View Personality
Showtec 3D RGB Laser (SH3DRGBL.R20)
View Table
; 'Showtec 3D RGB Laser', 24 DMX Channels, filename: SH3DRGBL.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 03-08-09 Pers Creator Created - Exported from Diamond 4 file. ; 03-08-09 David Hunt Checked ; 25-08-09 Jonathan Moreton Checked Changed colour and both speed direction and Pat to Ptn ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SH_3DRGBLas mode=24 DMX, 8bit 24 DMX Channels NAME "Showtec" "3D RGB Laser" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 24 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=488 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N 0 1 "Control" 0 0 0 4 1 I 2 100 1N A 1 "Colour 1" 17 0 0 6 1 L 3 100 1N 0 1 "Pattern 1" 0 0 0 8 61 L 4 100 1N 0 1 "Speed" 0 0 0 7 1 L 5 100 1N 0 1 "Ptn 1 Rot" 0 0 0 5 1 L 6 100 1N 0 1 "PatDot 1 Rot" 0 0 0 5 61 L 7 100 1N 0 1 "Ptn 1 Move" 0 0 0 20 1 L 8 100 1N 0 1 "Ptn 1 Ext" 0 0 0 16 1 L 9 100 1N 0 1 "Ptn 1 Zoom" 0 0 0 18 1 L 10 100 1N 0 1 "Draw 1 Speed" 0 0 0 8 1 L 11 100 1N 0 1 "P/T Speed" 0 0 0 14 1 L 12 100 1N 0 1 "Colour Speed" 0 0 0 16 61 L 13 100 1N 0 1 "Ptn 1 Size" 0 0 0 9 1 L 14 100 1N 0 1 "Ptn And Pos" 0 0 0 10 61 L 15 100 1N 0 1 "Ptn 2 Mv Md" 0 0 0 6 61 L 16 100 1N 0 1 "Pattern 2" 0 0 0 17 61 L 17 100 1N 0 1 "Ptn 2 Size" 0 0 0 4 61 I 18 100 1N N 1 "Colour 2" 17 0 0 7 61 L 19 100 1N 0 1 "Ptn 2 Rot" 0 0 0 15 1 L 20 100 1N 0 1 "PatDot 2 Rot" 0 0 0 15 61 L 21 100 1N 0 1 "Ptn 2 Move" 0 0 0 20 61 L 22 100 1N 0 1 "Ptn 2 Ext" 0 0 0 17 1 L 23 100 1N 0 1 "Ptn 2 Zoom" 0 0 0 18 61 L 24 100 1N 0 1 "Draw 2 Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Showtec 3D RGB Laser 24 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 41 "Accelerated" 42 83 "Stnd Music" 84 125 "Auto Mode" 126 167 "Snd Acc" 168 209 "M Snd Act" 210 255 "M Auto" REND RANGE 2 ;Colour 1 0 16 "Close" 17 33 "Original" 34 50 "Red" 51 67 "Yellow" 68 84 "Green" 85 101 "Cyan" 102 118 "Blue" 119 135 "Purple" 136 152 "Open" 153 169 "Single Col" 170 186 "Stochastic" 187 203 "Rainbow Col" 204 220 "Static CStb" 221 237 "Stoch SStb" 238 254 "Stoch MStb" 255 255 "Col Flw Stb" REND RANGE 4 ;Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 5 ;Pattern 1 Rot 0 63 "No Spin" 64 127 "H Spin %3d%%"(c-a)*100/(b-a) 128 191 "V Spin %3d%%"(c-a)*100/(b-a) 192 255 "H & V %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Ptn Dot 1 Rot 0 63 "No Spin" 64 127 "Z Spin %3d%%"(c-a)*100/(b-a) 128 191 "Dotting" 192 255 "Dot Sp %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Pattern 1 Move 0 63 "Safe" 64 127 "Hori M %3d%%"(c-a)*100/(b-a) 128 191 "Vert M %3d%%"(c-a)*100/(b-a) 192 255 "Z Move %3d%%"(c-a)*100/(b-a) REND RANGE 8 ;Pattern 1 Ext 0 63 "Open" 64 127 "Hori %3d%%"(c-a)*100/(b-a) 128 191 "Vert %3d%%"(c-a)*100/(b-a) 192 255 "H & V %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Pattern 1 Zoom 0 63 "Safe" 64 127 "Sm-Lg %3d%%"(c-a)*100/(b-a) 128 191 "Lg-Sm %3d%%"(c-a)*100/(b-a) 192 255 "SLLS %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Draw 1 Speed 0 255 "%3d%%"(c-a)*100/(b-a) REND RANGE 11 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 12 ;Colour Speed 0 255 "%3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Pattern 1 Size 0 2 "Original" 3 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Ptn And Pos 0 27 "Open" 28 55 "P1 PB P2 PH" 56 83 "P1 PA P2 PI" 84 111 "P1 PD P2 PF" 112 139 "P1 PG P2 PC" 140 167 "P1 PH P2 PB" 168 195 "P1 PI P2 PA" 196 223 "P1 PF P2 PD" 224 251 "P1 PC P2 PG" 252 255 "P1 & P2 E" REND RANGE 15 ;Ptn 2 Move Md 0 63 "P2ReP1 %3d%%"(c-a)*100/(b-a) 64 127 "P2RoP1 %3d%%"(c-a)*100/(b-a) 128 190 "P2 Rev %3d%%"(c-a)*100/(b-a) 191 255 "P2 Rot %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Pattern 2 Size 0 2 "Original" 3 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Colour 2 0 16 "Close" 17 33 "Original" 34 50 "Red" 51 67 "Yellow" 68 84 "Green" 85 101 "Cyan" 102 118 "Blue" 119 135 "Purple" 136 152 "Open" 153 169 "Single Col" 170 186 "Stochastic" 187 203 "Rainbow Col" 204 220 "Static CStb" 221 237 "Stoch SStb" 238 254 "Stoch MStb" 255 255 "Col Flw Stb" REND RANGE 19 ;Pattern 2 Rot 0 63 "No Spin" 64 127 "H Spin %3d%%"(c-a)*100/(b-a) 128 191 "V Spin %3d%%"(c-a)*100/(b-a) 192 255 "H & V %3d%%"(c-a)*100/(b-a) REND RANGE 20 ;Ptn Dot 2 Rot 0 63 "No Spin" 64 127 "Z Spin %3d%%"(c-a)*100/(b-a) 128 191 "Dotting" 192 255 "Dot Sp %3d%%"(c-a)*100/(b-a) REND RANGE 21 ;Pattern 2 Move 0 63 "Safe" 64 127 "Hori M %3d%%"(c-a)*100/(b-a) 128 191 "Vert M %3d%%"(c-a)*100/(b-a) 192 255 "Z Move %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Pattern 2 Ext 0 63 "Open" 64 127 "Hori %3d%%"(c-a)*100/(b-a) 128 191 "Vert %3d%%"(c-a)*100/(b-a) 192 255 "H & V %3d%%"(c-a)*100/(b-a) REND RANGE 23 ;Pattern 2 Zoom 0 63 "Safe" 64 127 "Lg-Sm %3d%%"(c-a)*100/(b-a) 128 191 "Sm-Lg %3d%%"(c-a)*100/(b-a) 192 255 "SLLS %3d%%"(c-a)*100/(b-a) REND RANGE 24 ;Draw 2 Speed 0 255 "%3d%%"(c-a)*100/(b-a) REND