 255 255 0 9 61 L 10 100 1N V 1 "Blue" 255 0 230 9 1 L 11 100 1N 0 1 "White" 0 0 0 4 61 L 12 100 1N 0 1 "CTO" 0 0 0 8 61 L 13 100 1N 0 1 "Effect Speed" 255 0 0 19 1 L 14 100 1N P 1 "Effect" 10 0 0 19 61 L 15 100 1N R 1 "Effect Rot" 0 0 0 18 61 I 16 100 1N P 1 "Effect Anima" 4 0 0 6 1 I 17 100 1N J 1 "Gobo" 2 0 0 6 61 L 18 100 1N M 1 "Gobo Rot" 0 0 0 20 1 L 19 100 1N H 1 "Prism" 10 0 0 20 61 L 20 100 1N H 1 "Prism Rot" 0 0 0 15 1 L 21 100 1N Q 1 "Frost" 0 0 0 2 1 L 22 100 1N G 1 "Iris" 0 0 0 5 1 L 23 100 1N Q 1 "Zoom" 128 0 0 5 61 L 24 100 1N L 1 "Focus" 128 0 0 15 61 L 25 100 1N L 1 "Auto Focus" 0 0 0 12 1 L 26 100 1N H 1 "Blade All Ro" 128 0 0 13 1 L 27 100 1N H 1 "Blade 1" 0 0 0 13 61 L 28 100 1N H 1 "Blade 1 Rot" 128 0 0 14 1 L 29 100 1N H 1 "Blade 2" 0 0 0 14 61 L 30 100 1N H 1 "Blade 2 Rot" 128 0 0 16 1 L 31 100 1N H 1 "Blade 3" 0 0 0 16 61 L 32 100 1N H 1 "Blade 3 Rot" 128 0 0 17 1 L 33 100 1N H 1 "Blade 4" 0 0 0 13 61 L 34 100 1N H 1 "Blade 4 Rot" 128 0 0 7 1 L 35 100 1N H 1 "Blade Macro" 2 0 0 7 61 L 36 100 1N 0 1 "Blade Speed" 255 0 0 2 61 L 37 100 1N O 1 "Shutter" 48 0 0 1 1 H 38 100 1N H 1 "Dimmer" 255 0 0 END ; ;---------------------------------------------------------------------------- TEXT Robe Robin DLS Mode 2, 37 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 37 "Open" 31 30 "Slow Strobe" 32 50 "Fast Strobe" 33 5F "Slow Pulse" 36 88 "Fast Pulse" 37 8F "Closed" 38 10 PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 8 9 10 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 80 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 80 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND PFTABLE "Beam" -1 23 22 21 "Zoom Small" 41 0 0 0 "Zoom Medium" 42 80 0 0 "Zoom Large" 43 FF 0 0 "Iris Small" 44 80 B3 0 "Iris Medium" 45 80 5A 0 "Iris Large" 46 80 1 0 "Frost Off" 47 80 0 0 "Frost Full" 48 80 0 B3 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 CC "delay" 1 28 "data" 0 30 0 MEND MACRO "Reset P/T" 2 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 90 "delay" 1 28 "data" 0 30 0 MEND MACRO "Reset Beam" 3 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 B8 "delay" 1 28 "data" 0 30 0 MEND MACRO "Move in Dark ENABLE" 4 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 4A "delay" 1 28 "data" 0 30 0 MEND MACRO "Move in Dark DISABLE" 5 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 54 "delay" 1 28 "data" 0 30 0 MEND MACRO "P/T Speed mode" 6 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 36 "delay" 1 28 "data" 0 30 0 MEND MACRO "P/T Time mode" 7 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 40 "delay" 1 28 "data" 0 30 0 MEND MACRO "RGB mode" 8 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 22 "delay" 1 28 "data" 0 30 0 MEND MACRO "CMY mode" 9 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 2C "delay" 1 28 "data" 0 30 0 MEND MACRO "Gobo in Dark ENABLE" 10 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 72 "delay" 1 28 "data" 0 30 0 MEND MACRO "Gobo in Dark DISABLE" 11 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 7C "delay" 1 28 "data" 0 30 0 MEND MACRO "Reset Gobo" 