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Chamsys MagicHD Media Server (UKCHMHDM.R20)
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; 'Chamsys MagicHD Media Layer', 40 DMX Channels, filename: UKCHMHDM.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 02-02-14 Nic Morris Created ; 02-02-14 Pers Creator Created - Exported from Diamond 4 file. ; 02-02-14 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE UKCHMHDM mode=40 DMX 40 DMX Channels NAME "Chamsys" "MagicHD Media Layer"" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 40 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 40 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=472 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 1 1 H 1 100 1N H 1 "Dimmer" 255 0 0 3 61 s 2 100 1N E 1 "Position X" 128 0 0 0 0 L 3 100 1N E 1 "Position Low" 128 0 0 3 1 s 4 100 1N F 1 "Position Y" 128 0 0 0 0 L 5 100 1N F 1 "Position Low" 128 0 0 2 1 s 6 100 1N 0 1 "Scale X" 128 0 0 0 0 L 7 100 1N 0 1 "Scale X Low" 128 0 0 2 61 s 8 100 1N 0 1 "Scale Y" 128 0 0 0 0 L 9 100 1N 0 1 "Scale Y Low" 128 0 0 5 1 s 10 100 1N 0 1 "Rotation" 128 0 0 0 0 L 11 100 1N 0 1 "Rotation Low" 128 0 0 5 61 L 12 100 1N 0 1 "Mirror" 0 0 0 12 61 L 13 100 1N 0 1 "Stretch" 0 0 0 10 1 L 14 100 1N T 1 "Red" 255 255 0 10 61 L 15 100 1N U 1 "Green" 255 255 0 9 61 L 16 100 1N V 1 "Blue" 255 0 229 4 1 L 17 100 1N A 1 "Colour" 0 0 0 20 1 L 18 100 1N 0 1 "FX Param R" 0 0 0 20 61 L 19 100 1N 0 1 "FX Param G" 0 0 0 19 61 L 20 100 1N 0 1 "FX Param B" 0 0 0 15 1 L 21 100 1N 0 1 "Blend" 0 0 0 8 1 L 22 100 1N 0 1 "Folder" 0 0 0 8 61 L 23 100 1N 0 1 "File" 1 0 0 16 1 L 24 100 1N 0 1 "Start Frame " 0 0 0 16 61 L 25 100 1N 0 1 "Start Frame " 0 0 0 17 1 L 26 100 1N 0 1 "Start Frame " 0 0 0 18 1 L 27 100 1N 0 1 "End Frame 1" 255 0 0 18 61 L 28 100 1N 0 1 "End Frame 2" 255 0 0 17 61 L 29 100 1N 0 1 "End Frame 3" 255 0 0 4 61 s 30 100 1N 0 1 "Speed" 153 0 0 0 0 L 31 100 1N 0 1 "Speed Low" 153 0 0 9 1 L 32 100 1N 0 1 "Play Mode" 2 0 0 15 61 s 33 100 1N 0 1 "Transition" 0 0 0 0 0 L 34 100 1N 0 1 "Transiti Low" 0 0 0 12 1 L 35 100 1N 0 1 "Mask Opacity" 0 0 0 6 1 L 36 100 1N 0 1 "Mask Folder" 3 0 0 6 61 L 37 100 1N 0 1 "Mask File" 1 0 0 7 1 L 38 100 1N 0 1 "Mask Invert" 0 0 0 7 61 L 39 100 1N 0 1 "Mask Mirror" 0 0 0 19 1 L 40 100 1N 0 1 "Mask Stretch" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Chamsys MagicHD Media Layer 40 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 2 4 "Middle" 21 40 40 "Left" 22 58 40 "Right" 23 27 40 "Top" 24 40 58 "Bottom" 25 40 27 "TLeft" 26 58 58 "TRight" 27 27 27 "BLeft" 28 58 27 "BRight" 29 27 58 PFEND PFTABLE "Colour" -1 14 15 16 "Open" 1 FF FF FF "Red" 2 FF 0 0 "Amber" 3 FF 7F 0 "Yellow" 4 FF FF 0 "Green" 5 0 FF 0 "Cyan" 6 0 FF FF "Blue" 7 0 0 FF "Purple" 9 7F 0 FF "Magenta" 10 FF 0 FF "Lavender" 8 B5 6E F0 PFEND ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Position X 0 127 "Offset %3d%%"100-((c-a)*100/(b-a)) 128 128 "Centre" 129 255 "Off %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Position Y 0 127 "Offset %3d%%"100-((c-a)*100/(b-a)) 128 128 "Centre" 129 255 "Off %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Scale X 0 127 "Scale %3d%%"100-((c-a)*100/(b-a)) 128 128 "Normal" 129 255 "Sca %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Scale Y 0 127 "Scale %3d%%"100-((c-a)*100/(b-a)) 128 128 "Normal" 129 255 "Sca %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Rotation 0 127 "Angle %3d%%"100-((c-a)*100/(b-a)) 128 128 "Normal" 129 255 "Ang %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Mirror 0 0 "Normal" 1 1 "Mirror X" 2 2 "Mirror Y" 3 3 "Mirror X/Y" REND RANGE 13 ;Stretch 0 0 "Fill Screen" 1 1 "Stretch X" 2 2 "Stretch Y" 3 3 "Stretch X/Y" 4 4 "Match Layer" 5 5 "Match Layer" 6 6 "Match Layer" 7 7 "Match Layer" REND RANGE 14 ;Red 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 15 ;Green 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 16 ;Blue 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 17 ;Colour 0 0 "None" 1 1 "Black and W" 2 2 "RGB Select" 3 3 "Colourise" 4 4 "B+W Colouri" 5 5 "Curve 1" 6 6 "Curve 2" 7 7 "Curve 3" REND RANGE 30 ;Speed 0 101 "Rev %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) 102 102 "Reverse x1" 103 127 "Rev %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) 128 128 "Stop" 129 152 "For %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) 153 153 "Normal" 154 255 "For %3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 32 ;Play Mode 0 0 "Once" 1 1 "Once then B" 2 2 "Loop" 3 3 "Bounce" 4 4 "First Frame" 5 5 "Last Frame" 6 6 "Pause" 7 7 "Next Frame" REND RANGE 33 ;Transition 0 255 "Raw D %5d"(c-a)*65535/(b-a) REND RANGE 38 ;Mask Invert 0 0 "Disabled" 255 255 "Enabled" REND RANGE 40 ;Mask Stretch 0 0 "Fill Screen" 1 1 "Stretch X" 2 2 "Stretch Y" 3 3 "Stretch X/Y" 4 4 "Match Layer" 5 5 "Match Layer" 6 6 "Match Layer" 7 7 "Match Layer" REND