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Batmink Visage 808 Moving Head Spot (BMV808SB.VIS)
// Batmink - Visage 808 Moving Head Spot // Avolites Visualiser Extension File // Copyright � Avolites Ltd. 2010 //_________________________________________________________________________________ // File Name: BMV808SB.VIS // Created by: Personality_Builder - Version 1.5 // Date: 12/01/2010 14:45:35 // Exported From: Visage 808 Moving Head Spot // Checked by John Rogers //_________________________________________________________________________________ Device BMV808MHS12 // Shutter ChanRef Dimmer Vismode Strobe UseBits 1 2 3 4 5 6 7 8 DmxOffset 1 Mapping 0 19 0 0 //Closed Mapping 20 49 1 1 //Open Mapping 50 72 30 300 //Strobe Mapping 73 79 1 1 //Open Mapping 120 127 1 1 //Open Mapping 128 187 30 300 //Random Strobe Mapping 188 190 1 1 //Open Mapping 203 207 1 1 //Open Mapping 218 245 1 1 //Open Mapping 251 255 1 1 //Open End // VisMode Pulse, works like Speed but alternates direction (bounces) // Place before VisMode Value for backwards compatibility ChanRef Dimmer Vismode Pulse UseBits 1 2 3 4 5 6 7 8 DmxOffset 1 Mapping 80 99 10 100 //Open Pulse Mapping 100 119 100 10 //Close Pulse Mapping 191 196 10 100 //Random Open Pulse Mapping 197 202 100 10 //Random Close Pulse End // Dimmer ChanRef Dimmer Vismode Value UseBits 1 2 3 4 5 6 7 8 DmxOffset 1 Mapping 0 255 255 255 Mapping 65536 65792 0 255 // Overides the above line when doing Pulse. End // Colour ChanRef Color Wheel 1 Vismode Value UseBits 1 2 3 4 5 6 7 8 DmxOffset 2 Mapping 0 10 White Mapping 11 20 RGB240,0,0 Mapping 21 30 RGB0,0,240 Mapping 31 40 RGB240,240,0 Mapping 41 50 RGB0,240,0 Mapping 51 60 RGB240,140,140 Mapping 61 70 RGB220,140,200 Mapping 71 80 RGB240,120,0 Mapping 81 90 RGB240,0,120 Mapping 91 100 White Mapping 101 111 White Mapping 112 123 RGB240,0,0 Mapping 124 135 RGB0,0,240 Mapping 136 147 RGB240,240,0 Mapping 148 159 RGB0,240,0 Mapping 160 171 RGB240,140,140 Mapping 172 183 RGB220,140,200 Mapping 184 195 RGB240,120,0 Mapping 196 207 RGB240,0,120 Mapping 246 255 White End ChanRef Color Wheel 1 // Colour Vismode Speed UseBits 1 2 3 4 5 6 7 8 DmxOffset 2 Mapping 208 226 50 5 Mapping 227 245 -5 -50 End // Gobo ChanRef Gobo 1 Vismode Value UseBits 1 2 3 4 5 6 7 8 DmxOffset 3 Mapping 0 4 Twelve Point Star //Open Mapping 5 9 Number One Mapping 10 14 Number Two Mapping 15 19 Number Three Mapping 20 24 Number Four Mapping 25 29 Number Five Mapping 30 34 Number Six Mapping 35 42 Number Seven End ChanRef Gobo 1 // Gobo Vismode Speed UseBits 1 2 3 4 5 6 7 8 DmxOffset 3 Mapping 210 232 50 5 //Scroll CW Fast - SLow Mapping 233 255 -5 -50 //Scroll CCW Slow - Fast End // Gobo Rot ChanRef Gobo 1 Rotate Vismode Value UseBits 1 2 3 4 5 6 7 8 DmxOffset 4 Mapping 253 255 Twelve Point Star End ChanRef Gobo 1 Rotate // Gobo Rot Vismode Speed UseBits 1 2 3 4 5 6 7 8 DmxOffset 4 Mapping 0 127 20 5 //Spin CW Fast - Slow Mapping 128 252 -5 -20 //Spin CCW Slow - Fast End // Pan ChanRef Pan Vismode Value UseBits 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 DmxOffset 7 8 Mapping 0 65535 -265.000000 265.000000 End // Tilt ChanRef Tilt Vismode Value UseBits 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 DmxOffset 9 10 Mapping 0 65535 -135.000000 135.000000 End