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Varilite VL6000 Beam (VL6000BM.R20)
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; 'Varilite VL6000 Beam', 23 DMX Channels, filename: VL6000BM.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 02-02-17 Nic Morris Created ; 02-02-17 Pers Creator Created - Exported from Diamond 4 file. ; 02-02-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VL6000BM mode=23 DMX 23 DMX Channels NAME "Varilite" "VL6000 Beam" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 23 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 520 240 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 23 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=489 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 s 2 100 1N E 1 "Pan" 127 0 0 0 0 L 3 100 1N E 1 "Pan Low" 127 0 0 3 1 s 4 100 1N F 1 "Tilt" 127 0 0 0 0 L 5 100 1N F 1 "Tilt Low" 127 0 0 5 61 L 6 100 1N L 1 "Edge" 127 0 0 4 61 L 7 100 1N 0 1 "Colour Macro" 0 0 0 19 1 L 8 100 1N 0 1 "Col Transiti" 0 0 0 10 1 L 9 100 1N A 1 "Colour 1" 0 0 73 20 1 L 10 100 1N 0 1 "Colour 1 Ctr" 0 0 0 10 61 L 11 100 1N N 1 "Colour 2" 0 0 0 20 61 L 12 100 1N 0 1 "Colour 2 Ctr" 0 0 0 9 61 L 13 100 1N 0 1 "Colour 3" 0 36 0 19 61 L 14 100 1N 0 1 "Colour 3 Ctr" 0 0 0 6 1 L 15 100 1N I 1 "Gobo" 0 0 0 7 1 s 16 100 1N K 1 "Gobo Rot" 0 0 0 0 0 L 17 100 1N K 1 "Gobo Rot Low" 0 0 0 7 61 L 18 100 1N 0 1 "Gobo Ctrl" 0 0 0 2 1 L 19 100 1N G 1 "Iris" 0 0 0 5 1 L 20 100 1N S 1 "Frost" 0 0 0 2 61 L 21 100 1N O 1 "Shutter" 0 0 0 12 61 L 22 100 1N 0 1 "Shutter Func" 0 0 0 11 1 L 23 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Varilite VL6000 Beam 23 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 2 4 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 9 10 11 12 13 14 "Open" 1 0 0 0 0 0 0 "Red" 2 0 0 DA 0 0 0 "Red" 3 0 0 DA 0 0 0 "Yellow 100" 4 0 0 0 0 24 0 "Green" 5 DA 0 0 0 0 0 "Cyan 100" 6 0 0 24 0 0 0 "Dark Blue" 7 49 0 0 0 0 0 "Congo" 9 0 0 0 0 DA 0 "Magenta 100" 10 24 0 0 0 0 0 "Congo" 8 0 0 0 0 DA 0 PFEND PFTABLE "Gobo" -1 15 "Open" 11 29 "Circle of Ovals" 12 2E "Medium Triangle" 13 33 "Chopped" 14 38 "Tri Cone" 15 3D "Ballz" 16 42 "Blades" 17 47 "4 Hole Ray" 18 4C PFEND PFTABLE "Beam" -1 19 20 "Iris Small" 44 FF 0 "Iris Medium" 45 80 0 "Iris Large" 46 0 0 "Frost Off" 47 0 0 "Frost Full" 48 0 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 23 "data" 0 8 "delay" 1 3C "data" 0 0 MEND MACRO "Lamp ON" 2 23 "data" 0 D "delay" 1 3C "data" 0 0 MEND MACRO "Lamp OFF" 3 23 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 4 23 "data" 0 26 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 5 23 "data" 0 2B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 6 23 "data" 0 30 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 7 23 "data" 0 35 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Int" 8 23 "data" 0 3A "delay" 1 3C "data" 0 0 MEND MACRO "Shutdown" 9 23 "data" 0 17 "delay" 1 3C "data" 0 0 MEND MACRO "Display ON" 10 23 "data" 0 1C "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 11 23 "data" 0 21 "delay" 1 3C "data" 0 0 MEND MACRO "Default" 12 23 "data" 0 3F "delay" 1 3C "data" 0 0 MEND MACRO "Reboot" 13 23 "data" 0 44 "delay" 1 3C "data" 0 0 MEND MACRO "Status On/Off" 14 23 "data" 0 49 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Snap OFF" 15 23 "data" 0 4E "delay" 1 3C "data" 0 0 MEND MACRO "Dim Snap ON" 16 23 "data" 0 53 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Normal" 17 23 "data" 0 58 "delay" 1 3C "data" 0 0 MEND MACRO "P/T Fast" 