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SGM G-Profile (SGG-PROX.R20)
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; 'SGM G-Profile Extended', 46 DMX Channels, filename: SGG-PROX.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 24-07-15 Nic Morris Created ; 24-07-15 Pers Creator Created - Exported from Diamond 4 file. ; 24-07-15 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SGG-PROX mode=Extended 46 DMX Channels NAME "SGM" "G-Profile Extended" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 46 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 240 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Extended" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=466 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 12 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 0 0 s 3 100 1N H 1 "Dimmer Low" 255 0 0 10 1 s 4 100 1N T 1 "Red" 255 255 0 0 0 L 5 100 1N T 1 "Red Low" 255 255 0 10 61 s 6 100 1N U 1 "Green" 255 255 0 0 0 L 7 100 1N U 1 "Green Low" 255 255 0 9 61 s 8 100 1N V 1 "Blue" 255 0 230 0 0 L 9 100 1N V 1 "Blue Low" 255 0 230 4 61 L 10 100 1N 0 1 "CTO" 0 0 0 3 61 s 11 100 1N E 1 "Pan" 128 0 0 0 0 L 12 100 1N E 1 "Pan Low" 128 0 0 3 1 s 13 100 1N F 1 "Tilt" 128 0 0 0 0 L 14 100 1N F 1 "Tilt Low" 128 0 0 6 1 L 15 100 1N I 1 "Gobo" 0 0 0 7 1 s 16 100 1N K 1 "Gobo Rot" 0 0 0 0 0 L 17 100 1N K 1 "Gobo Rot Low" 0 0 0 20 1 s 18 100 1N 0 1 "Blade 1" 0 0 0 0 0 L 19 100 1N 0 1 "Blade 1 Low" 0 0 0 20 61 s 20 100 1N 0 1 "Blade 1 Rot" 128 0 0 0 0 L 21 100 1N 0 1 "Blade 1 Low" 128 0 0 19 1 s 22 100 1N 0 1 "Blade 2" 0 0 0 0 0 L 23 100 1N 0 1 "Blade 2 Low" 0 0 0 19 61 s 24 100 1N 0 1 "Blade 2 Rot" 128 0 0 0 0 L 25 100 1N 0 1 "Blade 2 Low" 128 0 0 18 1 s 26 100 1N 0 1 "Blade 3" 0 0 0 0 0 L 27 100 1N 0 1 "Blade 3 Low" 0 0 0 18 61 s 28 100 1N 0 1 "Blade 3 Rot" 128 0 0 0 0 L 29 100 1N 0 1 "Blade 3 Low" 128 0 0 17 1 s 30 100 1N 0 1 "Blade 4" 0 0 0 0 0 L 31 100 1N 0 1 "Blade 4 Low" 0 0 0 17 61 s 32 100 1N 0 1 "Blade 4 Rot" 128 0 0 0 0 L 33 100 1N 0 1 "Blade 4 Low" 128 0 0 16 61 s 34 100 1N 0 1 "Blade All Ro" 128 0 0 0 0 L 35 100 1N 0 1 "Blade Al Low" 128 0 0 8 61 s 36 100 1N 0 1 "Effect Wheel" 0 0 0 0 0 L 37 100 1N 0 1 "Effect W Low" 0 0 0 2 1 L 38 100 1N G 1 "Iris" 0 0 0 9 1 L 39 100 1N P 1 "Prism" 0 0 0 15 1 L 40 100 1N S 1 "Frost" 0 0 0 5 1 s 41 100 1N Q 1 "Zoom" 128 0 0 0 0 L 42 100 1N Q 1 "Zoom Low" 128 0 0 5 61 s 43 100 1N L 1 "Focus" 128 0 0 0 0 L 44 100 1N L 1 "Focus Low" 128 0 0 8 1 L 45 100 1N P 1 "Effect" 0 0 0 11 1 L 46 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT SGM G-Profile Extended INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 1 "Open" 31 C "Slow Strobe" 32 54 "Fast Strobe" 33 97 "Slow Pulse" 36 A4 "Fast Pulse" 37 AF "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 11 13 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 4 6 8 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 80 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 80 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND PFTABLE "Gobo" -1 15 "Open" 11 0 "Gobo 1" 12 1F "Gobo 2" 13 34 "Gobo 3" 14 49 "Gobo 4" 15 5E "Gobo 5" 16 74 PFEND PFTABLE "Beam" -1 41 38 40 "Zoom Small" 41 0 0 0 "Zoom Medium" 42 80 0 0 "Zoom Large" 43 FF 0 0 "Iris Small" 44 80 C8 0 "Iris Medium" 45 80 64 0 "Iris Large" 46 80 0 0 "Frost Off" 47 80 0 0 "Frost Full" 48 80 0 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 