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ACME LED Dynamo (AMELDYNB.R20)
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; 'ACME LED Dynamo Barrel, 4 DMX', 4 DMX Channels, filename: AMELDYNB.R20 ; Copyright © Avolites Ltd. 2012 ; ; Date By Description ; 15-01-12 Nic Morris Created ; 15-01-12 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE AME_LDYNB mode=Barrel, 4 DMX 4 DMX Channels NAME "ACME" "LED Dynamo Barrel, 4 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 4 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 1 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Barrel, 4 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=508 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 3 61 L 1 100 1N E 1 "Pan" 127 0 0 3 1 L 2 100 1N F 1 "Rotate" 4 0 0 6 1 L 3 100 1N I 1 "Effect" 4 0 0 2 61 L 4 100 1N O 1 "Shutter" 4 0 0 END ; ;---------------------------------------------------------------------------- TEXT ACME LED Dynamo Barrel, 4 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 1 "Middle" 21 7F "Left" 22 4F "Right" 23 B0 "Top" 24 7F "Bottom" 25 7F "TLeft" 26 4F "TRight" 27 B0 "BLeft" 28 4F "BRight" 29 B0 PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Pan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Rotate 0 9 "No Spin" 10 120 "Spin C %3d%%"100-((c-a)*100/(b-a)) 121 134 "No Spin" 135 245 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 246 255 "No Spin" REND RANGE 3 ;Effect 0 9 "Open" 10 19 "Pattern 1" 20 29 "Pattern 2" 30 39 "Pattern 3" 40 49 "Pattern 4" 50 59 "Pattern 5" 60 69 "Pattern 6" 70 79 "Pattern 7" 80 89 "Pattern 8" 90 99 "Pattern 9" 100 109 "Pattern 10" 110 119 "Pattern 11" 120 129 "Pattern 12" 130 139 "Pattern 13" 140 149 "Pattern 14" 150 159 "Pattern 15" 160 169 "Chase 1" 170 179 "Chase 2" 180 189 "Chase 3" 190 199 "Chase 4" 200 209 "Chase 5" 210 219 "Chase 6" 220 229 "Chase 7" 230 239 "Chase 8" 240 249 "Chase 9" 250 255 "Chase 10" REND RANGE 4 ;Shutter 0 9 "Open" 10 249 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 250 255 "Stand-Alone" REND