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Clay Paky Alpha Spot Easy 1200 (CPASE1SR.R20)
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; 'Clay Paky Alpha Spot Easy 1200', 15 DMX Channels, filename: CPASE1ER.R20 ; ; Date By Description ; 03-05-07 Pers Creator Created - Exported from Diamond 4 file. ; 03-05-07 D.Milligan Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CP_ASES12SR mode=Standard, Rain On 15 DMX Channels NAME "Clay Paky" "Alpha Spot Easy 1200, 16b Rain" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 15 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 0 0 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to Standard, Rain On" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=497 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..12) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally recdced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Color Wheel1, BCD=Color Mix, E=Pan, F=Tilt, ; G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1_Rotate, L=Focus, ; M=Gobo2_Rotate, N=Color Wheel2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect_Rotate, S=Frost, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 4 1 I 1 100 1N A 1 "Colour 1" 0 0 0 2 61 L 3 100 1N O 1 "Shutter" 106 0 0 1 1 H 4 100 1N H 1 "Dimmer" 255 0 0 2 1 L 5 100 1N G 1 "Iris" 131 0 0 6 1 I 6 100 1N I 1 "Gobo 1" 0 0 0 6 61 I 7 100 1N J 1 "Gobo 2" 0 0 0 7 61 L 8 100 1N M 1 "Gobo 2 Rot" 0 0 0 9 1 I 9 100 1N P 1 "Effect" 0 0 0 5 61 L 10 100 1N L 1 "Focus" 128 0 0 5 1 L 11 100 1N Q 1 "Zoom" 128 0 0 3 61 L 12 100 1N E 1 "Pan" 102 0 0 3 1 L 13 100 1N F 1 "Tilt" 128 0 0 10 61 I 14 100 1N 0 1 "Reset" 0 0 0 10 1 I 15 100 1N 0 1 "Control" 0 0 0 4 61 I 2 100 1N N 1 "Colour 2" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Clay Paky Alpha Spot Easy 1200 Standard, Rain On INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables ;---------------------------------------------------------------------------- ; Macros MACRO "Reset Effects" 1 14 "data" 0 33 "delay" 1 3C "data" 0 C "delay" 1 0 MEND MACRO "Reset Pan/Tilt" 2 14 "data" 0 66 "delay" 1 3C "data" 0 C "delay" 1 0 MEND MACRO "Reset All" 3 14 "data" 0 C0 "delay" 1 3C "data" 0 C "delay" 1 0 MEND MACRO "Lamp On" 4 15 "data" 0 DA "delay" 1 6E "data" 0 C "delay" 1 0 MEND MACRO "Lamp Off" 5 15 "data" 0 3F "delay" 1 3C "data" 0 C "delay" 1 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Colour 1 0 8 "Open" 9 17 "Op/Re %3d%%"0+(((c-a)*100)/(b-a)) 18 26 "Red" 27 35 "Re/Ye %3d%%"0+(((c-a)*100)/(b-a)) 36 44 "Yellow" 45 53 "Ye/Vi %3d%%"0+(((c-a)*100)/(b-a)) 