46 "data" 0 7 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Pan" 2 46 "data" 0 C "delay" 1 3C "data" 0 0 MEND MACRO "Reset Tilt" 3 46 "data" 0 11 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 4 46 "data" 0 16 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Zoom" 5 46 "data" 0 1B "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 6 46 "data" 0 25 "delay" 1 3C "data" 0 0 MEND MACRO "Display ON" 7 46 "data" 0 2A "delay" 1 3C "data" 0 0 MEND MACRO "Sleep" 8 1 10 12 14 15 17 19 23 21 23 25 27 29 31 33 35 37 38 39 45 40 42 44 45 46 67 89 "data" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 20 0 0 "delay" 1 13 "data" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 0 "Closed" 8 15 "Open" 16 151 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 152 175 "Op Pls %3d%%"(c-a)*100/(b-a) 176 199 "Cl Pls %3d%%"(c-a)*100/(b-a) 200 244 "Rnd St %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Red 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Green 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Blue 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;CTO 0 0 "Open" 5 5 "2000K" 15 15 "2200K" 40 40 "2700K" 54 54 "3000K" 65 65 "3200K" 105 105 "4000K" 115 115 "4200K" 177 177 "5500K" 216 216 "6300K" 238 238 "8000K" 255 255 "10000K" REND RANGE 11 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Gobo 0 0 "Open" 21 41 "Gobo 1" 42 62 "Gobo 2" 63 83 "Gobo 3" 84 104 "Gobo 4" 105 127 "Gobo 5" 128 191 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 192 192 "No Scroll" 193 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Gobo Rot 0 127 "Indx %3d.%3d%%"(c-a)*100/(b-a) 128 181 "Sp CW %3d%%"(c-a)*100/(b-a) 182 182 "No Spin" 183 236 "Sp CCW %3d%%"(c-a)*100/(b-a) 237 255 "Shake %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Blade 1 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Blade 1 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Blade 2 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 24 ;Blade 2 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Blade 3 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Blade 3 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;Blade 4 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 32 ;Blade 4 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 34 ;Blade All Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 36 ;Effect Wheel 0 0 "Open" 2 9 "Inserted" 10 127 "Indx %3d%%"(c-a)*100/(b-a) 128 181 "Sp CW %3d%%"(c-a)*100/(b-a) 182 182 "No Spin" 183 236 "Sp CCW %3d%%"(c-a)*100/(b-a) 237 255 "Calibration" REND RANGE 38 ;Iris 0 200 "Iris %3d%%"100-((c-a)*100/(b-a)) 201 205 "Open Pulse" 206 210 "Close Pulse" 211 215 "Pulse" 216 255 "Random %3d%%"(c-a)*100/(b-a) REND RANGE 39 ;Prism 0 0 "Open" 5 129 "Sp CW %3d%%"(c-a)*100/(b-a) 130 130 "No Spin" 131 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 40 ;Frost 0 0 "Open" 6 255 "Frst %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 41 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 43 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 45 ;Effect 0 0 "Open" 27 32 "Red" 33 38 "Green" 39 44 "Blue" 45 50 "White" 51 56 "Magenta" 57 62 "Yellow" 63 68 "Cyan" REND RANGE 46 ;Control 0 0 "Safe" 5 9 "Reset All" 10 14 "Reset Pan" 15 19 "Reset Tilt" 20 24 "Reset Gobo" 25 29 "Reset Zoom" 30 34 "Sleep" 35 39 "Display OFF" 40 44 "Display ON" REND