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Ayrton Ghibli (ATNGHIBB.R20)
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; 'Ayrton Ghibli Basic, 36 DMX', 36 DMX Channels, filename: ATNGHIBB.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 25-11-17 Nic Morris Created ; 25-11-17 Pers Creator Created - Exported from Diamond 4 file. ; 25-11-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE ATNGHIBB mode=Basic, 36 DMX 36 DMX Channels NAME "Ayrton" "Ghibli Basic, 36 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 36 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 280 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Basic, 36 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=476 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Tilt" 127 0 0 8 61 L 3 100 1N 0 1 "P/T Speed" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 255 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 12 1 L 6 100 1N 0 1 "Chase" 0 0 0 12 61 L 7 100 1N 0 1 "Chase Spd" 128 0 0 13 61 L 8 100 1N 0 1 "Chase Fade" 0 0 0 5 1 L 9 100 1N Q 1 "Zoom" 127 0 0 5 61 L 10 100 1N L 1 "Focus" 127 0 0 15 61 L 11 100 1N 0 1 "AutoFocus" 0 0 0 15 1 L 12 100 1N 0 1 "AutoFocus Ad" 0 0 0 4 1 L 13 100 1N A 1 "Colour" 0 0 0 10 1 L 14 100 1N B 1 "Cyan" 0 0 255 10 61 L 15 100 1N C 1 "Magenta" 0 0 255 9 61 L 16 100 1N D 1 "Yellow" 0 255 51 4 61 L 17 100 1N 0 1 "CTO" 0 0 0 6 1 L 18 100 1N I 1 "Gobo 1" 0 0 0 7 1 L 19 100 1N K 1 "Gobo 1 Rot" 0 0 0 6 61 L 20 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 21 100 1N 0 1 "Animation" 0 0 0 2 1 L 22 100 1N G 1 "Iris" 0 0 0 9 1 L 23 100 1N P 1 "Prism" 0 0 0 8 1 L 24 100 1N R 1 "Prism Rot" 0 0 0 14 1 L 25 100 1N S 1 "Frost 1" 0 0 0 14 61 L 26 100 1N 0 1 "Frost 2" 0 0 0 20 1 L 27 100 1N 0 1 "Blade 1 Pos" 0 0 0 20 61 L 28 100 1N 0 1 "Blade 1 Rot" 127 0 0 19 1 L 29 100 1N 0 1 "Blade 2 Pos" 0 0 0 19 61 L 30 100 1N 0 1 "Blade 2 Rot" 127 0 0 18 1 L 31 100 1N 0 1 "Blade 3 Pos" 0 0 0 18 61 L 32 100 1N 0 1 "Blade 3 Rot" 127 0 0 17 1 L 33 100 1N 0 1 "Blade 4 Pos" 0 0 0 17 61 L 34 100 1N 0 1 "Blade 4 Rot" 127 0 0 16 61 L 35 100 1N 0 1 "Blade All Ro" 127 0 0 11 1 L 36 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Ayrton Ghibli Basic, 36 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 4 "Open" 31 FF "Slow Strobe" 32 45 "Fast Strobe" 33 75 "Slow Pulse" 36 99 "Fast Pulse" 37 B4 "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 1 2 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 14 15 16 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Gobo" -1 18 20 "Open" 11 0 0 "Gobo 1" 12 A 0 "Gobo 2" 13 14 0 "Gobo 3" 14 1E 0 "Gobo 4" 15 28 0 "Gobo 5" 16 32 0 "Gobo 6" 17 3C 0 "Gobo 7" 18 46 0 "Gobo 1" 19 0 16 "Gobo 2" 20 0 20 PFEND PFTABLE "Beam" -1 9 22 "Zoom Small" 41 0 0 "Zoom Medium" 42 7F 0 "Zoom Large" 43 FF 0 "Iris Small" 44 7F BF "Iris Medium" 45 7F 5F "Iris Large" 46 7F 0 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 36 "data" 0 52 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 36 "data" 0 56 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Colour" 3 36 "data" 0 59 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Gobo" 4 36 "data" 0 5C "delay" 1 3C "data" 0 0 MEND MACRO "Reset Other" 5 36 "data" 0 60 "delay" 1 3C "data" 0 0 MEND MACRO "Display Off" 6 36 "data" 0 C "delay" 1 3C "data" 0 0 MEND MACRO "Display On" 7 36 "data" 0 11 "delay" 1 3C "data" 0 0 MEND MACRO "Display Normal" 8 36 "data" 0 16 "delay" 1 3C "data" 0 0 MEND MACRO "Display Invert" 9 36 "data" 0 1B "delay" 1 3C "data" 0 0 MEND MACRO "Fan Auto" 10 36 "data" 0 20 "delay" 1 3C "data" 0 0 MEND MACRO "Fan Stage" 11 36 "data" 0 25 "delay" 1 3C "data" 0 0 MEND MACRO "Fan Studio" 12 36 "data" 0 2A "delay" 1 3C "data" 0 0 MEND MACRO "Fan Whisper" 13 36 "data" 0 2F "delay" 1 3C "data" 0 0 MEND MACRO "Dim Square" 14 36 "data" 0 34 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 15 36 "data" 0 39 "delay" 1 3C "data" 0 0 MEND MACRO "1.2K" 16 36 "data" 0 3E "delay" 1 3C "data" 0 0 MEND MACRO "2.4K" 17 36 "data" 0 43 "delay" 1 3C "data" 0 0 MEND MACRO "16K" 18 36 "data" 0 48 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;P/T Speed 0 225 "Speed %3d%%"100-((c-a)*100/(b-a)) 226 235 "Move in Dk" 236 245 "All in Dark" REND RANGE 4 ;Shutter 0 0 "Closed" 21 117 "Strobe %3d%%"(c-a)*100/(b-a) 127 180 "Pulse %3d%%"(c-a)*100/(b-a) 192 245 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 5 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Chase 0 9 "No Chase" 10 19 "Chase 1" 20 29 "Chase 2" 30 39 "Chase 3" 40 49 "Chase 4" 50 59 "Chase 5" 60 69 "Chase 6" 70 79 "Chase 7" 80 89 "Chase 8" 90 99 "Chase 9" 100 109 "Chase 10" 110 119 "Chase 11" 120 129 "Chase 12" 130 139 "Chase 13" REND RANGE 7 ;Chase Spd 0 125 "REV %3d%%"100-((c-a)*100/(b-a)) 126 130 "Stop" 131 255 "FWD %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Chase Fade 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Focus 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;AutoFocus 0 50 "Off" 51 100 "5m" 101 150 "7.5m" 151 200 "10m" 201 255 "15m" REND RANGE 12 ;AutoFocus Adj 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 13 ;Colour 0 3 "Open" 4 7 "CRI Filter" 8 11 "Congo Blue" 12 15 "Green" 16 19 "Orange" 20 23 "Light Blue" 24 27 "Red" 28 127 "Index %3d%%"(c-a)*100/(b-a) 128 189 "Sc CW %3d%%"(c-a)*100/(b-a) 190 193 "No Scroll" 194 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 14 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;CTO 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;Gobo 1 0 9 "Open" 10 19 "Gobo 1" 20 29 "Gobo 2" 30 39 "Gobo 3" 40 49 "Gobo 4" 50 59 "Gobo 5" 60 69 "Gobo 6" 70 77 "Gobo 7" 78 93 "G1 Sk %3d%%"(c-a)*100/(b-a) 94 109 "G2 Sk %3d%%"(c-a)*100/(b-a) 110 125 "G3 Sk %3d%%"(c-a)*100/(b-a) 126 141 "G4 Sk %3d%%"(c-a)*100/(b-a) 142 157 "G5 Sk %3d%%"(c-a)*100/(b-a) 158 173 "G6 Sk %3d%%"(c-a)*100/(b-a) 174 189 "G7 Sk %3d%%"(c-a)*100/(b-a) 190 221 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 222 223 "No Scroll" 224 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 19 ;Gobo 1 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 189 "Sp CW %3d%%"(c-a)*100/(b-a) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 20 ;Gobo 2 0 21 "Open" 22 31 "Gobo 1" 32 41 "Gobo 2" 42 51 "Gobo 3" 52 61 "Gobo 4" 62 71 "Gobo 5" 72 81 "Gobo 6" 82 91 "Gobo 7" 92 101 "Gobo 8" 102 112 "G1 Sk %3d%%"(c-a)*100/(b-a) 113 123 "G2 Sk %3d%%"(c-a)*100/(b-a) 124 134 "G3 Sk %3d%%"(c-a)*100/(b-a) 135 145 "G4 Sk %3d%%"(c-a)*100/(b-a) 146 156 "G5 Sk %3d%%"(c-a)*100/(b-a) 157 167 "G6 Sk %3d%%"(c-a)*100/(b-a) 168 178 "G7 Sk %3d%%"(c-a)*100/(b-a) 179 189 "G8 Sk %3d%%"(c-a)*100/(b-a) 190 221 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 222 223 "No Scroll" 224 255 "Sc CCW %3d%%"(c-a)*100/(b-a) REND RANGE 21 ;Animation 0 7 "No Anim" 8 127 "Sp CW %3d%%"(c-a)*100/(b-a) 128 135 "No Spin" 136 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Iris 0 191 "Iris %3d%%"(c-a)*100/(b-a) 192 223 "Op Pls %3d%%"(c-a)*100/(b-a) 224 255 "Cl Pls %3d%%"(c-a)*100/(b-a) REND RANGE 23 ;Prism 0 127 "Open" 128 255 "Prism" REND RANGE 24 ;Prism Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 189 "Sp CW %3d%%"(c-a)*100/(b-a) 190 193 "No Spin" 194 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 25 ;Frost 1 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 26 ;Frost 2 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 27 ;Blade 1 Pos 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 28 ;Blade 1 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Blade 2 Pos 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 30 ;Blade 2 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Blade 3 Pos 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 32 ;Blade 3 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Blade 4 Pos 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 34 ;Blade 4 Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 35 ;Blade All Rot 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 36 ;Control 0 9 "Safe" 10 14 "Display Off" 15 19 "Display On" 20 24 "Display Nrm" 25 29 "Display Inv" 30 34 "Fan Auto" 35 39 "Fan Stage" 40 44 "Fan Studio" 45 49 "Fan Whisper" 50 54 "Dim Square" 55 59 "Dim Linear" 60 64 "1.2K" 65 69 "2.4K" 70 74 "16K" 80 84 "Reset All" 85 87 "Reset P/T" 88 90 "Reset Col" 91 93 "Reset Gobo" 94 99 "Reset Other" 100 119 "Program 1" 120 139 "Program 2" 140 159 "Program 3" 160 179 "Program 4" 180 199 "Program 5" 200 219 "Program 6" 220 239 "Program 7" 240 255 "Program 8" REND