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Stairville DJ Lase 150 RGY (SVDJ150R.R20)
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; 'Stairville DJLase 150 RGY', 16 DMX Channels, filename: SVDJ150R.R20 ; Copyright © Avolites Ltd. 2009 ; ; Date By Description ; 06-08-09 Pers Creator Created - Exported from Diamond 4 file. ; 06-08-09 David Hunt Checked ; 25-08-09 Jonathan Moreton Checked - Adjusted Hori and Vert rot locate to 0 ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SV_DJ150RGY mode=16 DMX, 8bit 16 DMX Channels NAME "Stairville" "DJLase 150 RGY" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N 0 1 "Control" 0 0 0 6 1 L 2 100 1N I 1 "Pattern A" 0 0 0 7 1 L 3 100 1N K 1 "Pattern B" 0 0 0 6 61 L 4 100 1N J 1 "Pattern C" 0 0 0 7 61 L 5 100 1N M 1 "Pattern D" 0 0 0 10 61 L 6 100 1N 0 1 "Pattern Ctrl" 0 0 0 9 61 L 7 100 1N R 1 "Effect Rot" 0 0 0 18 1 L 8 100 1N 0 1 "Vert Rot" 0 0 0 8 61 L 9 100 1N 0 1 "Hori Rot" 0 0 0 19 1 L 10 100 1N 0 1 "Moving FX" 0 0 0 9 1 L 11 100 1N P 1 "Drawing FX" 0 0 0 3 1 L 12 100 1N F 1 "Tilt" 128 0 0 3 61 L 13 100 1N E 1 "Pan" 128 0 0 5 1 L 14 100 1N Q 1 "Zoom" 64 0 0 4 1 I 15 100 1N A 1 "Colour" 0 0 0 8 1 L 16 100 1N 0 1 "Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Stairville DJLase 150 RGY 16 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 13 12 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 50 "Laser Off" 51 101 "Pattern Mod" 102 152 "Edit Mode" 153 203 "Auto Run" 204 255 "Music Activ" REND RANGE 6 ;Pattern Ctrl 0 51 "All Pt %3d%%"(c-a)*100/(b-a) 52 103 "Pat A %3d%%"(c-a)*100/(b-a) 104 155 "Pat B %3d%%"(c-a)*100/(b-a) 156 207 "Pat C %3d%%"(c-a)*100/(b-a) 208 255 "Pat D %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Effect Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CCW %3d%%"(c-a)*100/(b-a) 192 255 "Sp CW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 8 ;Vertical Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 255 "Speed %3d%%"100-((c-a)*100/(b-a)) REND RANGE 9 ;Horizontal Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 255 "Speed %3d%%"100-((c-a)*100/(b-a)) REND RANGE 10 ;Moving Effect 0 127 "Hori %3d%%"(c-a)*100/(b-a) 128 255 "Vert %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Drawing Effect 0 41 "Inc %3d%%"(c-a)*100/(b-a) 42 83 "Dec %3d%%"(c-a)*100/(b-a) 84 127 "I D %3d%%"(c-a)*100/(b-a) 128 255 "Pnt I %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Tilt 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Pan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Zoom 0 127 "Pat Sz %3d%%"(c-a)*100/(b-a) 128 169 "S - B %3d%%"(c-a)*100/(b-a) 170 211 "B - S %3d%%"(c-a)*100/(b-a) 212 255 "Zm Pat %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Colour 0 255 "Col %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND