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Silver Star Cyan 6000XE (SSCY6XE3.R20)
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; 'Silver Star Cyan6000XE Mode 3, 8 DMX', 8 DMX Channels, filename: SSCY6XE3.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 27-01-14 Nic Morris Created ; 27-01-14 Pers Creator Created - Exported from Diamond 4 file. ; 27-01-14 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SSCY6XE3 mode=Mode 3, 8 DMX 8 DMX Channels NAME "Silver Star" "Cyan6000XE Mode 3, 8 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 8 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 3, 8 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=504 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 128 0 0 3 1 L 2 100 1N F 1 "Tilt" 128 0 0 4 1 L 3 100 1N 0 1 "Hue" 0 0 0 4 61 L 4 100 1N 0 1 "Saturation" 0 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 2 61 L 6 100 1N O 1 "Shutter" 0 0 0 5 1 L 7 100 1N Q 1 "Zoom" 127 0 0 11 1 L 8 100 1N 0 1 "Control" 10 0 0 END ; ;---------------------------------------------------------------------------- TEXT Silver Star Cyan6000XE Mode 3, 8 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Beam" -1 7 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Move in Dark ON" 1 8 "data" 0 1E "delay" 1 3C "data" 0 A MEND MACRO "Move in Dark OFF" 2 8 "data" 0 32 "delay" 1 3C "data" 0 A MEND MACRO "Reset" 3 8 "data" 0 D2 "delay" 1 3C "data" 0 A MEND MACRO "Fan Auto" 4 8 "data" 0 46 "delay" 1 3C "data" 0 A MEND MACRO "Fan Slow" 5 8 "data" 0 5A "delay" 1 3C "data" 0 A MEND MACRO "Fan Normal" 6 8 "data" 0 6E "delay" 1 3C "data" 0 A MEND MACRO "Fan Fast" 7 8 "data" 0 82 "delay" 1 3C "data" 0 A MEND MACRO "Auto 1" 8 8 "data" 0 90 "delay" 1 3C "data" 0 A MEND MACRO "Auto 2" 9 8 "data" 0 9A "delay" 1 3C "data" 0 A MEND MACRO "Test" 10 8 "data" 0 A4 "delay" 1 3C "data" 0 A MEND MACRO "Custom" 11 8 "data" 0 AE "delay" 1 3C "data" 0 A MEND MACRO "Dim 0" 12 8 "data" 0 EE "delay" 1 3C "data" 0 A MEND MACRO "Dim 1" 13 8 "data" 0 F2 "delay" 1 3C "data" 0 A MEND MACRO "Dim 2" 14 8 "data" 0 F6 "delay" 1 3C "data" 0 A MEND MACRO "Dim 3" 15 8 "data" 0 FA "delay" 1 3C "data" 0 A MEND MACRO "Dim 4" 16 8 "data" 0 FE "delay" 1 3C "data" 0 A MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Hue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Saturation 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Shutter 0 0 "Open" 10 255 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Control 0 19 "Safe" 20 39 "Move in Dar" 40 59 "Move in Dar" 60 79 "Fan Auto" 80 99 "Fan Slow" 100 119 "Fan Normal" 120 139 "Fan Fast" 140 149 "Auto 1" 150 159 "Auto 2" 160 169 "Test" 170 179 "Custom" 200 219 "Reset" 236 239 "Dim 0" 240 243 "Dim 1" 244 247 "Dim 2" 248 251 "Dim 3" 252 255 "Dim 4" REND