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Varilite VL3500 (Spot) (VL3500SP.R20)
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; 'Varilite VL3500 Spot', 31 DMX Channels, filename: VL3500SP.R20 ; Copyright © Avolites Ltd. 2011 ; ; Date By Description ; 07-05-11 Pers Creator Created - Exported from Diamond 4 file. ; 07-05-11 Nic Morris Checked. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VL3500_Spot mode=31 DMX, 16bit 31 DMX Channels NAME "Varilite" "VL3500 Spot" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 31 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 31 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=481 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 2 61 L 17 100 1N O 1 "Strobe" 0 0 0 3 61 s 2 100 1N E 1 "Pan" 128 0 0 0 0 L 3 100 1N E 1 "Pan Low" 128 0 0 3 1 s 4 100 1N F 1 "Tilt" 128 0 0 0 0 L 5 100 1N F 1 "Tilt Low" 128 0 0 4 61 L 8 100 1N 0 1 "CTO" 0 0 0 10 1 L 9 100 1N B 1 "Cyan" 0 0 255 9 61 L 10 100 1N D 1 "Yellow" 0 255 51 10 61 L 11 100 1N C 1 "Magenta" 0 0 255 4 1 L 12 100 1N A 1 "Colour" 0 0 0 6 1 L 13 100 1N I 1 "Gobo 1" 0 0 0 7 1 s 14 100 1N K 1 "Gobo 1 Rot" 0 0 0 0 0 L 15 100 1N K 1 "Gobo 1 R Low" 0 0 0 6 61 L 16 100 1N J 1 "Gobo 2" 0 0 0 17 1 L 18 100 1N 0 1 "Shutter 1a" 0 0 0 17 61 L 19 100 1N 0 1 "Shutter 1b" 0 0 0 16 1 L 20 100 1N 0 1 "Shutter 2a" 0 0 0 16 61 L 21 100 1N 0 1 "Shutter 2b" 0 0 0 15 1 L 22 100 1N 0 1 "Shutter 3a" 0 0 0 15 61 L 23 100 1N 0 1 "Shutter 3b" 0 0 0 14 1 L 24 100 1N 0 1 "Shutter 4a" 0 0 0 14 61 L 25 100 1N 0 1 "Shutter 4b" 0 0 0 19 1 L 26 100 1N 0 1 "Shutter Rot" 0 0 0 5 61 L 6 100 1N L 1 "Focus" 127 0 0 5 1 L 7 100 1N Q 1 "Zoom" 127 0 0 8 1 L 27 100 1N 0 1 "Focus Time" 255 0 0 8 61 L 28 100 1N 0 1 "Colour Time" 255 0 0 18 1 L 29 100 1N 0 1 "Beam Time" 255 0 0 18 61 I 30 100 1N 0 1 "Gobo Time" 255 0 0 11 1 L 31 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Varilite VL3500 Spot 31 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 2 4 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 9 11 10 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 13 "Open" 11 6C "Gobo 1" 12 7E "Gobo 2" 13 90 "Gobo 3" 14 A3 "Gobo 4" 15 B6 "Gobo 5" 16 C8 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 31 "data" 0 FC "delay" 1 3C "data" 0 0 "delay" 1 32 MEND MACRO "Lamp Off" 2 31 "data" 0 A8 "delay" 1 3C "data" 0 0 "delay" 1 32 MEND MACRO "Reset" 3 31 "data" 0 54 "delay" 1 3C "data" 0 0 "delay" 1 32 MEND MACRO "Colour Reset" 4 31 "data" 0 66 "delay" 1 28 "data" 0 0 "delay" 1 A MEND MACRO "Gobo Reset" 5 31 "data" 0 72 "delay" 1 28 "data" 0 0 "delay" 1 A MEND MACRO "Beam Reset" 6 31 "data" 0 80 "delay" 1 28 "data" 0 0 "delay" 1 A MEND MACRO "Dim/Shutter Reset" 7 31 "data" 0 8C "delay" 1 28 "data" 0 0 "delay" 1 A MEND MACRO "PT Fast" 8 31 "data" 0 2A "delay" 1 28 MEND MACRO "PT Normal" 9 31 "data" 0 34 "delay" 1 28 MEND MACRO "Lamp Standby" 10 31 "data" 0 B2 "delay" 1 28 "data" 0 0 MEND MACRO "Lamp Full" 11 31 "data" 0 CA "delay" 1 28 "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Strobe 0 2 "Open" 3 5 "Closed" 6 12 "Rnd St %3d%%"(c-a)*100/(b-a) 13 255 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;CTO 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Gobo 1 0 7 "Open" 8 25 "Gobo 1" 26 44 "Gobo 2" 45 63 "Gobo 3" 64 82 "Gobo 4" 83 99 "Gobo 5" 100 116 "Open" 117 134 "Gobo 1" 135 153 "Gobo 2" 154 172 "Gobo 3" 173 191 "Gobo 4" 192 208 "Gobo 5" 209 216 "No Scroll" 217 236 "Scroll %3d%%"100-((c-a)*100/(b-a)) 237 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Gobo 2 0 13 "Open" 14 43 "Gobo 1" 44 75 "Gobo 2" 76 108 "Gobo 3" 109 140 "Gobo 4" 141 172 "Gobo 5" 173 202 "Gobo 6" 217 235 "Scroll %3d%%"100-((c-a)*100/(b-a)) 236 236 "No Scroll" 237 255 "Scroll %3d%%"(c-a)*100/(b-a) REND RANGE 18 ;Shutter 1a 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 19 ;Shutter 1b 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Shutter 2a 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 21 ;Shutter 2b 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 22 ;Shutter 3a 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 23 ;Shutter 3b 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 24 ;Shutter 4a 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 25 ;Shutter 4b 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 26 ;Shutter Rot 0 255 "%2d.%d°"(c-a)*90/(b-a),10*((c-a)*90%(b-a))/(b-a) REND RANGE 6 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Control 0 0 "Safe" 40 45 "P/T Fast" 50 55 "P/T Normal" 81 87 "Reset All" 100 104 "Reset Colou" 112 116 "Reset Gobo" 126 130 "Reset Beam" 138 142 "Reset Dimme" 165 171 "Lamp Off" 176 181 "Lamp Standb" 199 204 "Lamp Full" 249 255 "Lamp On" REND