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Varilite VLZ Wash (VLVLZWS1.R20)
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; 'Varilite VLZ Wash 16-Bit Enhanced', 52 DMX Channels, filename: VLVLZWS1.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 16-06-17 Nic Morris Created ; 19-06-17 Nic Morris Created from Varilite VLZ Wash ; 19-06-17 Pers Creator Created - Exported from Diamond 4 file. ; 19-06-17 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VLVLZWS1 mode=16-Bit Enhanced 52 DMX Channels NAME "Varilite" "VLZ Wash 16-Bit Enhanced" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 52 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 540 270 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16-Bit Enhanced" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=460 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 0 0 s 2 100 1N H 1 "Dimmer Low" 255 0 0 3 61 s 3 100 1N E 1 "Pan" 127 0 0 0 0 L 4 100 1N E 1 "Pan Low" 127 0 0 3 1 s 5 100 1N F 1 "Tilt" 127 0 0 0 0 L 6 100 1N F 1 "Tilt Low" 127 0 0 5 61 s 7 100 1N L 1 "Edge" 127 0 0 0 0 L 8 100 1N L 1 "Edge Low" 127 0 0 5 1 s 9 100 1N Q 1 "Zoom" 127 0 0 0 0 L 10 100 1N Q 1 "Zoom Low" 127 0 0 11 61 L 11 100 1N 0 1 "Program Ctrl" 0 0 0 10 1 s 12 100 1N B 1 "Cyan" 0 0 255 0 0 L 13 100 1N B 1 "Cyan Low" 0 0 255 9 61 s 14 100 1N D 1 "Yellow" 0 255 51 0 0 L 15 100 1N D 1 "Yellow Low" 0 255 51 10 61 s 16 100 1N C 1 "Magenta" 0 0 255 0 0 L 17 100 1N C 1 "Magenta Low" 0 0 255 9 1 s 18 100 1N 0 1 "CTO" 0 0 0 0 0 L 19 100 1N 0 1 "CTO Low" 0 0 0 4 1 L 20 100 1N A 1 "Colour 1" 0 0 0 14 1 L 21 100 1N 0 1 "Colour 1 Fun" 0 0 0 4 61 L 22 100 1N N 1 "Colour 2" 0 0 0 14 61 L 23 100 1N 0 1 "Colour 2 Fun" 0 0 0 6 1 L 24 100 1N 0 1 "Beam Shape" 0 0 0 6 61 s 25 100 1N 0 1 "Beam Shape R" 0 0 0 0 0 L 26 100 1N 0 1 "Beam Sha Low" 0 0 0 20 1 s 27 100 1N 0 1 "Frame 1A" 0 0 0 0 0 L 28 100 1N 0 1 "Frame 1A Low" 0 0 0 20 61 s 29 100 1N 0 1 "Frame 1B" 0 0 0 0 0 L 30 100 1N 0 1 "Frame 1B Low" 0 0 0 19 1 s 31 100 1N 0 1 "Frame 2A" 0 0 0 0 0 L 32 100 1N 0 1 "Frame 2A Low" 0 0 0 19 61 s 33 100 1N 0 1 "Frame 2B" 0 0 0 0 0 L 34 100 1N 0 1 "Frame 2B Low" 0 0 0 18 1 s 35 100 1N 0 1 "Frame 3A" 0 0 0 0 0 L 36 100 1N 0 1 "Frame 3A Low" 0 0 0 18 61 s 37 100 1N 0 1 "Frame 3B" 0 0 0 0 0 L 38 100 1N 0 1 "Frame 3B Low" 0 0 0 17 1 s 39 100 1N 0 1 "Frame 4A" 0 0 0 0 0 L 40 100 1N 0 1 "Frame 4A Low" 0 0 0 17 61 s 41 100 1N 0 1 "Frame 4B" 0 0 0 0 0 L 42 100 1N 0 1 "Frame 4B Low" 0 0 0 15 1 s 43 100 1N 0 1 "Frame Rot" 127 0 0 0 0 L 44 100 1N 0 1 "Frame Ro Low" 127 0 0 15 61 L 45 100 1N S 1 "Frost" 0 0 0 2 61 L 46 100 1N O 1 "Shutter" 0 0 0 8 1 L 47 100 1N 0 1 "Focus Speed" 0 0 0 12 1 L 48 100 1N 0 1 "Optics Speed" 0 0 0 8 61 L 49 100 1N 0 1 "Colour Speed" 0 0 0 12 61 L 50 100 1N 0 1 "Beam Speed" 0 0 0 16 1 L 51 100 1N 0 1 "Frame Speed" 0 0 0 11 1 L 52 100 1N 0 1 "Control" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Varilite VLZ Wash 16-Bit Enhanced INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 46 "Open" 31 0 "Slow Strobe" 32 13 "Fast Strobe" 33 20 "Closed" 38 4 PFEND PFTABLE "Pan/Tilt" -1 3 5 "Middle" 21 7F 7F "Left" 22 4F 7F "Right" 23 B0 7F "Top" 24 7F 4F "Bottom" 25 7F B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 12 16 14 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Beam" -1 9 "Zoom Small" 41 0 "Zoom Medium" 42 7F "Zoom Large" 43 FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset All" 1 52 "data" 0 8 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 52 "data" 0 26 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Col" 3 52 "data" 0 2B "delay" 1 3C "data" 0 0 MEND MACRO "Reset Beam" 4 52 "data" 0 35 "delay" 1 3C "data" 0 0 MEND MACRO "Reset Optics" 5 52 "data" 0 3A "delay" 1 3C "data" 0 0 MEND MACRO "Reset Defaults" 6 52 "data" 0 44 "delay" 1 3C "data" 0 0 MEND MACRO "Reboot" 7 52 "data" 0 49 "delay" 1 3C "data" 0 0 MEND MACRO "Shutdown" 8 52 "data" 0 