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Visualies ScumBox (VLSCUM22.R20)
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; 'Vialies Scumbox', 22 DMX Channels, filename: VLSCUM22.R20 ; ; Date By Description ; 03-12-04 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE VLScumBox22 mode=22 DMX, 8bit 22 DMX Channels NAME "Visualies" "ScumBox, 22 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 22 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 22 DMX, 8bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=490 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 L 2 100 1N E 1 "Pan" 127 0 0 3 1 L 3 100 1N F 1 "Tilt" 127 0 0 6 1 I 4 100 1N P 1 "Media File" 0 0 0 6 61 I 5 100 1N 0 1 "Mask File" 0 0 0 8 1 I 6 100 1N 0 1 "Play Control" 2 0 0 8 61 L 7 100 1N 0 1 "Play Speed" 127 0 0 13 61 L 8 100 1N 0 1 "X Size" 191 0 0 13 1 L 9 100 1N 0 1 "Y Size" 191 0 0 7 1 I 10 100 1N 0 1 "Start Frame" 0 0 0 7 61 I 11 100 1N 0 1 "End Frame" 255 0 0 5 1 L 12 100 1N 0 1 "Vid Alpha Tr" 255 0 0 5 61 L 13 100 1N 0 1 "Mask Alpha T" 0 0 0 2 1 L 14 100 1N 0 1 "Volume" 0 0 0 2 61 L 15 100 1N 0 1 "Balance" 127 0 0 15 1 L 16 100 1N 0 1 "Brightness" 127 0 0 15 61 L 17 100 1N 0 1 "Contrast" 127 0 0 4 1 L 18 100 1N 0 1 "Saturation" 127 0 0 4 61 L 19 100 1N 0 1 "Hue" 127 0 0 10 1 L 20 100 1N T 1 "Red" 0 255 0 10 61 L 21 100 1N U 1 "Green" 0 255 0 9 61 L 22 100 1N V 1 "Blue" 0 0 229 END ; ;---------------------------------------------------------------------------- TEXT Vialies Scumbox 22 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 4 ;Media File 0 252 "Media %3d"0+(((c-a)*252)/(b-a)) 253 255 "Input %3d"1+(((c-a)*2)/(b-a)) REND RANGE 5 ;Mask File 0 255 "Mask %3d"0+(((c-a)*255)/(b-a)) REND RANGE 6 ;Play Control 0 0 "Stop" 1 1 "Play Once" 2 2 "Play Loop" 3 3 "Pause" 4 255 "No Func" REND RANGE 8 ;X Size 0 255 "%3d%%"-200+(((c-a)*400)/(b-a)) REND RANGE 9 ;Y Size 0 255 "%3d%%"-200+(((c-a)*400)/(b-a)) REND RANGE 10 ;Start Frame 0 255 "Start %3d"0+(((c-a)*255)/(b-a)) REND RANGE 11 ;End Frame 0 255 "End %3d"0+(((c-a)*255)/(b-a)) REND RANGE 19 ;Hue 0 255 "%3d%%"-100+(((c-a)*200)/(b-a)) REND