18 23 "data" 0 5D "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Edge 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Colour Macro 0 5 "Open" 6 255 "Mac %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Col Transition 0 0 "Idle" 1 255 "Trns %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Colour 1 0 0 "Open" 1 35 "Op/Mag %3d%%"(c-a)*100/(b-a) 36 36 "Magenta 100" 37 72 "Mag/Bl %3d%%"(c-a)*100/(b-a) 73 73 "Dark Blue" 74 108 "Bl/Mag %3d%%"(c-a)*100/(b-a) 109 109 "Magenta 60" 110 145 "Mag/Pk %3d%%"(c-a)*100/(b-a) 146 146 "Flesh Pink" 147 181 "Pk/Mag %3d%%"(c-a)*100/(b-a) 182 182 "Magenta 30" 183 217 "Mag/Gr %3d%%"(c-a)*100/(b-a) 218 218 "Green" 219 254 "Grn/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 10 ;Colour 1 Ctrl 0 5 "Linear Fast" 6 10 "Linear Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "SK Nrm %3d%%"(c-a)*100/(b-a) 88 255 "Reserved" REND RANGE 11 ;Colour 2 0 0 "Open" 1 35 "Op/Cy %3d%%"(c-a)*100/(b-a) 36 36 "Cyan 100" 37 72 "Cy/Fs %3d%%"(c-a)*100/(b-a) 73 73 "Dk Fuschia" 74 108 "Fs/Cy %3d%%"(c-a)*100/(b-a) 109 109 "Cyan 60" 110 145 "Cy/CTO %3d%%"(c-a)*100/(b-a) 146 146 "CTO" 147 181 "CTO/Cy %3d%%"(c-a)*100/(b-a) 182 182 "Cyan 30" 183 217 "Cy/Rd %3d%%"(c-a)*100/(b-a) 218 218 "Red" 219 254 "Rd/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 12 ;Colour 2 Ctrl 0 5 "Linear Fast" 6 10 "Linear Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "SK Nrm %3d%%"(c-a)*100/(b-a) 88 255 "Reserved" REND RANGE 13 ;Colour 3 0 0 "Open" 1 35 "Op/Yel %3d%%"(c-a)*100/(b-a) 36 36 "Yellow 100" 37 72 "Yel/HC %3d%%"(c-a)*100/(b-a) 73 73 "Half CTO" 74 108 "HC/Yel %3d%%"(c-a)*100/(b-a) 109 109 "Yellow 60" 110 145 "Yel/Gr %3d%%"(c-a)*100/(b-a) 146 146 "Meadow Grn" 147 181 "Gr/Yel %3d%%"(c-a)*100/(b-a) 182 182 "Yellow 30" 183 217 "Yel/Cg %3d%%"(c-a)*100/(b-a) 218 218 "Congo" 219 254 "Cg/Op %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 14 ;Colour 3 Ctrl 0 5 "Linear Fast" 6 10 "Linear Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "Sk Fst %3d%%"(c-a)*100/(b-a) 57 87 "SK Nrm %3d%%"(c-a)*100/(b-a) 88 255 "Reserved" REND RANGE 15 ;Gobo 0 5 "Open" 6 10 "Ovals Idx" 11 15 "Tri Idx" 16 20 "Choppd Idx" 21 25 "Cone Idx" 26 30 "Ballz Idx" 31 35 "Blades Idx" 36 40 "4 Hole Idx" 41 45 "Open" 46 50 "Ovals Spin" 51 55 "Tri Spin" 56 60 "Choppd Spin" 61 65 "Cone Spin" 66 70 "Ballz Spin" 71 75 "Blades Spin" 76 80 "4 Hole Spin" 81 85 "Open" 86 90 "Ovals Step" 91 95 "Tri Step" 96 100 "Choppd Step" 101 105 "Cone Step" 106 110 "Ballz Step" 111 115 "Blades Step" 116 120 "4 Hole Step" REND RANGE 18 ;Gobo Ctrl 0 5 "Fixed Fast" 6 10 "Fixed Norm" 11 20 "Reserved" 21 50 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 51 60 "No Spin" 61 90 "Sc CCW %3d%%"(c-a)*100/(b-a) 91 120 "Sk Fst %3d%%"(c-a)*100/(b-a) 121 150 "SK Nrm %3d%%"(c-a)*100/(b-a) 151 180 "Tw Fst %3d%%"(c-a)*100/(b-a) 181 210 "Tw Nrm %3d%%"(c-a)*100/(b-a) 211 255 "Reserved" REND RANGE 19 ;Iris 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 21 ;Shutter 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 22 ;Shutter Func 0 5 "Open" 6 10 "Closed" 11 15 "Normal" 16 20 "Rand Strobe" 21 25 "Rand Sync" 26 255 "Reserved" REND RANGE 23 ;Control 0 5 "Safe" 6 10 "Reset All" 11 15 "Lamp ON" 16 20 "Lamp OFF" 21 25 "Shutdown" 26 30 "Display ON" 31 35 "Display OFF" 36 40 "Reset P/T" 41 45 "Reset Col" 46 50 "Reset Gobo" 51 55 "Reset Beam" 56 60 "Reset Int" 61 65 "Default" 66 70 "Reboot" 71 75 "Status" 76 80 "Dim Snp OFF" 81 85 "Dim Snp ON" 86 90 "P/T Normal" 91 95 "P/T Fast" 96 255 "Reserved" REND