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Astera AX7 SpotLite (UKAAAX79.R20)
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; 'Astera AX7 SpotLite Effect Mode RGB', 21 DMX Channels, filename: UKAAAX79.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 10-04-16 Nic Morris Created ; 06-05-17 Nic Morris Added Atlabase ID's. Added non-shutter modes. ; 12-05-17 Nic Morris Added missing Atlabase ID's. ; 08-06-17 Nic Morris Created from Astera AX3 Lightdrop ; 08-06-17 Pers Creator Created - Exported from Diamond 4 file. ; 08-06-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKAAAX79 mode=Effect Mode RGB 21 DMX Channels NAME "Astera" "AX7 SpotLite Effect Mode RGB" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 21 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Effect Mode RGB" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=491 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 2 61 L 2 100 1N O 1 "Shutter" 0 0 0 10 1 L 10 100 1N T 1 "Red 1" 255 255 0 10 61 L 11 100 1N U 1 "Green 1" 255 255 0 9 61 L 12 100 1N V 1 "Blue 1" 255 0 229 20 1 L 13 100 1N 0 1 "Red 2" 255 255 0 20 61 L 14 100 1N 0 1 "Green 2" 255 255 0 19 61 L 15 100 1N 0 1 "Blue 2" 255 0 229 18 1 L 16 100 1N 0 1 "Red 3" 255 255 0 18 61 L 17 100 1N 0 1 "Green 3" 255 255 0 17 61 L 18 100 1N 0 1 "Blue 3" 255 0 229 16 1 L 19 100 1N 0 1 "Red 4" 255 255 0 16 61 L 20 100 1N 0 1 "Green 4" 255 255 0 15 61 L 21 100 1N 0 1 "Blue 4" 255 0 229 6 1 L 3 100 1N 0 1 "Auto" 0 0 0 6 61 L 4 100 1N 0 1 "Auto Spd" 127 0 0 7 1 L 5 100 1N 0 1 "Auto Fade" 0 0 0 7 61 L 6 100 1N 0 1 "Direction" 0 0 0 8 1 L 7 100 1N 0 1 "Size" 0 0 0 8 61 L 8 100 1N 0 1 "Offset" 0 0 0 9 1 L 9 100 1N 0 1 "Restart" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Astera AX7 SpotLite Effect Mode RGB INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Shutter 0 3 "Open" 4 6 "Rnd St %3d%%"100-((c-a)*100/(b-a)) 7 255 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Red 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Green 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Blue 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Red 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Green 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Blue 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Red 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Green 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Blue 3 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 19 ;Red 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Green 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Blue 4 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Auto 0 7 "1Col Static" 8 15 "2Col Static" 16 23 "3Col Static" 24 31 "4Col Static" 32 39 "1Col Fade" 40 47 "2Col Fade" 48 55 "3Col Fade" 56 63 "4Col Fade" 64 71 "Simple Run" 72 79 "Double Run" 80 87 "2Col Run" 88 95 "Flag Run" 96 101 "Double Flag" 102 109 "4Col Spiral" 110 117 "2Col Spiral" 118 125 "Rainbow" 126 133 "Fire" 134 141 "Rotor" 142 149 "Rotor 2" 150 157 "Rotor 4" REND RANGE 4 ;Auto Spd 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Auto Fade 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Direction 0 63 "FWD Loop" 64 127 "FWD" 128 190 "REV" 191 255 "REV Loop" REND RANGE 7 ;Size 0 63 "1 Group" 64 127 "2 Groups" 128 190 "3 Groups" 191 255 "4 Groups" REND