54 62 "Violet" 63 71 "Vi/Gr %3d%%"0+(((c-a)*100)/(b-a)) 72 80 "Green" 81 89 "Gr/Or %3d%%"0+(((c-a)*100)/(b-a)) 90 98 "Orange" 99 107 "Or/Bl %3d%%"0+(((c-a)*100)/(b-a)) 108 116 "Blue" 117 127 "Bl/Op %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 3 ;Shutter 0 3 "Closed" 4 103 "Strobe %3d%%"0+(((c-a)*100)/(b-a)) 104 107 "Open" 108 207 "Pulse %3d%%"0+(((c-a)*100)/(b-a)) 208 212 "Open" 213 231 "R Strobe M" 232 251 "R Strobe F" 252 255 "Open" REND RANGE 5 ;Iris 0 131 "Iris %3d%%"0+(((c-a)*100)/(b-a)) 132 171 "Pulse %3d%%"0+(((c-a)*100)/(b-a)) 172 211 "Op Pul %3d%%"0+(((c-a)*100)/(b-a)) 212 251 "Cl Pul %3d%%"0+(((c-a)*100)/(b-a)) 252 255 "Open" REND RANGE 6 ;Gobo 1 0 7 "Open" 8 15 "Gobo 1" 16 23 "Gobo 2" 24 31 "Gobo 3" 32 39 "Gobo 4" 40 47 "Gobo 5" 48 55 "Gobo 6" 56 63 "Gobo 7" 64 71 "Gobo 8" 72 113 "Sc CW %3d%%"100-(((c-a)*100)/(b-a)) 114 117 "No Scroll" 118 159 "Sc CCW %3d%%"0+(((c-a)*100)/(b-a)) 160 175 "G2 Shk %3d%%"0+(((c-a)*100)/(b-a)) 176 191 "G3 Shk %3d%%"0+(((c-a)*100)/(b-a)) 192 207 "G4 Shk %3d%%"0+(((c-a)*100)/(b-a)) 208 223 "G5 Shk %3d%%"0+(((c-a)*100)/(b-a)) 224 239 "G6 Shk %3d%%"0+(((c-a)*100)/(b-a)) 240 255 "G7 Shk %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 7 ;Gobo 2 0 17 "Open" 18 35 "Gobo 1" 36 53 "Gobo 2" 54 71 "Gobo 3" 72 89 "Gobo 4" 90 107 "Gobo 5" 108 129 "Gobo 6" 130 150 "G1 Shk %3d%%"0+(((c-a)*100)/(b-a)) 151 171 "G2 Shk %3d%%"0+(((c-a)*100)/(b-a)) 172 192 "G3 Shk %3d%%"0+(((c-a)*100)/(b-a)) 193 213 "G4 Shk %3d%%"0+(((c-a)*100)/(b-a)) 214 234 "G5 Shk %3d%%"0+(((c-a)*100)/(b-a)) 235 255 "G6 Shk %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 8 ;Gobo 2 Rot 0 127 "Index %3d%%"0+(((c-a)*100)/(b-a)) 128 190 "Sp CW %3d%%"100-(((c-a)*100)/(b-a)) 191 192 "No Spin" 193 255 "Sp CCW %3d%%"0+(((c-a)*100)/(b-a)) REND RANGE 9 ;Effect 0 50 "Open" 51 101 "Lens %3d%%"0+(((c-a)*100)/(b-a)) 102 152 "Light Frost" 153 203 "Heavy Frost" 204 255 "Prism" REND RANGE 14 ;Reset 0 25 "Safe" 26 76 "Reset Effct" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 15 ;Control 0 25 "Safe" 26 100 "Lamp Off" 101 179 "Lamp Half" 180 255 "Lamp On" REND RANGE 2 ;Colour 2 0 8 "Open" 9 17 "Op/Wa %3d%%"0+(((c-a)*100)/(b-a)) 18 26 "Warm" 27 35 "Wa/Cl %3d%%"0+(((c-a)*100)/(b-a)) 36 44 "Cold" 45 53 "Cl/Tu %3d%%"0+(((c-a)*100)/(b-a)) 54 62 "Turquoise" 63 71 "Tu/LB %3d%%"0+(((c-a)*100)/(b-a)) 72 80 "Light Blue" 81 89 "LB/LG %3d%%"0+(((c-a)*100)/(b-a)) 90 98 "Light Green" 99 107 "LG/Pi %3d%%"0+(((c-a)*100)/(b-a)) 108 116 "Pink" 117 127 "Pi/Op %3d%%"0+(((c-a)*100)/(b-a)) 128 255 "Scroll %3d%%"0+(((c-a)*100)/(b-a)) REND