12 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 A4 "delay" 1 28 "data" 0 30 0 MEND MACRO "Reset Iris" 13 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 C2 "delay" 1 28 "data" 0 30 0 MEND MACRO "Wired DMX" 14 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 C "delay" 1 28 "data" 0 30 0 MEND MACRO "Wireless DMX" 15 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 11 "delay" 1 28 "data" 0 30 0 MEND MACRO "Reset No P/T" 16 37 6 "data" 0 10 0 "delay" 1 28 "data" 0 10 86 "delay" 1 28 "data" 0 30 0 MEND MACRO "Disable Theatre Mode" 17 6 "data" 0 F0 "delay" 1 28 "data" 0 0 MEND MACRO "Auto Theatre Mode" 18 6 "data" 0 F1 "delay" 1 28 "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 0 "Tracking" 1 255 "Speed/ %3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Control 0 0 "Safe" 10 14 "Wired DMX" 15 19 "WirelessDMX" 30 39 "RGB mode" 40 49 "CMY mode" 50 59 "P/T Speed" 60 69 "P/T Time" 70 79 "Move inDark" 80 89 "Disabled" 110 119 "Gobo inDark" 120 129 "Disabled" 130 139 "Reset NoP/T" 140 149 "Reset P/T" 150 159 "Reset Effec" 160 169 "Reset Gobo" 180 189 "Reset Beam" 190 199 "Reset Iris" 200 209 "Reset All" 240 240 "Dis Theatre" 241 241 "Auto Theatr" 242 255 "Theatr %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Colour Macro 0 0 "Safe" 1 2 "2700K" 3 3 "2700K (Hal)" 4 5 "3200K" 6 6 "3200K (Hal)" 7 9 "4200K" 10 12 "5600K" 13 15 "8000K" 16 16 "Blue" 17 55 "Bl/Gr %3d%%"(c-a)*100/(b-a) 56 56 "Lt Blue" 57 95 "Gr/Bl %3d%%"(c-a)*100/(b-a) 96 96 "Green" 97 134 "Gr/Rd %3d%%"(c-a)*100/(b-a) 135 135 "Yellow" 136 174 "Rd/Gr %3d%%"(c-a)*100/(b-a) 175 175 "Red" 176 214 "Rd/Bl %3d%%"(c-a)*100/(b-a) 215 215 "Magenta" 216 246 "Bl/Rd %3d%%"(c-a)*100/(b-a) 247 247 "Blue" 248 251 "Sc CW %1d/4"1+((c-a)*3/(b-a)) 252 255 "Sc CCW %1d/4"1+((c-a)*3/(b-a)) REND RANGE 8 ;Red 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Green 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Blue 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;White 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;CTO 0 0 "Open" 1 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Effect Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Effect 0 19 "Open" 20 127 "Index %3d%%"(c-a)*100/(b-a) 128 170 "Rmp Fl %3d%%"(c-a)*100/(b-a) 171 213 "Rmp Hf %3d%%"(c-a)*100/(b-a) 214 255 "Hlf-Fl %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Effect Rot 0 0 "No Spin" 1 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 129 "No Spin" 130 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Effect Animate 0 7 "Open" 8 255 "Anim %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Gobo 0 3 "Open" 4 7 "Ind Gobo 1" 8 11 "Ind Gobo 2" 12 15 "Ind Gobo 3" 16 19 "Ind Gobo 4" 20 23 "Ind Gobo 5" 24 27 "Ind Gobo 6" 28 31 "Ind Gobo 7" 32 35 "Rot Gobo 1" 36 39 "Rot Gobo 2" 40 43 "Rot Gobo 3" 44 47 "Rot Gobo 4" 48 51 "Rot Gobo 5" 52 55 "Rot Gobo 6" 56 59 "Rot Gobo 7" 60 69 "Ind G1 %3d%%"(c-a)*100/(b-a) 70 79 "Ind G2 %3d%%"(c-a)*100/(b-a) 80 89 "Ind G3 %3d%%"(c-a)*100/(b-a) 90 99 "Ind G4 %3d%%"(c-a)*100/(b-a) 100 109 "Ind G5 %3d%%"(c-a)*100/(b-a) 110 119 "Ind G6 %3d%%"(c-a)*100/(b-a) 