17 "delay" 1 3C "data" 0 0 MEND MACRO "Standard Mode" 9 52 "data" 0 53 "delay" 1 3C "data" 0 0 MEND MACRO "Studio Mode" 10 52 "data" 0 58 "delay" 1 3C "data" 0 0 MEND MACRO "Display ON" 11 52 "data" 0 1C "delay" 1 3C "data" 0 0 MEND MACRO "Display OFF" 12 52 "data" 0 21 "delay" 1 3C "data" 0 0 MEND MACRO "Status On/Off" 13 52 "data" 0 4E "delay" 1 3C "data" 0 0 MEND MACRO "Dim Linear" 14 11 "data" 0 4 "delay" 1 3C "data" 0 0 MEND MACRO "Dim Square" 15 11 "data" 0 8 "delay" 1 3C "data" 0 0 MEND MACRO "Dim TV" 16 11 "data" 0 D "delay" 1 3C "data" 0 0 MEND MACRO "Dim Architectural" 17 11 "data" 0 12 "delay" 1 3C "data" 0 0 MEND MACRO "Edge Track ON" 18 11 "data" 0 35 "delay" 1 3C "data" 0 0 MEND MACRO "Edge Track OFF" 19 11 "data" 0 3A "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Edge 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Zoom 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Program Ctrl 0 2 "Safe" 3 5 "Dim Linear" 6 10 "Dim Square" 11 15 "Dim TV" 16 20 "Dim Arch" 51 55 "Edg Trk ON" 56 60 "Edg Trk OFF" REND RANGE 12 ;Cyan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Yellow 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Magenta 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 18 ;CTO 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 20 ;Colour 1 0 17 "Open" 18 43 "Red" 44 83 "Yellow" 84 118 "Kelly Green" 119 155 "Magenta" 156 192 "Amber" 193 228 "Congo Blue" 229 255 "Open" REND RANGE 21 ;Colour 1 Func 0 5 "Fixed Short" 6 10 "Fixed Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "SkShrt %3d%%"(c-a)*100/(b-a) 57 87 "SkNorm %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Colour 2 0 17 "Open" 18 43 "Orange" 44 83 "Light Blue" 84 118 "Minus Green" 119 155 "Lavender" 156 192 "Green" 193 228 "Blue" 229 255 "Open" REND RANGE 23 ;Colour 2 Func 0 5 "Fixed Short" 6 10 "Fixed Norm" 11 15 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 16 20 "No Scroll" 21 25 "Sc CCW %3d%%"(c-a)*100/(b-a) 26 56 "SkShrt %3d%%"(c-a)*100/(b-a) 57 87 "SkNorm %3d%%"(c-a)*100/(b-a) REND RANGE 24 ;Beam Shape 0 5 "Open" 6 10 "Index" 11 15 "Spin Normal" 16 20 "Spin Step" REND RANGE 27 ;Frame 1A 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 29 ;Frame 1B 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 31 ;Frame 2A 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 33 ;Frame 2B 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 35 ;Frame 3A 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 37 ;Frame 3B 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 39 ;Frame 4A 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 41 ;Frame 4B 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 43 ;Frame Rot 0 255 "%3d°"-90+((c-a)*180/(b-a)) REND RANGE 45 ;Frost 0 50 "Open" 51 100 "Diffusion" 101 150 "Frost" 151 200 "Diff+Frost" REND RANGE 46 ;Shutter 0 3 "Open" 4 6 "Closed" 7 32 "Strobe %3d%%"(c-a)*100/(b-a) 33 58 "Random %3d%%"(c-a)*100/(b-a) 59 84 "R-Sync %3d%%"(c-a)*100/(b-a) 85 110 "Op Pls %3d%%"(c-a)*100/(b-a) 111 136 "R Op P %3d%%"(c-a)*100/(b-a) 137 162 "R Op S %3d%%"(c-a)*100/(b-a) 163 188 "Cl Pls %3d%%"(c-a)*100/(b-a) 189 214 "R Cl P %3d%%"(c-a)*100/(b-a) 215 240 "R Cl S %3d%%"(c-a)*100/(b-a) REND RANGE 47 ;Focus Speed 0 254 "Speed %3d%%"100-((c-a)*100/(b-a)) 255 255 "Follow Cue" REND RANGE 48 ;Optics Speed 0 254 "Speed %3d%%"100-((c-a)*100/(b-a)) 255 255 "Follow Cue" REND RANGE 49 ;Colour Speed 0 254 "Speed %3d%%"100-((c-a)*100/(b-a)) 255 255 "Follow Cue" REND RANGE 50 ;Beam Speed 0 254 "Speed %3d%%"100-((c-a)*100/(b-a)) 255 255 "Follow Cue" REND RANGE 51 ;Frame Speed 0 254 "Speed %3d%%"100-((c-a)*100/(b-a)) 255 255 "Follow Cue" REND RANGE 52 ;Control 0 5 "Safe" 6 10 "Reset All" 21 25 "Shutdown" 26 30 "Display ON" 31 35 "Display OFF" 36 40 "Reset P/T" 41 45 "Reset Col" 51 55 "Reset Beam" 56 60 "Reset Optic" 66 70 "Reset Def" 71 75 "Reboot" 76 80 "Status" 81 85 "Standard" 86 90 "Studio" REND