View Personality
Clay Paky Alpha Spot 300 (CPAS3VM2.R20)
View Table
; 'Clay Paky Alpha Spot 300 Vect, Rain OFF', 21 DMX Channels, filename: CPAS3Vm2.R20 ; ; Date By Description ; 18-03-08 Pers Creator Created - Exported from Diamond 4 file. ; 18-03-08 Gregory Haynes Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CPAS300VeM2 mode=Vect, Rain OFF 21 DMX Channels NAME "Clay Paky" "Alpha Spot 300 Vect, Rain OFF" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 21 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Vect, Rain OFF" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=491 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, ; L=Focus, M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 2 61 L 3 100 1N O 1 "Shutter" 252 0 0 1 1 H 4 100 1N H 1 "Dimmer" 255 0 0 3 61 s 12 100 1N E 1 "Pan" 128 0 0 0 0 L 13 100 1N E 1 "Pan Low" 128 0 0 3 1 s 14 100 1N F 1 "Tilt" 128 0 0 0 0 L 15 100 1N F 1 "Tilt Low" 128 0 0 4 1 I 1 100 1N A 1 "Colour 1" 0 140 224 4 61 I 2 100 1N N 1 "Colour 2" 0 0 0 6 1 I 5 100 1N I 1 "Gobo 1" 0 0 0 6 61 I 6 100 1N J 1 "Gobo 2" 0 0 0 7 61 s 7 100 1N M 1 "Gobo 2 Rot" 0 0 0 0 0 L 8 100 1N M 1 "Gobo 2 R Low" 0 0 0 5 61 L 11 100 1N L 1 "Focus" 128 0 0 9 1 I 9 100 1N P 1 "Prism" 0 0 0 9 61 L 10 100 1N R 1 "Prism Rot" 0 0 0 10 61 I 16 100 1N 0 1 "Control" 0 0 0 10 1 I 17 100 1N 0 1 "Lamp Ctrl" 0 0 0 8 1 L 18 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 19 100 1N 0 1 "Colour Spd" 0 0 0 18 1 L 20 100 1N 0 1 "Beam Speed" 0 0 0 18 61 L 21 100 1N 0 1 "Gobo Speed" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Clay Paky Alpha Spot 300 Vect, Rain OFF INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Pan/Tilt" -1 12 14 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Gobo" -1 5 "Open" 11 4 "Gobo 1" 12 C "Gobo 2" 13 14 "Gobo 3" 14 1C "Gobo 4" 15 24 "Gobo 5" 16 2C "Gobo 6" 17 34 "Gobo 7" 18 3C "Gobo 8" 19 44 PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Lamp On" 1 17 "data" 0 DA "delay" 1 37 "data" 0 C MEND MACRO "Lamp Off" 2 17 "data" 0 3F "delay" 1 37 "data" 0 C MEND MACRO "Reset" 3 16 "data" 0 C0 "delay" 1 37 "data" 0 C MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 3 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 104 107 "Open" 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 208 212 "Open" 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 252 255 "Open" REND RANGE 4 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 12 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 14 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 1 ;Colour 1 0 13 "Open" 14 27 "Op/Re %3d%%"(c-a)*100/(b-a) 28 41 "Red" 42 55 "Re/Aq %3d%%"(c-a)*100/(b-a) 56 69 "Aqua" 70 83 "Aq/La %3d%%"(c-a)*100/(b-a) 84 97 "Lavender" 98 111 "La/Gr %3d%%"(c-a)*100/(b-a) 112 125 "Light Green" 126 139 "Gr/Ye %3d%%"(c-a)*100/(b-a) 140 153 "Yellow" 154 167 "Ye/Ma %3d%%"(c-a)*100/(b-a) 168 181 "Magenta" 182 195 "Ma/Cy %3d%%"(c-a)*100/(b-a) 196 209 "Cyan" 210 223 "Cy/Bl %3d%%"(c-a)*100/(b-a) 224 237 "Blue" 238 255 "Bl/Op %3d%%"(c-a)*100/(b-a) REND RANGE 2 ;Colour 2 0 13 "Open" 14 27 "Op/CTO %3d%%"(c-a)*100/(b-a) 28 41 "CTO 3200" 42 55 "CTO %3d%%"(c-a)*100/(b-a) 56 69 "CTO 2500" 70 83 "CTO/B %3d%%"(c-a)*100/(b-a) 84 97 "CTB" 98 111 "CTB/Or %3d%%"(c-a)*100/(b-a) 112 125 "Orange" 126 139 "Or/HMG %3d%%"(c-a)*100/(b-a) 140 153 "H.M. Green" 154 167 "HMG/Gr %3d%%"(c-a)*100/(b-a) 168 181 "Green" 182 195 "Gr/Pi %3d%%"(c-a)*100/(b-a) 196 209 "Pink" 210 223 "Pi/UV %3d%%"(c-a)*100/(b-a) 224 237 "UV" 238 255 "UV/Op %3d%%"(c-a)*100/(b-a) REND RANGE 5 ;Gobo 1 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "Gobo 8" 72 113 "Sc CW %3d%%"100-((c-a)*100/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"(c-a)*100/(b-a) 160 175 "Gobo 2 %3d%%"(c-a)*100/(b-a) 176 191 "Gobo 3 %3d%%"(c-a)*100/(b-a) 192 207 "Gobo 4 %3d%%"(c-a)*100/(b-a) 208 223 "Gobo 5 %3d%%"(c-a)*100/(b-a) 224 239 "Gobo 6 %3d%%"(c-a)*100/(b-a) 240 255 "Gobo 7 %3d%%"(c-a)*100/(b-a) REND RANGE 6 ;Gobo 2 0 15 "Open" 16 31 "Gobo 1" 32 47 "Gobo 2" 48 63 "Gobo 3" 64 79 "Gobo 4" 80 95 "Gobo 5" 96 111 "Gobo 6" 112 129 "Gobo 7" 130 147 "Gobo 1 %3d%%"(c-a)*100/(b-a) 148 165 "Gobo 2 %3d%%"(c-a)*100/(b-a) 166 183 "Gobo 3 %3d%%"(c-a)*100/(b-a) 184 201 "Gobo 4 %3d%%"(c-a)*100/(b-a) 202 219 "Gobo 5 %3d%%"(c-a)*100/(b-a) 220 237 "Gobo 6 %3d%%"(c-a)*100/(b-a) 238 255 "Gobo 7 %3d%%"(c-a)*100/(b-a) REND RANGE 7 ;Gobo 2 Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"(c-a)*100/(b-a) REND RANGE 11 ;Focus 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Prism 0 128 "Open" 129 255 "Prism" REND RANGE 10 ;Prism Rot 0 127 "Index %3d%%"(c-a)*100/(b-a) 128 190 "Sp CCW %3d%%"100-((c-a)*100/(b-a)) 191 192 "No Spin" 193 255 "Sp CW %3d%%"(c-a)*100/(b-a) REND RANGE 16 ;Reset Control 0 25 "No Func" 26 76 "Reset Eff" 77 127 "Reset PT" 128 255 "Reset All" REND RANGE 17 ;Lamp Control 0 25 "No Func" 26 100 "Lamp Off" 101 179 "No Func" 180 255 "Lamp On" REND RANGE 18 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 19 ;Colour Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 20 ;Beam Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 21 ;Gobo Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND