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Visual FX VFX 461 (VFX_461.R20)
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; 'Visual FX 461', 16 DMX Channels, filename: VFX_461.R20 ; Copyright © Avolites Ltd. 2008 ; ; Date By Description ; 22-08-08 Pers Creator Created - Exported from Diamond 4 file. ; 22-08-08 David Hunt Checked ; 22-10-08 Jonathan Moreton Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VFX_461 mode=16 DMX, 16bit 16 DMX Channels NAME "Visual FX" "461" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 16 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 540 280 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=496 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 charcaters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 1 100 1N O 1 "Shutter" 32 0 0 1 1 H 2 100 1N H 1 "Dimmer" 255 0 0 4 1 I 3 100 1N A 1 "Colour" 0 0 0 6 1 I 4 100 1N I 1 "Gobo" 0 0 0 7 1 L 5 100 1N K 1 "Gobo Rot" 0 0 0 5 61 L 6 100 1N L 1 "Focus" 127 0 0 10 1 L 7 100 1N 0 1 "Control" 0 0 0 8 1 L 8 100 1N 0 1 "P/T Speed" 0 0 0 3 61 s 9 100 1N E 1 "Pan" 128 0 0 0 0 L 15 100 1N E 1 "Pan Low" 128 0 0 3 1 s 10 100 1N F 1 "Tilt" 128 0 0 0 0 L 16 100 1N F 1 "Tilt Low" 128 0 0 9 1 I 11 100 1N P 1 "Prism" 0 0 0 9 61 L 12 100 1N R 1 "Prism Rot" 0 0 0 7 61 L 13 100 1N 0 1 "Gob/Prm Macr" 0 0 0 10 61 L 14 100 1N 0 1 "P/T Auto Mov" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Visual FX 461 16 DMX, 16bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 9 10 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 3 "Open" 1 8 "Red" 2 58 "Orange" 3 38 "Yellow" 4 28 "Green" 5 48 "Open" 6 8 "Blue" 7 68 "UV" 9 78 "Magenta" 10 18 "UV" 8 78 PFEND PFTABLE "Gobo" -1 4 5 "Open" 11 9 0 "Metal Gobo 1" 12 1C 0 "Glass Gobo 1" 13 2E 0 "Metal Gobo 2" 14 40 0 "Metal Gobo 3" 15 52 0 "Metal Gobo 4" 16 64 0 "Glass Gobo 2" 17 76 0 "No Spin" 18 0 0 "Spin CW" 19 0 A0 "Spin CCW" 20 0 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp Off" 1 7 "data" 0 CC "delay" 1 32 "data" 0 64 MEND MACRO "Lamp On" 2 7 "data" 0 D4 "delay" 1 32 "data" 0 64 MEND MACRO "Reset" 3 7 "data" 0 F4 "delay" 1 32 "data" 0 64 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Shutter 0 31 "Closed" 32 63 "Open" 64 95 "Strobe %3d%%"(c-a)*100/(b-a) 96 127 "Open" 128 143 "Op Pls %3d%%"(c-a)*100/(b-a) 144 159 "Op Pls %3d%%"100-((c-a)*100/(b-a)) 160 191 "Open" 192 223 "Rnd St %3d%%"(c-a)*100/(b-a) 224 255 "Open" REND RANGE 2 ;Dimmer 0 29 "Closed" 30 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Colour 0 15 "Open" 16 31 "Magenta" 32 47 "Yellow" 48 63 "Orange" 64 79 "Green" 80 95 "Red" 96 111 "Blue" 112 127 "UV" 128 191 "Sc CCW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 4 ;Gobo 0 18 "Open" 19 36 "Met Gobo 1" 37 54 "Gls Gobo 1" 55 72 "Met Gobo 2" 73 90 "Met Gobo 3" 91 108 "Met Gobo 4" 109 127 "Gls Gobo 2" 128 191 "Sc CCW %3d%%"(c-a)*100/(b-a) 192 255 "Sc CW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 5 ;Gobo Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CW %3d%%"(c-a)*100/(b-a) 192 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Control 0 199 "Safe" 200 207 "Lamp Off" 208 215 "Lamp On" 216 239 "Safe" 240 247 "Reset" 248 255 "Safe" REND RANGE 8 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 9 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Prism 0 127 "Open" 128 255 "Prism" REND RANGE 12 ;Prism Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 191 "Sp CCW %3d%%"(c-a)*100/(b-a) 192 255 "Sp CW %3d%%"100-((c-a)*100/(b-a)) REND RANGE 13 ;Gob/Prm Macro 0 24 "Prism Rot" 25 57 "MGob1/Pm Ro" 58 90 "GGob1/Pm Ro" 91 123 "MGob2/Pm Ro" 124 156 "MGob3/Pm Ro" 157 189 "Rep MGob3/P" 190 222 "MGob4/Pm Ro" 223 255 "GGob2/Pm Ro" REND RANGE 14 ;P/T Auto Move 0 51 "Safe" 52 102 "Pan %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 103 153 "Tilt %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 154 255 "P/T %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND