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Varilite VL4000 BeamWash (VL4KBMW1.R20)
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; 'Varilite VL4000 BeamWash 16 Bit', 41 DMX Channels, filename: VL4KBMW1.R20 ; Copyright © Avolites Ltd. 2015 ; ; Date By Description ; 05-04-15 Nic Morris Created ; 05-04-15 Pers Creator Created - Exported from Diamond 4 file. ; 05-04-15 Nic Morris Checked ; 20-10-15 Nic Morris Swapped magenta and yellow channels in response to customer bug report. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VL4KBMW1 mode=16 Bit 41 DMX Channels NAME "Varilite" "VL4000 BeamWash 16 Bit" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 41 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 520 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 Bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=471 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 s 2 100 1N E 1 "Pan" 128 0 0 0 0 L 3 100 1N E 1 "Pan Low" 128 0 0 3 1 s 4 100 1N F 1 "Tilt" 128 0 0 0 0 L 5 100 1N F 1 "Tilt Low" 128 0 0 5 61 s 6 100 1N L 1 "Edge" 128 0 0 0 0 L 7 100 1N L 1 "Edge Low" 128 0 0 5 1 s 8 100 1N Q 1 "Zoom" 128 0 0 0 0 L 9 100 1N Q 1 "Zoom Low" 128 0 0 20 61 L 10 100 1N 0 1 "Optic Style" 0 0 0 10 1 L 11 100 1N B 1 "Cyan" 0 0 255 9 61 L 12 100 1N D 1 "Yellow" 0 255 51 10 61 L 13 100 1N C 1 "Magenta" 0 0 255 9 1 L 14 100 1N 0 1 "CTO" 0 0 0 4 1 L 15 100 1N A 1 "Colour 1" 0 0 0 14 1 L 16 100 1N 0 1 "Colour 1 Fun" 0 0 0 4 61 L 17 100 1N N 1 "Colour 2" 0 0 0 14 61 L 18 100 1N 0 1 "Colour 2 Fun" 0 0 0 6 1 L 19 100 1N I 1 "Gobo 1" 0 0 0 7 1 s 20 100 1N K 1 "Gobo 1 Rot" 128 0 0 0 0 L 21 100 1N K 1 "Gobo 1 R Low" 128 0 0 16 1 L 22 100 1N 0 1 "Gobo 1 Func" 0 0 0 6 61 L 23 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 24 100 1N M 1 "Gobo 2 Rot" 128 0 0 0 0 L 25 100 1N M 1 "Gobo 2 R Low" 128 0 0 16 61 L 26 100 1N 0 1 "Gobo 2 Func" 0 0 0 19 1 L 27 100 1N 0 1 "Anim" 0 0 0 19 61 s 28 100 1N 0 1 "Anim Rot" 128 0 0 0 0 L 29 100 1N 0 1 "Anim Rot Low" 128 0 0 20 1 L 30 100 1N 0 1 "Anim Func" 0 0 0 2 1 L 31 100 1N G 1 "Iris" 0 0 0 15 1 L 32 100 1N 0 1 "Beam Shape" 0 0 0 15 61 s 33 100 1N 0 1 "Bm Shape Rot" 128 0 0 0 0 L 34 100 1N 0 1 "Bm Shape Low" 128 0 0 8 1 L 35 100 1N P 1 "Prism" 0 0 0 8 61 s 36 100 1N R 1 "Prism Rot" 128 0 0 0 0 L 37 100 1N R 1 "Prism Ro Low" 128 0 0 11 61 L 38 100 1N 0 1 "Programming" 0 0 0 2 61 L 39 100 1N O 1 "Shutter" 0 0 0 12 61 L 40 100 1N 0 1 "Shutter Func" 0 0 0 11 1 L 41 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Varilite VL4000 BeamWash 16 Bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 2 4 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 11 12 13 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Beam" -1 8 31 "Zoom Small" 41 0 0 "Zoom Medium" 42 80 0 "Zoom Large" 43 FF 0 "Iris Small" 44 80 FF "Iris Medium" 45 80 80 "Iris Large" 46 80 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 41 "data" 0 8 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp On" 2 41 "data" 0 D "delay" 1 3C "data" 0 0 MEND MACRO "Lamp Off" 3 41 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 4 41 "data" 0 26 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 5 41 "data" 0 2B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 6 41 "data" 0 30 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 7 41 "data" 0 35 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Optics" 8 41 "data" 0 3A "delay" 1 3C "data" 0 0 MEND MACRO "Reset Int" 9 41 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Reset Default" 10 41 "data" 0 44 "delay" 1 3C "data" 0 0 MEND MACRO "Shutdown" 11 41 "data" 0 17 "delay" 1 3C "data" 0 0 MEND MACRO "Display ON" 12 41 "data" 0 1C "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 13 41 "data" 0 21 "delay" 1 3C "data" 0 0 MEND MACRO "Reboot" 14 41 "data" 0 49 "delay" 1 3C "data" 0 0 MEND MACRO "Status Toggle" 15 41 "data" 0 4E "delay" 1 3C "data" 0 0 MEND MACRO "Standard" 16 41 "data" 0 53 "delay" 1 3C "data" 0 0 MEND MACRO "Studio" 17 41 "data" 0 58 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Edge 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Optic Style 0 