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Clay Paky Alpha Wash Halo 1200 (CPAH1262.R20)
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; 'Clay Paky Alpha Wash Halo 1200 16 bit, Vect ON, 17 DMX', 17 DMX Channels, filename: CPAH1262.R20 ; Copyright © Avolites Ltd. 2014 ; ; Date By Description ; 05-02-14 Nic Morris Created ; 05-02-14 Pers Creator Created - Exported from Diamond 4 file. ; 05-02-14 Nic Morris Checked ; ;---------------------------------------------------------------------------- ; The device name, upto 11 characters, no spaces are allowed DEVICE CPAH1262 mode=16 bit, Vect ON, 17 DMX 17 DMX Channels NAME "Clay Paky" "Alpha Wash Halo 1200 16b V ON" ; ;---------------------------------------------------------------------------- ; The Type of instrument, 1 & M must required for backward compatibility ; The middle number denotes the number of DMX channels used TYPE 1 17 M ; ;---------------------------------------------------------------------------- ; Mirror/Head resolution MIRROR 2 450 252 ; | | | ; | | |_______ maximum tilt movement (in degrees) ; | |____________ maximum pan movement (in degrees) ; |_________________ 1 means moving mirror, 2 means moving head ; ;---------------------------------------------------------------------------- ; Patching Information. (Upto 10 lines allowed) ; Upto 10 lines of 159 chars are allowed including formulae ; Variables used d=dmx number(1..512), h=handle(1..60), n=devicename (11-char) ; Allowed modifiers ; +,-,*,/,(,) basic arithmatic ; % means remainder after divide ; & means logical AND ; | means logical OR ; R means reverse the bits of the current result (operates on a byte) ; ^ means logical Exclusive OR (operates on a byte) ; > means shift to the right ; < shift to the left ; r followed by number means get the value of that parameter ; d DMX address ; n Fixture name, a 0 terminated character string ; h The handle number DEVICEADDRESS "Handle %2d"h "Fixture %11s"n "DMX %03d"d "" "" "Set to 16 bit, Vect ON, 17 DMX" "" "" DAEND ; ;---------------------------------------------------------------------------- ; Specify DMX limits ; ; minimum allowed dmx number MINDMX=1 ; ; maximum allowed dmx number MAXDMX=495 ; ; DMX number must be divisible by this DIVBY=1 ; ;---------------------------------------------------------------------------- ; DMX channel description ; ; Column by column description of each DMX channel ; 1. The channels bank number (1..20) ; 2. The upper faders in the bank (1) or the lower faders in the bank (61) ; 3. Channel type (L=LTP, H=HTP, I=Instant LTP, S=16-bit instant LTP, ; s=16-bit Fadeable LTP ; 4. DMX offset (1..number of DMX channels) ; 5. The output level is proportionally reduced by this level (0..100%) ; 6. The curve number (applicable only to HTP channels), usually set to 1 ; 7. Inverted (I) or Normal (N) ; 8. Attribute type (A=Colour Wheel 1, B=Cyan, C=Magenta, D=Yellow, ; E=Pan, F=Tilt, G=Iris, H=Dimmer, I=Gobo1, J=Gobo2, K=Gobo1 Rotate, ; L=Focus, M=Gobo2 Rotate, N=Colour Wheel 2, O=Shutter, P=Prism, Q=Zoom, ; R=Effect Rotate, S=Frost, T=Red, U=Green, V=Blue, 0=uncategorised) ; 9. Checksum channel (Always 1) ;10. Attribute name, must be enclosed in quotes and upto 12 characters allowed ;11. The ON value of this channel (0..255) ;12. The Highlight level of this channel ;13. The Lowlight level of this channel ; DMX 10 1 L 1 100 1N B 1 "Cyan" 0 0 255 10 61 L 2 100 1N C 1 "Magenta" 0 0 255 9 61 L 3 100 1N D 1 "Yellow" 0 255 51 2 61 L 4 100 1N O 1 "Shutter" 255 0 0 1 1 H 5 100 1N H 1 "Dimmer" 255 0 0 5 61 L 6 100 1N S 1 "Frost" 0 0 0 6 1 L 7 100 1N 0 1 "Ovalizer" 0 0 0 5 1 L 8 100 1N Q 1 "Zoom" 127 0 0 3 61 s 9 100 1N E 1 "Pan" 128 0 0 0 0 L 12 100 1N E 1 "Pan Low" 128 0 0 3 1 s 10 100 1N F 1 "Tilt" 128 0 0 0 0 L 13 100 1N F 1 "Tilt Low" 128 0 0 11 1 L 11 100 1N 0 1 "Control" 0 0 0 8 1 L 14 100 1N 0 1 "P/T Speed" 0 0 0 8 61 L 15 100 1N 0 1 "Colour Speed" 0 0 0 7 1 L 16 100 1N 0 1 "Beam Speed" 0 0 0 6 61 L 17 100 1N 0 1 "Ovalizer Spd" 0 0 0 END ; ;---------------------------------------------------------------------------- TEXT Clay Paky Alpha Wash Halo 1200 16 bit, Vect ON, 17 DMX INPUT fixture DMX No. Press a Fixture Select or Swop button to make the patch. END ATTR Function Obsolete END ;---------------------------------------------------------------------------- ; Preset Palette Tables PFTABLE "Intensity" -1 4 "Open" 31 FF "Slow Strobe" 32 36 "Fast Strobe" 33 67 "Slow Pulse" 36 9E "Fast Pulse" 37 CF "Closed" 38 0 PFEND PFTABLE "Pan/Tilt" -1 9 10 "Middle" 21 80 80 "Left" 22 4F 80 "Right" 23 B0 80 "Top" 24 80 4F "Bottom" 25 80 B0 "TLeft" 26 4F 4F "TRight" 27 B0 B0 "BLeft" 28 4F B0 "BRight" 29 B0 4F PFEND PFTABLE "Colour" -1 1 2 3 "Open" 1 0 0 0 "Red" 2 0 FF FF "Amber" 3 0 7F FF "Yellow" 4 0 0 FF "Green" 5 FF 0 FF "Cyan" 6 FF 0 0 "Blue" 7 FF FF 0 "Magenta" 10 0 FF 0 "Lavender" 8 4A 91 F "Ultra Violet" 9 CC FF 0 PFEND PFTABLE "Beam" -1 8 6 "Zoom Small" 41 0 0 "Zoom Medium" 42 7F 0 "Zoom Large" 43 FF 0 "Frost Off" 47 7F 0 "Frost Full" 48 7F FF PFEND ;---------------------------------------------------------------------------- ; Macros MACRO "Reset Effects" 1 11 "data" 0 33 "delay" 1 3C "data" 0 0 MEND MACRO "Reset P/T" 2 11 "data" 0 66 "delay" 1 3C "data" 0 0 MEND MACRO "Reset All" 3 11 "data" 0 C0 "delay" 1 3C "data" 0 0 MEND ;---------------------------------------------------------------------------- ; Range Tables ; Column by column description... ; 1. Low DMX value (inclusive) ; 2. High DMX value (inclusive) ; 3. Displayed text (max 11 chars) ; Variables used a=low val, b=high val, c=DMX val RANGE 1 ;Cyan 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 2 ;Magenta 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 3 ;Yellow 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 4 ;Shutter 0 0 "Closed" 4 103 "Strobe %3d%%"(c-a)*100/(b-a) 108 207 "Pulse %3d%%"(c-a)*100/(b-a) 213 251 "Rnd St %3d%%"(c-a)*100/(b-a) 255 255 "Open" REND RANGE 5 ;Dimmer 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 6 ;Frost 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 7 ;Ovalizer 0 255 "Oval %3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 8 ;Zoom 0 255 "%3d.%d%%"(c-a)*100/(b-a),10*((c-a)*100%(b-a))/(b-a) REND RANGE 9 ;Pan 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 10 ;Tilt 0 255 "%3d.%02d%%"(c-a)*100/(b-a),100*((c-a)*100%(b-a))/(b-a) REND RANGE 11 ;Control 0 0 "Safe" 26 76 "Reset Effec" 77 127 "Reset P/T" 128 255 "Reset All" REND RANGE 14 ;P/T Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 15 ;Colour Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 16 ;Beam Speed 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND RANGE 17 ;Ovalizer Spd 0 255 "%3d%%"100-((c-a)*100/(b-a)) REND