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Robe UV Strobe (ROUVSTR1.R20)
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; 'Robe UV Strobe Mode 1', 8 DMX Channels, filename: ROUVSTR1.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 08-04-15 Nic Morris Created ; 13-04-15 Nic Morris Fixed 8bit dimmer in Modes 1 and 2 in response to manufacturer bug report. ; 23-07-15 Nic Morris Changed zone fx functions to variable ranges in response to manufacturer request. ; 24-09-15 Nic Morris Updated to v1.1 spec. ; 22-10-15 Nic Morris Reordered modes in line with v1.2 spec in response to manufacturer request. ; 25-03-17 Nic Morris Revised in line with v1.2 charts. ; 25-03-17 Nic Morris Created from Robe Robin Strobe (identical) ; 25-03-17 Pers Creator Created - Exported from Diamond 4 file. ; 25-03-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE ROUVSTR1 mode=Mode 1 8 DMX Channels NAME "Robe" "UV Strobe Mode 1" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 8 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 1" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=504 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 0 0 s 2 100 1N H 1 "Dimmer Low" 255 0 0 2 1 L 3 100 1N 0 1 "Duration" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 0 0 0 9 1 L 5 100 1N P 1 "Effect" 0 0 0 11 1 L 6 100 1N 0 1 "Control" 0 0 0 10 1 L 7 100 1N 0 1 "Zone FX" 0 0 0 10 61 L 8 100 1N 0 1 "Zone FX Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Robe UV Strobe Mode 1 INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Display ON" 1 6 "data" 0 16 "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 2 6 "data" 0 1B "delay" 1 3C "data" 0 0 MEND MACRO "Fan Auto" 3 6 "data" 0 3E "delay" 1 3C "data" 0 0 MEND MACRO "Fan High" 4 6 "data" 0 43 "delay" 1 3C "data" 0 0 MEND MACRO "Douse On" 5 6 "data" 0 4A "delay" 1 3C "data" 0 0 MEND MACRO "Douse Off" 6 6 "data" 0 54 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 7 6 "data" 0 5E "delay" 1 3C "data" 0 0 MEND MACRO "Dim Square" 8 6 "data" 0 68 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Duration 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Shutter 0 5 "No Flash" 6 255 "Spd %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Effect 0 1 "No Effect" 2 5 "Prm Ltning" 6 42 "Ramp Up" 43 85 "Ramp Dn" 86 128 "Ramp Up/Dn" 129 171 "Random" 172 214 "Lightning" 215 255 "Spikes" REND RANGE 6 ;Control 0 19 "Safe" 20 24 "Display ON" 25 29 "Display OFF" 60 64 "Fan Auto" 65 69 "Fan High" 70 79 "Douse On" 80 89 "Douse Off" 90 99 "Dim Linear" 100 109 "Dim Square" REND RANGE 7 ;Zone FX 0 2 "No Effect" 3 4 "Effect 1" 5 6 "Effect 2" 7 8 "Effect 3" 9 10 "Effect 4" 11 12 "Effect 5" 13 14 "Effect 6" 15 16 "Effect 7" 17 18 "Effect 8" 19 20 "Effect 9" 21 22 "Effect 10" 23 24 "Effect 11" 25 26 "Effect 12" 27 28 "Effect 13" 29 30 "Effect 14" 31 32 "Effect 15" 33 34 "Effect 16" 35 36 "Effect 17" 37 38 "Effect 18" 39 40 "Effect 19" 41 42 "Effect 20" 43 44 "Effect 21" 45 46 "Effect 22" 47 48 "Effect 23" 49 50 "Effect 24" 51 52 "Effect 25" REND RANGE 8 ;Zone FX Spd 0 63 "FW Nof %3d%%"(c-a)*100/(b-a) 64 127 "BW Nof %3d%%"100-((c-a)*100/(b-a)) 128 191 "FW Fd %3d%%"(c-a)*100/(b-a) 192 255 "BW Fd %3d%%"100-((c-a)*100/(b-a)) REND