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Big Dipper Titan-01 (BDTITN01.R20)
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; 'Big Dipper Titan 01', 24 DMX Channels, filename: BDTITN01.R20 ; Copyright © Avolites Ltd. 2010 ; ; Date By Description ; 24-08-10 Pers Creator Created - Exported from Diamond 4 file. ; 24-08-10 Jonathan Moreton Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE BD_TITAN01 mode=24 DMX, 8bit 24 DMX Channels NAME "Big Dipper" "Titan 01" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 24 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 24 DMX, 16bit" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=488 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 20 1 L 1 100 1N 0 1 "Control" 255 0 0 9 1 L 2 100 1N 0 1 "Ptn Sel 1" 0 0 0 2 61 L 3 100 1N O 1 "Shutter1" 0 0 0 3 61 L 4 100 1N E 1 "Pan 1" 84 0 0 3 1 I 5 100 1N F 1 "Tilt 1" 84 0 0 5 1 L 6 100 1N Q 1 "Zoom 1" 5 0 0 6 61 I 7 100 1N 0 1 "Y Rot 1" 0 0 0 6 1 L 8 100 1N 0 1 "X Rot 1" 0 0 0 7 1 L 9 100 1N 0 1 "Z Rot 1" 0 0 0 9 61 I 10 100 1N 0 1 "Display Mode" 0 0 0 8 1 L 11 100 1N 0 1 "Sine Wave" 0 0 0 4 1 L 12 100 1N A 1 "Colour" 0 0 0 7 61 L 13 100 1N 0 1 "Grad Draw 1" 10 0 0 19 1 I 14 100 1N 0 1 "Ptn Sel 2" 0 0 0 12 61 L 15 100 1N 0 1 "Shutter 2" 0 0 0 13 61 L 16 100 1N 0 1 "Pan 2" 84 0 0 13 1 I 17 100 1N 0 1 "Tilt 2" 84 0 0 15 1 L 18 100 1N 0 1 "Zoom 2" 5 0 0 16 61 L 19 100 1N 0 1 "Y Rot 2" 0 0 0 16 1 L 20 100 1N 0 1 "X Rot 2" 0 0 0 17 1 L 21 100 1N 0 1 "Z Rot 2" 0 0 0 19 61 L 22 100 1N 0 1 "Display Mode" 0 0 0 14 1 I 23 100 1N N 1 "Colour 2" 0 0 0 17 61 L 24 100 1N 0 1 "Grad Draw 2" 10 0 0 END ; ;---------------------------------------------------------------------------- TEXT Big Dipper Titan 01 24 DMX, 8bit INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Control 0 63 "Laser Off" 64 127 "Sound Mode" 128 191 "Auto Mode" 192 255 "Manual Mode" REND RANGE 2 ;Pattern Sel 1 0 127 "Geo Ptn %3d%%"(c-a)*100/(b-a) 128 135 "Sta Ptn %3d%%"(c-a)*100/(b-a) 136 249 "Dyn Ptn %3d%%"(c-a)*100/(b-a) 250 255 "Dbl Ptn %3d%%"(c-a)*100/(b-a) REND RANGE 3 ;Shutter1 0 30 "No Strobe" 31 99 "Strobe %3d%%"(c-a)*100/(b-a) 100 179 "Au Dbl Stb" 180 209 "Snd Ctrl Stb" 210 255 "Snd Dbl Stb" REND RANGE 4 ;Pan 1 0 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Au Mv C L-R" 189 209 "Au Mv C R-L" 210 255 "Au Mv L L-R" REND RANGE 5 ;Tilt 1 0 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Au Mv C U-D" 189 209 "Au Mv C D-U" 210 255 "Au Mv L U-D" REND RANGE 6 ;Zoom 1 0 10 "No Zoom" 11 99 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 100 154 "Au Zoom Out" 155 204 "Au Zoom In" 205 255 "Au Zoom" REND RANGE 7 ;Y Rot 1 0 0 "No Rotation" 1 150 "Index %3d%%"(c-a)*100/(b-a) 151 255 "Auto Rot" REND RANGE 8 ;X Rot 1 0 0 "No Rotation" 1 150 "Index %3d%%"(c-a)*100/(b-a) 151 255 "Auto Rot" REND RANGE 9 ;Z Rot 1 0 0 "No Rotation" 1 180 "Index %3d%%"(c-a)*100/(b-a) 181 217 "CW Rot %3d%%"(c-a)*100/(b-a) 218 255 "CCW Rot %3d%%"(c-a)*100/(b-a) REND RANGE 10 ;Display Mode 1 0 63 "Normal Disp" 64 127 "Dot + Line" 128 191 "Subsection" 192 255 "Dot Display" REND RANGE 11 ;Sine Wave 0 10 "No Wave" 11 200 "Freq %3d%%"(c-a)*100/(b-a) 201 255 "Extent %3d%%"(c-a)*100/(b-a) REND RANGE 13 ;Grad Draw 1 0 10 "No Grad Draw" 11 139 "%3d%%"(c-a)*100/(b-a) 140 255 "Auto" REND RANGE 14 ;Pattern Sel 2 0 127 "Geo Ptn %3d%%"(c-a)*100/(b-a) 128 135 "Sta Ptn %3d%%"(c-a)*100/(b-a) 136 249 "Dyn Ptn %3d%%"(c-a)*100/(b-a) 250 255 "Dbl Ptn %3d%%"(c-a)*100/(b-a) REND RANGE 15 ;Shutter 2 0 30 "No Strobe" 31 99 "Strobe %3d%%"(c-a)*100/(b-a) 100 179 "Au Dbl Stb" 180 209 "Snd Ctrl Stb" 210 255 "Snd Dbl Stb" REND RANGE 16 ;Pan 2 0 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Au Mv C L-R" 189 209 "Au Mv C R-L" 210 255 "Au Mv L L-R" REND RANGE 17 ;Tilt 2 0 167 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 168 188 "Au Mv C U-D" 189 209 "Au Mv C D-U" 210 255 "Au Mv L U-D" REND RANGE 18 ;Zoom 2 0 10 "No Zoom" 11 99 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 100 154 "Au Zoom Out" 155 204 "Au Zoom In" 205 255 "Auto Zoom" REND RANGE 19 ;Y Rot 2 0 0 "No Rotation" 1 150 "Index %3d%%"(c-a)*100/(b-a) 151 255 "Auto Rot" REND RANGE 20 ;X Rot 2 0 0 "No Rotation" 1 150 "Index %3d%%"(c-a)*100/(b-a) 151 255 "Auto Rot" REND RANGE 21 ;Z Rot 2 0 0 "No Rotation" 1 180 "Index %3d%%"(c-a)*100/(b-a) 181 217 "CW Rot %3d%%"(c-a)*100/(b-a) 218 255 "CCW Rot %3d%%"(c-a)*100/(b-a) REND RANGE 22 ;Display Mode 2 0 63 "Normal Disp" 64 127 "Dot + Line" 128 191 "Subsection" 192 255 "Dot Display" REND RANGE 24 ;Grad Draw 2 0 10 "No Grad Draw" 11 139 "%3d%%"(c-a)*100/(b-a) 140 255 "Auto" REND