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Ultra Light And Sound 150W LED Beam Spot (UKULSBS4.R20)
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; 'Ultra Light And Sound 150W LED Beam Spot 16 DMX', 16 DMX Channels, filename: UKULSBS4.R20 ; Copyright © Avolites Ltd. 2018 ; ; Date By Description ; 07-09-16 Nic Morris Created ; 22-07-17 Nic Morris Created from GZROCK 150spot (identical) ; 14-09-17 Nic Morris Created from img Stage Line Twist-150LED (identical) ; 16-09-17 Nic Morris Added Atlabase ID's. ; 01-11-17 Nic Morris Revised colours and swatches, added colour palettes and highlight/lowlight in response to customer information. ; 08-02-18 Nic Morris Created from Colorful Light 150W LED Spot (CL-LSM150) (identical) ; 08-02-18 Nic Morris Added gobo swatches ; 08-02-18 Nic Morris Created from LIGHT4ME Venom Spot (identical) ; 02-07-18 Nic Morris Created from VentureLite Dodo MKII (identical) ; 02-07-18 Pers Creator Created - Exported from Diamond 4 file. ; 02-07-18 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKULSBS4 mode=16 DMX 16 DMX Channels NAME "Ultra Light + Sound" "150W LED Beam Spot 16 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 s 1 100 1N E 1 "Pan" 127 0 0 0 0 L 2 100 1N E 1 "Pan Low" 127 0 0 3 1 s 3 100 1N F 1 "Tilt" 127 0 0 0 0 L 4 100 1N F 1 "Tilt Low" 127 0 0 8 1 L 5 100 1N 0 1 "P/T Speed" 0 0 0 1 1 H 6 100 1N H 1 "Dimmer" 255 0 0 2 61 L 7 100 1N O 1 "Shutter" 255 0 0 4 1 L 8 100 1N A 1 "Colour" 0 55 71 6 1 L 9 100 1N I 1 "Gobo 1" 0 0 0 6 61 L 10 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 11 100 1N M 1 "Gobo 2 Rot" 0 0 0 5 61 L 12 100 1N L 1 "Focus" 127 0 0 9 1 L 13 100 1N P 1 "Prism" 0 0 0 9 61 L 14 100 1N R 1 "Prism Rot" 0 0 0 10 1 L 15 100 1N 0 1 "Macro" 0 0 0 11 1 L 16 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Ultra Light And Sound 150W LED Beam Spot 16 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 7 "Open" 31 FF "Slow Strobe" 32 81 "Fast Strobe" 33 FA "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 3 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 8 "Open" 1 0 "Red" 2 10 "Orange" 3 60 "Yellow" 4 30 "Green" 5 20 "Cyan" 6 70 "Blue" 7 40 "Blue" 9 40 "Magenta" 10 50 "Magenta" 8 50 PFEND PFTABLE "Gobo" -1 9 10 "Open" 11 0 0 "Gobo 1" 12 7 0 "Gobo 2" 13 E 0 "Gobo 3" 14 15 0 "Gobo 4" 15 1C 0 "Gobo 5" 16 23 0 "Gobo 6" 17 2A 0 "Gobo 7" 18 31 0 "Gobo 8" 19 38 0 "Gobo 1" 20 0 10 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset" 1 16 "data" 0 FB "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 6 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Shutter 0 7 "Closed" 8 250 "Strb %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 251 255 "Open" REND RANGE 8 ;Colour 0 15 "Open" 16 31 "Red" 32 47 "Green" 48 63 "Yellow" 64 79 "Blue" 80 95 "Magenta" 96 111 "Orange" 112 127 "Cyan" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 9 ;Gobo 1 0 6 "Open" 7 13 "Gobo 1" 14 20 "Gobo 2" 21 27 "Gobo 3" 28 34 "Gobo 4" 35 41 "Gobo 5" 42 48 "Gobo 6" 49 55 "Gobo 7" 56 63 "Gobo 8" 64 70 "G8 Sk %3d%%"(c-a)*100/(b-a) 71 77 "G7 Sk %3d%%"(c-a)*100/(b-a) 78 84 "G6 Sk %3d%%"(c-a)*100/(b-a) 85 91 "G5 Sk %3d%%"(c-a)*100/(b-a) 92 98 "G4 Sk %3d%%"(c-a)*100/(b-a) 99 105 "G3 Sk %3d%%"(c-a)*100/(b-a) 106 112 "G2 Sk %3d%%"(c-a)*100/(b-a) 113 119 "G1 Sk %3d%%"(c-a)*100/(b-a) 120 127 "Open" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Gobo 2 0 15 "Open" 16 31 "Gobo 1" 32 47 "Gobo 2" 48 63 "Gobo 3" 64 79 "Gobo 4" 80 95 "Gobo 5" 96 127 "Gobo 6" 128 191 "Sc CW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Gobo 2 Rot 0 15 "Open" 16 95 "0-360 %3d%%"(c-a)*100/(b-a) 96 135 "0-90 %3d%%"(c-a)*100/(b-a) 136 155 "0-180 %3d%%"(c-a)*100/(b-a) 156 175 "0-720 %3d%%"(c-a)*100/(b-a) 176 215 "Sp CW %3d%%"(c-a)*100/(b-a) 216 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 12 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Prism 0 63 "Open" 64 255 "Prism" REND RANGE 14 ;Prism Rot 0 15 "No Spin" 16 135 "CW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 136 255 "CCW %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Macro 0 7 "No Effect" 8 131 "Auto" 132 255 "Sound" REND RANGE 16 ;Control 0 249 "Safe" 250 253 "Reset" REND