127 "Wash" 128 191 "Beam" 192 255 "Shaft" REND RANGE 11 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;CTO 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Colour 1 0 23 "Open" 24 69 "Red" 70 116 "Dk Fuchsia" 117 162 "Orange" 163 209 "Kelly Green" 210 255 "Congo Blue" REND RANGE 16 ;Colour 1 Func 0 5 "Fixed Fast" 6 10 "Fixed Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "Sk Nrm %3d%%"(c-a)*100/(b-a) REND RANGE 17 ;Colour 2 0 23 "Open" 24 69 "Blue" 70 116 "Green" 117 162 "Minus Green" 163 209 "Lavender" 210 255 "Amber" REND RANGE 18 ;Colour 2 Func 0 5 "Fixed Fast" 6 10 "Fixed Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "Sk Nrm %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Gobo 1 0 5 "Open" 6 10 "Gobo 1 Idx" 11 15 "Gobo 2 Idx" 16 20 "Gobo 3 Idx" 21 25 "Gobo 4 Idx" 26 30 "Gobo 5 Idx" 31 35 "Gobo 6 Idx" 36 40 "Gobo 7 Idx" 41 45 "Open" 46 50 "Gobo 1 Spin" 51 55 "Gobo 2 Spin" 56 60 "Gobo 3 Spin" 61 65 "Gobo 4 Spin" 66 70 "Gobo 5 Spin" 71 75 "Gobo 6 Spin" 76 80 "Gobo 7 Spin" 81 85 "Open" 86 90 "Gobo 1 Step" 91 95 "Gobo 2 Step" 96 100 "Gobo 3 Step" 101 105 "Gobo 4 Step" 106 110 "Gobo 5 Step" 111 115 "Gobo 6 Step" 116 120 "Gobo 7 Step" REND RANGE 20 ;Gobo 1 Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 22 ;Gobo 1 Func 0 5 "Fixed Fast" 6 10 "Fixed Norm" 11 20 "Reserved" 21 50 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 51 60 "No Scroll" 61 90 "Sc CCW %3d%%"(c-a)*100/(b-a) 91 120 "Sk Fst %3d%%"(c-a)*100/(b-a) 121 150 "Sh Nrm %3d%%"(c-a)*100/(b-a) 151 180 "Tw Fst %3d%%"(c-a)*100/(b-a) 181 210 "Tw Nrm %3d%%"(c-a)*100/(b-a) REND RANGE 23 ;Gobo 2 0 5 "Open" 6 10 "Gobo 1 Idx" 11 15 "Gobo 2 Idx" 16 20 "Gobo 3 Idx" 21 25 "Gobo 4 Idx" 26 30 "Gobo 5 Idx" 31 35 "Gobo 6 Idx" 36 40 "Gobo 7 Idx" 41 45 "Open" 46 50 "Gobo 1 Spin" 51 55 "Gobo 2 Spin" 56 60 "Gobo 3 Spin" 61 65 "Gobo 4 Spin" 66 70 "Gobo 5 Spin" 71 75 "Gobo 6 Spin" 76 80 "Gobo 7 Spin" 81 85 "Open" 86 90 "Gobo 1 Step" 91 95 "Gobo 2 Step" 96 100 "Gobo 3 Step" 101 105 "Gobo 4 Step" 106 110 "Gobo 5 Step" 111 115 "Gobo 6 Step" 116 120 "Gobo 7 Step" REND RANGE 24 ;Gobo 2 Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 26 ;Gobo 2 Func 0 5 "Fixed Fast" 6 10 "Fixed Norm" 11 20 "Reserved" 21 50 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 51 60 "No Scroll" 61 90 "Sc CCW %3d%%"(c-a)*100/(b-a) 91 120 "Sk Fst %3d%%"(c-a)*100/(b-a) 121 150 "Sh Nrm %3d%%"(c-a)*100/(b-a) 151 180 "Tw Fst %3d%%"(c-a)*100/(b-a) 181 210 "Tw Nrm %3d%%"(c-a)*100/(b-a) REND RANGE 28 ;Anim Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 30 ;Anim Func 0 5 "Index Fast" 6 10 "Index Norm" 11 15 "Spin Normal" 16 20 "Spin Step" 21 25 "Reserved" 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "Sk Nrm %3d%%"(c-a)*100/(b-a) REND RANGE 31 ;Iris 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 32 ;Beam Shape 0 5 "Open Hybrid" 6 10 "Idx Hybrid" 11 15 "Spin Hybrid" 16 20 "Step Hybrid" 21 25 "Open Narrow" 26 30 "Idx Narrow" 31 35 "Spin Narrow" 36 40 "Step Narrow" 41 45 "Open Wide" 46 50 "Index Wide" 51 55 "Spin Wide" 56 60 "Step Wide" REND RANGE 33 ;Bm Shape Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 35 ;Prism 0 5 "Open Hybrid" 6 10 "Idx Hybrid" 11 15 "Spin Hybrid" 16 20 "Step Hybrid" 21 25 "Open Narrow" 26 30 "Idx Narrow" 31 35 "Spin Narrow" 36 40 "Step Narrow" 41 45 "Open Wide" 46 50 "Index Wide" 51 55 "Spin Wide" 56 60 "Step Wide" REND RANGE 36 ;Prism Rot 0 127 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 128 128 "No Spin" 129 255 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 38 ;Programming 0 2 "Idle" 3 5 "Reserved" 6 10 "Reserved" 11 15 "DimSnap OFF" 16 20 "DimSnap ON" REND RANGE 39 ;Shutter 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 40 ;Shutter Func 0 5 "Open" 6 10 "Closed" 11 15 "Normal" 16 20 "Random" 21 25 "Sync" REND RANGE 41 ;Control 0 5 "Safe" 6 10 "Reset All" 11 15 "Lamp On" 16 20 "Lamp Off" 21 25 "Shutdown" 26 30 "Display ON" 31 35 "Display OFF" 36 40 "Reset P/T" 41 45 "Reset Col" 46 50 "Reset Gobo" 51 55 "Reset Beam" 56 60 "Reset Optic" 61 65 "Reset Int" 66 70 "Reset Deflt" 71 75 "Reboot" 76 80 "Status" 81 85 "Standard" 86 90 "Studio" REND