120 129 "Ind G7 %3d%%"(c-a)*100/(b-a) 130 139 "Rot G1 %3d%%"(c-a)*100/(b-a) 140 149 "Rot G2 %3d%%"(c-a)*100/(b-a) 150 159 "Rot G3 %3d%%"(c-a)*100/(b-a) 160 169 "Rot G4 %3d%%"(c-a)*100/(b-a) 170 179 "Rot G5 %3d%%"(c-a)*100/(b-a) 180 189 "Rot G6 %3d%%"(c-a)*100/(b-a) 190 199 "Rot G7 %3d%%"(c-a)*100/(b-a) 202 221 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 222 223 "No Scroll" 224 243 "Sc CCW %3d%%"(c-a)*100/(b-a) 244 249 "Audio" 250 255 "Random %1d/6"6-((c-a)*5/(b-a)) REND RANGE 18 ;Gobo Rot 0 0 "No Spin" 1 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 129 "No Spin" 130 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Prism 0 19 "Open" 20 127 "Prism" 128 135 "Macro 1" 136 143 "Macro 2" 144 151 "Macro 3" 152 159 "Macro 4" 160 167 "Macro 5" 168 175 "Macro 6" 176 183 "Macro 7" 184 191 "Macro 8" 192 199 "Macro 9" 200 207 "Macro 10" 208 215 "Macro 11" 216 223 "Macro 12" 224 231 "Macro 13" 232 239 "Macro 14" 240 247 "Macro 15" 248 255 "Macro 16" REND RANGE 20 ;Prism Rot 0 0 "No Spin" 1 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 129 "No Spin" 130 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 21 ;Frost 0 0 "Open" 1 179 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 180 189 "Full Frost" 190 211 "Pls Cl %3d%%"(c-a)*100/(b-a) 212 233 "Pls Op %3d%%"100-((c-a)*100/(b-a)) 234 255 "Pulse %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Iris 0 0 "Open" 1 179 "%3d%%"100-((c-a)*100/(b-a)) 180 191 "Closed" 192 219 "Pls Op %3d%%"100-((c-a)*100/(b-a)) 220 247 "Pls Cl %3d%%"(c-a)*100/(b-a) 248 249 "Rnd Op PlsF" 250 251 "Rnd Op PlsS" 252 253 "Rnd Cl PlsF" 254 255 "Rnd Cl PlsS" REND RANGE 23 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 25 ;Auto Focus 0 0 "Auto-Focus " 1 1 "4m" 8 8 "6m" 16 16 "8m" 24 24 "10m" 32 32 "12m" 40 40 "14m" 48 48 "16m" 56 56 "18m" 64 64 "4m" 72 72 "6m" 80 80 "8m" 88 88 "10m" 96 96 "12m" 104 104 "14m" 112 112 "16m" 120 120 "18m" 128 128 "4m" 136 136 "6m" 144 144 "8m" 152 152 "10m" 160 160 "12m" 168 168 "14m" 176 176 "16m" 184 184 "18m" REND RANGE 26 ;Blade All Rot 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Blade 1 0 255 "Blad %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Blade 1 Rot 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Blade 2 0 255 "Blad %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;Blade 2 Rot 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Blade 3 0 255 "Blad %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 32 ;Blade 3 Rot 0 255 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Blade 4 0 255 "Blad %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 34 ;Blade 4 Rot 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 35 ;Blade Macro 0 3 "No Macro" 4 255 "Macr %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 36 ;Blade Speed 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 37 ;Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 128 143 "Pls Op %3d%%"(c-a)*100/(b-a) 144 159 "Pls Cl %3d%%"100-((c-a)*100/(b-a)) 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 38 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND