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Chauvet Kinta FX (CHKTAFX1.R20)
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; 'Chauvet Kinta FX 9 DMX', 9 DMX Channels, filename: CHKTAFX1.R20 ; Copyright © Avolites Ltd. 2017 ; ; Date By Description ; 14-01-17 Nic Morris Created ; 14-01-17 Pers Creator Created - Exported from Diamond 4 file. ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CHKTAFX9 mode=9 DMX 9 DMX Channels NAME "Chauvet" "Kinta FX 9 DMX" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 9 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 0 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 9 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=503 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 9 1 L 1 100 1N 0 1 "Auto" 0 0 0 9 61 L 2 100 1N 0 1 "Auto Spd" 125 0 0 4 61 L 3 100 1N 0 1 "Manual Col" 0 0 0 2 61 L 4 100 1N O 1 "Shutter" 0 0 0 5 61 L 5 100 1N 0 1 "Motor" 0 0 0 6 1 L 6 100 1N 0 1 "Pattern" 0 0 0 4 1 L 7 100 1N 0 1 "Laser Col" 0 0 0 2 1 L 8 100 1N 0 1 "Laser Strobe" 0 0 0 5 1 L 9 100 1N 0 1 "Laser Rot" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Chauvet Kinta FX 9 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Auto 0 0 "Blackout" 10 44 "Beams/ Lase" 45 79 "Beams/ Stro" 80 114 "Beams/ Lase" 115 149 "Laser/ Stro" 150 184 "Beams Only" 185 219 "Strobe Only" 220 255 "Laser Only" REND RANGE 2 ;Auto Spd 0 250 "Spee %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 251 255 "Sensit %3d%%"(c-a)*100/(b-a) REND RANGE 3 ;Manual Col 0 0 "No Function" 6 20 "Red" 21 35 "Green" 36 50 "Blue" 51 65 "White" 66 80 "R/ G" 81 95 "R/ B" 96 110 "R/ W" 111 125 "G/ B" 126 140 "G/ W" 141 155 "B/ W" 156 170 "R/ G/ B" 171 185 "R/ G/ W" 186 200 "G/ B/ W" 201 215 "R/ G/ B/ W" 216 230 "4 Col Chase" 231 255 "7 Col Chase" REND RANGE 4 ;Shutter 0 0 "Open" 6 255 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 5 ;Motor 0 0 "No Function" 1 127 "Inde %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 128 255 "Spee %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Pattern 0 0 "Blackout" 10 19 "Patter %3d%%"(c-a)*100/(b-a) 20 29 "Patter %3d%%"(c-a)*100/(b-a) 30 39 "Patter %3d%%"(c-a)*100/(b-a) 40 49 "Patter %3d%%"(c-a)*100/(b-a) 50 59 "Patter %3d%%"(c-a)*100/(b-a) 60 69 "Patter %3d%%"(c-a)*100/(b-a) 70 79 "Patter %3d%%"(c-a)*100/(b-a) 80 89 "Patter %3d%%"(c-a)*100/(b-a) 90 99 "Patter %3d%%"(c-a)*100/(b-a) 100 109 "Patter %3d%%"(c-a)*100/(b-a) 110 119 "Patter %3d%%"(c-a)*100/(b-a) 120 129 "Patter %3d%%"(c-a)*100/(b-a) 130 139 "Patter %3d%%"(c-a)*100/(b-a) 140 149 "Patter %3d%%"(c-a)*100/(b-a) 150 159 "Patter %3d%%"(c-a)*100/(b-a) 160 169 "Patter %3d%%"(c-a)*100/(b-a) 170 179 "Patter %3d%%"(c-a)*100/(b-a) 180 255 "Patter %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Laser Col 0 0 "Blackout" 10 49 "Red" 50 89 "Green" 90 129 "Red + Green" 130 169 "R On/ G Str" 170 209 "G On/ R Str" 210 255 "R+G Strobe" REND RANGE 8 ;Laser Strobe 0 0 "No Function" 10 254 "Stro %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) 255 255 "Sound" REND RANGE 9 ;Laser Rot 0 0 "No Spin" 5 127 "Spin C %3d%%"100-((c-a)*100/(b-a)) 128 133 "No Spin" 134 255 "Spin %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND