View Personality
Studio Due Shark 250 (SDS250C3.R20)
View Table
; 'Studio Due Shark 250/C', 11 DMX Channels, filename: SDS250C3.R20 ; ; Date By Description ; 17-11-06 Pers Creator Created - Exported from Diamond 4 file. ; 17-11-06 D.Milligan Checked ; 10-01-11 John Rogers Edited Colour order in response to customer. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE SD_SH250Cm3 mode=Mode 3, 8bit + Reset 11 DMX Channels NAME "Studio Due" "Shark 250/C, Mode 3" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 11 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Mode 3, 8bit + Reset" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=501 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 7 1 L 1 100 1N K 1 "Gobo 1 Rot" 0 0 0 4 1 I 2 100 1N A 1 "Colour 1" 0 0 0 6 1 I 3 100 1N I 1 "Gobo 1" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 0 0 0 3 61 L 5 100 1N E 1 "Pan" 128 0 0 3 1 L 6 100 1N F 1 "Tilt" 128 0 0 1 1 H 7 100 1N H 1 "Dimmer" 255 0 0 8 1 L 8 100 1I 0 1 "P/T Speed" 255 0 0 5 61 L 9 100 1N L 1 "Focus" 128 0 0 9 1 I 10 100 1N P 1 "Prism" 0 0 0 10 1 L 11 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Studio Due Shark 250/C Mode 3, 8bit + Reset INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Gobo 1 Rot 0 3 "Open" 4 123 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 124 135 "No Spin" 136 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 2 ;Colour 1 0 16 "Open" 17 31 "Blue" 32 47 "Purple" 48 63 "UV" 64 79 "Pink" 80 95 "Violet" 96 111 "Orange" 112 127 "Yellow" 128 143 "Cyan" 144 159 "Aqua" 160 175 "Green" 176 191 "Red" 192 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Gobo 1 0 31 "Open" 32 63 "Gobo 1" 64 95 "Gobo 2" 96 127 "Gobo 3" 128 159 "Gobo 4" 160 191 "Gobo 5" 192 223 "Gobo 6" 224 255 "Gobo 7" REND RANGE 4 ;Shutter 0 10 "Open" 11 255 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 10 ;Prism 0 3 "Open" 4 8 "Prism" 9 123 "Sp CW %3d%%"0+(((c-a)*100)/(b-a)) 124 140 "No Spin" 141 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 11 ;Control 0 127 "Safe" 128 191 "Reset" 192 239 "Safe" 240 250 "Lamp Off" 251 255 "Safe" REND